May 27, 2014 Despite Q1 2014 sales up 208% to $60 million, Chukong postpones US IPO Splitting development and tools operations
May 26, 2014 Data Having generated $1 billion in sales, Kakao breaks 500 million downloads barrier The power of friends
May 26, 2014 Deal Kakao merges with Daum to create Korean internet powerhouse Mobile messaging outfit valued at $3 billion
May 26, 2014 Chinese Beaujolais 318 million smartphones sold in 2013, will Tencent rule them all? Weekly taster from the Middle Kingdom
May 26, 2014 Interview PG Connects Speaker Spotlight: Wilhelm Taht, Playground The challenge is to do something that stands out and monetizes
May 26, 2014 Hot Five The making of Angry Birds Go, rebooting the App Store discovery system, and an Oxford professor calls out Supercell Last week's top five stories
May 26, 2014 Nordic Game 2014 'Kickstarter is your story': Cindy Au on crowdfunding successes, failures, and the evolution of Kickstarter It's all about you
May 24, 2014 ZeniMax sues Oculus, Apple allows devs to give IAPs away, and Ex-Rovio man Ville Heijari joins Vungle The past 7 days in bite-sized portions
May 23, 2014 Win a place on the PG Connects I Love Indie Showcase 10 showcase tables worth $300 each available for VBIP entants who register before 28th May
May 23, 2014 M&a Kids app publisher TabTale acquires Coco Play, establishes operations in China All eyes east
May 23, 2014 The Iap Inspector Has SoulCalibur: Unbreakable Soul sold its soul? IAPs from the players' perspective
May 23, 2014 Lootsie's SDK lets you turn achievements into real-world rewards Breaking the fourth wall
May 23, 2014 Chart Of The Week Why game file size remains critical for success in China 20 MB is your soft limit
May 23, 2014 Interview PG Connects Speaker Spotlight: Wandrille Pruvot, Art Of Click Smart branding integration is a key opportunity
May 23, 2014 Nordic Game 2014 Unity and Everyplay have power to "change the world" of game dev, says Oscar Clark Better together
May 23, 2014 Post-line Generation BeeTalk announces 10 million users, while customisation app Cocoppa breaks 25 million barrier New ways to find Asian audiences
May 22, 2014 Exclusive Weekly UK App Store Game Charts: Table Tennis and Toilet Time surge, but Blek and 100 Balls hold onto top spots 12 May – 18 May, 2014
May 22, 2014 Games dev in the modern age: UCL and TIGA team up to school indies How to turn your hobby into a business
May 22, 2014 Interview Tangible Play crowdfunds innovative vision-based education game Osmo for awareness, not cash Not about consumer. About the movement
May 22, 2014 The Finnsider Keep calm, we're Finnish: While the UK whips itself into a F2P furore, Finland's finest are steaming ahead A tale of two territories
May 22, 2014 Nordic Game 2014 "I'm doing a bad job and getting away with it": Thomas Was Alone creator on devs embracing their flaws "We can be a bit messy"
May 22, 2014 Monetizer Mavens Is the proliferation of in-game currencies confusing players? Introducing a new panel of experts
May 22, 2014 ZeniMax files suit against Oculus for misappropriating trade secrets IP dispute heads to courts
May 22, 2014 Meet Pocket Gamer in Berlin at our Mobile Mixer Come meet us, King and crobo on the 4 June
May 22, 2014 Deal Kabam and CJ E&M Netmarble partner up to release... ? Undisclosed but probably Together Dungeon King
May 21, 2014 Data League of Legends dominates game usage in Chinese PC cafes The MOBA opportunity for mobile
May 21, 2014 Opinion Apple's IAP giveaways will reboot the entire app discovery system... and here's how Real Racing 3 just the first fruit
May 21, 2014 Mobile Mixer Mobile rock ’n’ roll, embracing globalisation, and art vs. monetisation: Sparks fly at our Malmö Mobile Mixer Stories from Sweden
May 21, 2014 Nordic Game 2014 Nordic success down to "strong tradition of storytelling", says Massive Entertainment MD Polfeldt tracks the rise of Scandinavia
May 21, 2014 Angry Birds Go's IAPs not out to tempt kids, but the "inner child" in all of us says dev Exient on finding its feet with F2P
May 21, 2014 Free-to-play farce: Publishers pushing indies to implement pay-to-win tactics A tale of two titles
May 21, 2014 Interview PG Connects Speaker Spotlight: Matias Myllyrinne, Remedy Winners won't be defined by what they know but how quickly they learn
May 20, 2014 400 Million-strong Storm8 CEO Perry Tam on being different and successful We don't need a super-hit to achieve our goals
May 20, 2014 Microsoft: $799 Surface Pro 3 will render your laptop obsolete Gunning for the ultraportables
May 20, 2014 Video Interview FunPlus CEO on building global success from Beijing Chinese company makes a reverse play
May 20, 2014 Mobile Mavens Nintendo's gay gaffe: Has Tomodachi Life damaged the big N's reputation? Our Mavens talk Mario's PR fumble
May 20, 2014 Interview PG Connects Speaker Spotlight: Kimberly Unger, Bushi-go Any game can benefit from simplification
May 20, 2014 Opinion Late nights and lanyards: Never underestimate the importance of attending conferences Indies, step away from your PCs from time to time
May 20, 2014 Share Your Thoughts Final call to take part in the Pocket Gamer Mobile Developer Survey It's your chance to be heard, so don't waste it
May 20, 2014 Financials Perfect World praises mobile's 'meaningful revenue contribution' as Q1 FY14 sales rise 44% to $143m Return of the Condor Heroes doing the business