June 7, 2016 In The Flow Why you need to be using personalised, behaviour-based push notifications Leanplum on relationship marketing
June 7, 2016 Consolidation Mobile Mavens discuss Vivendi's risky Gameloft acquisition And will it be a good thing for either party?
June 6, 2016 Number Crunch 650 million people play Facebook-connected games each month So says global games partnerships director Leo Olebe
June 6, 2016 Sharing Is Caring Blizzard integrates Facebook Login into Hearthstone, World of Warcraft and more Social Blizzard
June 3, 2016 Cash In NetEase leads $2.5 million round in integrated analytics, attribution and aggregation outfit Tenjin Integrated approach
June 3, 2016 Late Surge How Tilting Point increased Photo Finish Horse Racing's DAUs 1,920% Post-launch recovery
June 3, 2016 All For One As Solitaire reaches 200 million downloads, MobilityWare looks to expand New hands
June 3, 2016 Timing Not Location Is Key Flashback Friday: Think less EA, more Bethesda: Why E3 needs to get decentralised and go global to stay relevant Out with the old, in with the new
June 3, 2016 Track Attack Monetize, Retain, Acquire track schedule for PG Connects Vancouver 2016 revealed Join us on June 28th for some of the best advice you'll hear this year
June 3, 2016 Consolidation Mobile game advertising market hits maturity as Fiksu sells out for historic data Facebook ate their lunch
June 2, 2016 Mobile > Pc And Console Mobile is the most popular platform for worldwide Minecraft players Big lead in APAC, Middle East and Africa, noses in front in North America and Europe
June 2, 2016 Market Yourself Nextgen publisher Tilting Point seeks a Marketing Manager New York firm hiring experienced marketing pro
June 1, 2016 Ad Battle It ain't broke but mNectar reckons its new interactive ads are going to 'kill video ads' Claims higher conversion and retention rates
June 1, 2016 Taking Aim Why Hothead Games is betting big on FPS and PvP mobile games PGC Vancouver speaker Mike Inglehart explains
June 1, 2016 Square Eyes Video ads are the preferred method of earning hard currency for mobile players And signing up for promotions the least favoured, says
June 1, 2016 Pre-launch Sizzle Why the pre-registered cohort for League of War: Mercenaries had double the LTV of Facebook players Going global and cross-platform
May 31, 2016 Power Knowledge NetEase, Google, Super Evil Megacorp, icejam and Dream Team speaking at PG Connects Vancouver 2016 Latest batch of speakers
May 31, 2016 Vive La Arcade With $50 million to invest in VR, why COLOPL thinks arcades are the best place for its early adoption Plus updates on Rune Story and Downtown Showdown ahead of PGC Vancouver
May 30, 2016 Cash In Clash of Clans' revenue drops below $4 million a day, but still making $100 million a month Clash Royale having no impact
May 27, 2016 Work It Out Careers Fair is new addition for Pocket Gamer Connects Vancouver 2016 Meet your next mobile gaming hires
May 27, 2016 Mz > Nz MZ to apply RTplatform technology to New Zealand's public transport system Game of War tech to run the buses on time
May 26, 2016 Neat Strategy Kabam acqui-hires Dawn of Steel dev Superweapon to boost its LA studio Consolidation move
May 26, 2016 Mass Market The Brandroid effect: How Android monetization is getting an upgrade Jeff Sue on the changing OS balance
May 26, 2016 Rolling Stone Gathers $$$ How Bandai Namco balanced IAPs and rewarded video monetisation in Tap My Katamari Designer Peter Qumsieh explains
May 26, 2016 Miito-no With declining MAUs and falling retention, Miitomo looks like it's on the slide Slow core loop to blame
May 25, 2016 Competition =/= Sport Updated: To be an eSport, you have to design a game for spectators as well as players, says Mobcrush Koh Kim discusses the rise of the spectator
May 24, 2016 Vamos Vancouver Activision, Twitch, Scopely, Mobcrush and Square Enix Montreal confirmed for PG Connects Vancouver 2016 Five more reasons to come to Canada
May 24, 2016 More Than Mobile Loot Crate looking for a Game Producer for games and VR/AR projects LA-based geek box firm hiring more gaming pros
May 24, 2016 Join The Arkadians How to get a job at New York casual studio Arkadium VP of People Operations Jim Lally shares insights
May 23, 2016 New Studio Lead Deconstructor of Fun Michail Katkoff leaves Zynga for FunPlus Deconstructor of Fun editor jumps ship
May 20, 2016 Trumping The Donald What's the moral of Trump's Wall: Build it Huuge? Build him up or tear him down?
May 20, 2016 Apply Now EA hiring mobile Senior Product Marketing Manager for its Star Wars games Mobile-first role at EA's Redwood City HQ
May 19, 2016 Tooled Up Unity and Unreal Engine quick to pledge support for Google Daydream VR platform A new vision
May 19, 2016 Off Limits Palestinian indie's war-themed game rejected by Apple, available on Google Play "Not appropriate" for the games category
May 19, 2016 Getting Better Google outlines the future of Google Play, including better betas and Early Access A plethora of useful changes
May 18, 2016 Looking Ahead Google announces its high performance mobile VR-for-all ecosystem Daydream For future Android hardware
May 18, 2016 Casual-core Casual games steal midcore's clothes as Candy Blast Mania adds PVP Puzzle Tournaments A new retention trend
May 18, 2016 Stark Contrast Which Marvel games are beating up the US top grossing charts? Super heroes and villains
May 17, 2016 Link Up Gamevil partners with Cartoon Network, bringing Adventure Time characters to Dungeon Link Summon Adventure Time heroes in the RPG puzzler
May 17, 2016 World Class Insight EA, Gram Games, Roadhouse, and Pollen VC join global speaker roster for PG Connects Vancouver 2016 Vancouver-based, but fully international
May 17, 2016 Kesha Of Clans Experimenting with RPG retention, Glu brings guilds to Britney Spears: American Dream Spears at the ready
May 16, 2016 Frictionless How codeless tool Buildbox is helping new developers enter the App Store Top 100 charts How it got started and plans for the future
May 16, 2016 Chomping Up Charts Looks like Ubisoft has a mobile hit on its hands as Hungry Shark World does 10 million downloads in 6 days And top 50 grossing too
May 13, 2016 Android Vr Rumours Google expected to announce standalone Android VR device at I/O conference Or maybe it needs a mobile device... or maybe both!
May 12, 2016 An End To Infinity Disney cuts console publishing, doubles down on mobile Disney Infinity line killed off as 300 lose jobs
May 12, 2016 Vainglory Spring Season Vainglory Spring Season Championship events to be held in Hollywood and Berlin in June June 3-5 in Hollywood, June 10-12 in Berlin
May 12, 2016 Esports Awareness Over 1 billion people will be aware of eSports by the end of 2016, predicts Newzoo Actual viewing audience currently around 292 million people
May 11, 2016 Uniting Women Unity announces five-part Women In Gaming talks Talks across the globe by women in the industry, for women in the industry