May 20, 2014 Big In Japan More bad news for GREE and DeNA, but Mixi's on the up thanks to Monster Strike Weekly digest from Tokyo
May 19, 2014 Interview Perfect World on successfully simplifying Chinese games for western audiences How Lies of Asaroth became Elemental Kingdoms
May 19, 2014 Pg Connects Global game strategy, brand marketing and indie tactics to survive and thrive on the agenda at PG Connects Plus, we deep dive into the Helsinki dev scene
May 19, 2014 Sign up for the Big Indie Pitch at E3 2014 Impress the press as well as ZQ Games, GREE and Samsung
May 19, 2014 Game Over Israeli backend services outfit Applicasa is shutting down Servers go dark 31 July
May 19, 2014 The Charticle Has FarmVille 2: Country Escape planted the seeds of success? Growing tall
May 19, 2014 Apple allows developers to give away in-app purchases via promo codes EA's Real Racing 3 the first to benefit
May 19, 2014 Interview Why Chorus is bringing western indie mobile games to Japan Big, simple market is ripe for new content
May 19, 2014 Interview PG Connects Speaker Spotlight: Jiri Kupiainen, Shark Punch We've reached 'Peak Bird'
May 19, 2014 Jobs Vungle looks to triple staff in 2014; appoints Ville Heijari to head Europe Video ad outfit on the rise
May 19, 2014 Hot Five Devs on the brink of murder, the truth behind loading times, and the sexual dilemma facing Candy Crush players Last week's top five stories
May 17, 2014 Week That Was Australia pulls video game funding, iPad shipments plummet, and lots of advice for indies The past 7 days in bite-sized portions
May 16, 2014 Full Indie Uk Column Public play: 5 lessons learned from taking games out and about Full Indie UK's Alistair Aitcheson reveals all
May 16, 2014 Interview PG Connects Speaker Spotlight: JV Chardon, HasOffers #clones versus #originals
May 16, 2014 Nordic Game Britain goes big: More UK businesses than ever to hit Nordic Game It's an invasion
May 16, 2014 We went local and thought global at our PG Mobile Mixer in Tallinn Thanks to Creative Mobile, AdCash and Intergame
May 16, 2014 Financials Tencent sees Q1 2014 social mobile game sales up 200% to $290 million WeChat and Mobile QQ drive the growth
May 15, 2014 Exclusive Weekly UK App Store Game Charts: Blek and Minecraft fly high 5 May - 11 May, 2014
May 15, 2014 Interview Mike Bithell: Indies, stay off of mobile until you've "built a name for yourself" Thomas Was Alone heads to iPad
May 14, 2014 Financials Gamevil's Q1 2014 profits up 104% to $3.7 million A record period for the Korean publisher
May 14, 2014 "We were about to murder each other": How Real Cricket 14's devs went from despair to 1 million downloads Indie uplift
May 14, 2014 Making Of Dead and loving it: The making of Wayward Souls RocketCat on rewriting the rulebook for touchscreens
May 14, 2014 Trying to optimise ad revenue? Look beyond eCPM Or else you're only looking at half of the picture
May 14, 2014 20 percent of mobile gamers would skip sex for Candy Crush PlayPhone lifts the lid on its research
May 14, 2014 Interview PG Connects Speaker Spotlight: Colin MacDonald, Channel 4 Broadcaster's games guru on the challenges of money
May 14, 2014 Arctic15 startup conference to boost acquisitions in the Nordic and Baltic countries The ins and outs
May 13, 2014 Gamehorizon 2014 Angel of the north: 4 things we learned from GameHorizon Knowledge from Newcastle
May 13, 2014 Interview PG Connects Speaker Spotlight: Nathan Lutz, Cie Games I feel like a breakout game is coming
May 13, 2014 Back together: Phone leak suggests LG looking to win with Windows Phone Uni8 will be firm's first WP8 handset
May 13, 2014 Bag a job at Boomlagoon: Positions open up at Finnish F2P studio On the hunt for senior programmer and 2D animator
May 13, 2014 Financials Nexon sees Q1 2014 mobile game sales down 4% to $70 million Accounts for 15% of overall revenue
May 13, 2014 Interview SkyMobi CEO on why he's looking to succeed in China by publishing western casual games Quality drives the opportunity
May 12, 2014 Financials Castle Clash boosts IGG's FY14 Q1 revenue 206% to $44.1 million Generated $13.6 million in profits
May 12, 2014 Added flexibility with Flurry's mobile video ads gives Pocket Gems a 5x boost Non/skippable options are key
May 12, 2014 iPad shipments suffer "sharpest ever decline" in Q1 But tablet not in trouble, says Canalys
May 12, 2014 Interview PG Connects Speaker Spotlight: Ben Cousins Ex-DeNA man now ripping it up freelance
May 12, 2014 Hot Five Family Guy's quest for cash, Windows Phone outsells iOS, and why Rovio's new publishing label is a 'magical place' Last week's top five stories
May 12, 2014 Handy Tips 5 top tips for a great indie strategy from Christopher Kassulke Handygames, Handy tips
May 12, 2014 Discover the road to El Dorado at Game Monetisation Europe 2014 Learn money-making tips on 14-15 May