August 29, 2014 Mobile Mavens Primed with a Twitch: Will Amazon ever be a serious gaming company? Our Mavens go Prime
August 29, 2014 Interview How AppSealing protects your Android games from hacking Stronger security from $595
August 28, 2014 Interview Beyond Glass: Funky Whale on making games for the potential 21 million smartglass market Seeing is believing
August 28, 2014 Deal Twitch integration coming to Gameloft's Heroes of Order & Chaos Streaming heroes
August 28, 2014 Interview Brand video ad network HyprMX questions, Why are you advertising your rivals' games? Time to turn off UA ads?
August 28, 2014 Exclusive Weekly UK App Store Charts: Heads Up! beats Minecraft as Ketchapp dominates the free charts August 18 - August 24, 2014
August 28, 2014 Deal Flaregames get another drop, signing Fuzzycube's Epic Loot Ensemble veterans on the dotted line
August 28, 2014 Opinion Success doesn't just happen. You have to create the right environment Lessons from the Finnish game industry ecosystem
August 28, 2014 Financials KongZhong's mobile sales boom in FY14 Q2 up 30% to $10.5 million Has another 5 titles ready to go
August 27, 2014 On the back of Japanese app success, Disney sells 1.6 million Tsum Tsum plushies Cute sells
August 27, 2014 Stuck on top: Glu is top iOS games publisher by downloads during July Kardashian and the dinosaur
August 27, 2014 Interview How Voxel's interactive adverts are reinventing UA's core loop CEO David Zhao on better users and higher install rates
August 27, 2014 Thinking outside the UA loop: TinyLoot platform will pay gamers to play A logical conclusion
August 27, 2014 Deal Qihoo 360 signs up Goodgames' Empire: Four Kingdom for China release First deal of its kind
August 27, 2014 Chart Of The Week Cost of loyal users and installs rises to second highest level ever Fiksu tracks the increase
August 27, 2014 Making Of A spectacular leap: The making of Trials Frontier How RedLynx's physics racer finally came to mobile
August 27, 2014 Interview Game Insight's new CEO on going 3D and hardcore while becoming more player-centric Anatoly Ropotov on the road ahead
August 27, 2014 Video Free-to-play was our only option, explains Trials Frontier dev RedLynx talks moving from console to mobile
August 26, 2014 Unite 2014 5 things we learned at Unite 2014 The stars (and Starbucks) come out in Seattle
August 26, 2014 Data Worldwide tablet gaming revenue to reach $13.3 billion by 2019, says Juniper Threefold increase from 2014
August 26, 2014 Interview HandyGames' CEO on why he's looking to take a leading role in the world of wearables A goldmine in the making?
August 26, 2014 Big Indie Pitch at Unite 2014 a huge success The Pocket Gamer team returns from Unity's annual developer show with some great new games
August 26, 2014 Miniclip, Matmi and Bossa talking at TIGA's Smartphone and Tablet Games conference All happening on 18 September in London
August 26, 2014 Opinion Rethinking design, monetisation and skill for successful local multiplayer gaming Oscar Clark wants you to make an appointment with play
August 25, 2014 Interview InMobi on how its native first emotionally lead approach can increase CPMs to $20 Leveraging player's emotional state
August 25, 2014 Video Rovio, Creative Mobile and Lima Sky discuss building global brands Panel talking from PG Connects Helsinki
August 25, 2014 Video How Oink can help F2P developers tap into the young adult market Power means responsibility
August 25, 2014 Interview I just tweeted to say 'I love you': Keith Stuart on the positivity of #WeLoveGameDevs A karmic Kickstarter
August 25, 2014 Mobile Mavens Love your game vs. Hope you die: Is Twitter worth the hate? The Mavens think personal about social media
August 25, 2014 The Charticle How Godus found followers in Europe but apostasy in the US Truly divine?
August 25, 2014 Hot Five 10 trends shaping the industry, a F2P defence, and the making of 80 Days Last week's top 5 stories
August 23, 2014 Week That Was Unity CEO on helping devs ride the smartphone wave, what we learned at Gamescom, and why premium pricing builds respect The past 7 days in bite-sized portions
August 22, 2014 Unite 2014 Hearthstone and Monument Valley double up at Unity Awards 2014 Blizzard title picks up Golden Cube
August 22, 2014 Deal Peak Candy Crush delayed as Tencent releases King's top grosser in China A whole new kingdom opens up
August 22, 2014 TapSense and Women Who Code join forces for GDC Next mobile hackathon The Hacker Bus is coming to LA
August 22, 2014 Video Why QA is even more important for F2P games Panel wisdom from Pocket Gamer Connects Helsinki
August 22, 2014 Deals GungHo makes $74 million selling its share of Supercell back to SoftBank Japanese dev is now focusing on Asia market
August 21, 2014 Unite 2014 Going multiplatform 'increases the awesome', says Snuggle Truck dev Owlchemy Labs on how to reduce the risk
August 21, 2014 Jobs Gumi looks to go big outside of Japan, setting up 4 studios in US and Europe Being born in the USA
August 21, 2014 Unite 2014 Going "end to end" with Unity: Helgason on helping developers ride the smartphone wave Growth 'won't last forever'
August 21, 2014 Opinion China: An opportunity or a threat for indie Korean mobile game developers? The News Gangnam Style
August 21, 2014 Jobs Former Wooga and Chillingo man Tom Kinniburgh joins Ayopa Games Mobile experience
August 21, 2014 Exclusive Weekly UK App Store Charts: Minecraft takes back its crown as Godus becomes a freemium deity August 11 - August 17, 2014
August 21, 2014 Going big in the Big Apple at the NY Games Conference 2014 Opening its doors on 8 September
August 21, 2014 Video Applifier's Jussi Laakkonen on how heavy spenders drive virality and community Direct from Pocket Gamer Connects Helsinki 2014