January 9, 2017 Smite Royale Hi-Rez Studios reveals Clash Royale-challenger SMITE Rivals Beta signups now open
January 9, 2017 Failure To Engage Forget revenue, it’s Super Mario Run’s retention that proves Free-to-Start is DOA Nintendo's mobile debut demonstrates dated thinking
January 9, 2017 Post Jobs For Free Post your games job vacancies on the PocketGamer.biz jobs page - It's free! You just need to sign up to the PG Business Network
January 6, 2017 Smaller Apples Apple execs see bonuses cut following sales slump in 2016 Tim Cook will probably be OK
January 6, 2017 Iap Inspector How does Nicki Minaj: The Empire monetise? IAPs from the players' perspective
January 6, 2017 Money Makers App Store developers earned $20 billion in 2016 Apple rounds up its 2016 with some big numbers
January 5, 2017 Older Is Better Older iPhones outperformed latest iPhone 7 across the world during Christmas 2016 Samsung dominates Android sales
January 5, 2017 Touch It Final Fantasy Brave Exvius celebrates nine million downloads with Ariana Grande remix Collaboration starts to make more sense
January 5, 2017 New Advice New Year, New Job: Offer up some career advice in our jobs in games special Contributors wanted
January 5, 2017 Top Gear Samsung has sold over five million Gear VR headsets 10 million hours of 360-degree video viewed on devices
January 5, 2017 Coming Soon Why Piloteer developer Fixpoint swapped premium for free-to-play in Remedy Rush Whitaker Trebella on going it alone in the F2P space
January 4, 2017 Cpms November 2016 CPMs on iOS and Android dropped below $6 in November 2016 Fiksu looks at the surprising shift
January 4, 2017 Slowing Down Super Mario Run player engagement may have peaked just three days after launch Verto Analytics sizes it up alongside Pokemon GO
January 4, 2017 'tis The Season In-app spending generated $500 million in revenue during Christmas 2016 Two days, a lot of sales
January 4, 2017 Not All Bad 5 free-to-play mobile games that turned a corner in 2016 The games that finished 2016 better than they started it
January 3, 2017 My Exvius Ariana Grande to join Final Fantasy Brave Exvius parties with Square Enix partnership A natural fit
January 3, 2017 One And Only Mysterious mobile tech company Wonder plans to launch "one device to rule them all" in 2017 For the gamers but also everyone else
January 3, 2017 Branded Trends Brands and games: It takes two to tango Game developers need to get on board with the trend and focus their efforts on making their games appealing for brands
January 3, 2017 Super Android Nintendo prepares Super Mario Run for jump to Android Big download numbers expected
January 3, 2017 From Movies To Mobile How Episode uses TV and Hollywood partnerships to grow its mobile audience Head of Studio Michael Dawson explains the strategy
January 3, 2017 Top 50 Survey PocketGamer.biz Top 50 developers: How successful was your 2016? Fill in our survey to tell us about your year in games
January 2, 2017 New Year's Resolutions Mobile games industry experts tell us their New Year's resolutions for 2017 Ambitious plans for the year
December 29, 2016 Industry Trends What will be the big mobile games industry trends in 2017? The experts give their crystal ball predictions
December 28, 2016 Mobile Trends What were the biggest mobile games industry trends in 2016? We ask a slew of industry experts
December 27, 2016 Behind The Scenes The 6 most fascinating mobile game development stories of 2016 The best of the year's Making Of features
December 26, 2016 Iap Inspector The IAP Inspector's top 5 player-friendly free-to-play mobile games of 2016 The best IAPs from the players' perspective
December 23, 2016 Ready To Transform Netmarble plots further acquisitions in 2017 following Kabam Vancouver Studio deal Netmarble Chief Global Officer Seungwon Lee discusses the recent big-money purchase
December 23, 2016 App Annie 2017 Gross mobile app spend will hit $166 billion and Pokemon GO won't have any clones in 2017 App Annie looks into its crystal ball
December 23, 2016 Neverending Story CtrlMovie on taking their award-winning interactive film from your phone to the big screen CEO Baptiste Planche reveals what's next for their tech after award wins for Late Shift at Game Connection Europe
December 22, 2016 Super Mario Thirds Super Mario Run made up 30% of all iOS spending during its first three days More numbers from the hottest new game
December 22, 2016 Facebook Goty 2016 Gardenscapes beats Pokemon GO and Clash Royale to be Facebook's Game of the Year 2016 Instant Games and good Facebook Integration also recognised
December 22, 2016 Live And Kicking Five years on: EA on the evolution of The Sims FreePlay Senior Producer Amanda Schofield on the game's life so far
December 22, 2016 Pick Up Quizup Glu Mobile picks up QuizUp developer Plain Vanilla in deal worth $8.7 million Takes advantage of deal established in January
December 21, 2016 Looking Back Mobile games generated $40.6 billion in revenues from 2.6 billion MAUs in 2016 SuperData Research looks back on the year
December 21, 2016 Touch Of Love Game-focused messenger app Plato launches public beta following $3 million seed round Play pool with your friends within the app
December 21, 2016 Top 50 PocketGamer.biz Top 50 developers 2017: Tell us about your successful year Fill in our survey to tell us about your year in games
December 21, 2016 For And Against Is the backlash against Super Mario Run's $9.99 price justified? PocketGamer.biz debates both sides
December 21, 2016 Riccitiello On Vr Unity CEO John Riccitiello holds firm on belief that VR won't be mainstream until 2020 Also reveals himself as a BLT lover
December 21, 2016 Imploding Kabam looking to sell off the rest of its studios following Netmarble sale Including Los Angeles, Beijing, and San Francisco studios
December 20, 2016 Mobile Mavens The Mobile Mavens' Games of the Year 2016 Pokemon GO, Clash Royale, Crashlands and more
December 20, 2016 Switch To Vr Nintendo seemingly files patent for Switch VR headset peripheral Zelda in your face
December 20, 2016 Running Nicely Super Mario Run generates $14 million during its first three days of launch Yet more numbers run in
December 20, 2016 Explosive Deal Netmarble acquires Kabam’s Vancouver studio and picks up Marvel Contest of Champions Also picks up customer support, marketing, biz dev and UA teams in Austin and San Francisco
December 19, 2016 Perfect Fit MobilityWare on why it bought Critical Hit Software and its ambitions for 2017 Why the card game specialist picked up Jigsaw Puzzle dev
December 19, 2016 Download Dash Super Mario Run runs up 37 million downloads in three days Some big early numbers for Mario’s mobile debut
December 19, 2016 Hot Five GDC Europe is no more, rising Rival Kingdoms revenues, and Zynga opens Finland office The hottest articles of last week
December 16, 2016 Ad Revenue Attribution AppsFlyer launches Ad Revenue Attribution service to track all revenue sources in one place See how much ad revenue you're actually making
December 16, 2016 Super Mario Predictions SuperData predicts $60 million in revenue for Super Mario Run Only time will tell