August 30, 2013 Making 2D games? GameMaker: Studio is still the best says YoYo Games Leading the charge from Flash to HTML5
August 30, 2013 With star power from Hollywood agency ICM, AppXchange looks to shake up F2P app distribution FreeAppADay outfit changes approach
August 30, 2013 Don't port console games to mobile, clone them: Owlchemy Labs on bringing Shoot Many Robots to Android And do it with Unity
August 29, 2013 Three gaming monetization trends that will shape the future of mobile advertising SponsorPay looks into its crystal ball
August 29, 2013 Chart of the Week: Facebook's mobile ad muscle pushes up UA costs to a 2-year high Combined with Apple ranking algorithm tweak
August 29, 2013 Mobile VAS & Apps Conference is looking for the next big apps and games Bringing together Russian devs, publishers and investors
August 29, 2013 Opinion: Nintendo demonstrates that if you can't accept mobile games, any old fugly wedge will do Defensive move is more about 3DS than market success
August 29, 2013 Autodesk targets mobile developers, offering Maya LT 2014 from $35 per month Time to sharp your 3D skills?
August 29, 2013 Gamebrain opens access for its end-to-end development, publishing and distribution platform Closed beta kicking off in Q4 2013
August 28, 2013 Want to reach an extra 260 million players a month? Facebook's new Unity SDK has you covered Port your game in a few clicks
August 28, 2013 Our first Drink Up saw SF's mobile gaming elite spinning the wheel of beer The drinks were on Grantoo and Heyzap
August 28, 2013 Unity unveils Unity Cloud, including analytics, cross-promotion and advertising 2D Tools also revealed
August 28, 2013 Playnomics says its Churn Predictor will stop you losing 70% of your players in the first month New addition to the PlayRM platform
August 28, 2013 Opinion: Why GungHo, GREE, DeNA and Kabam demonstrate the industry's most effective monetisation Conclusions from App Annie's July 2013 ranking
August 28, 2013 The Charticle: The slow-growing success of Plants vs Zombies 2 How is EA's next big thing sprouting?
August 28, 2013 Google Ventures part of the group that reinvested in Kabam Light shed on recent $38.5M placement
August 27, 2013 Stateside: Developers need to think bigger to fulfill the potential of tablet gaming More than pumped-up phones
August 27, 2013 GameMaker: Studio gets go-faster stripes with new compiler and shader support Unlocking the power of the CPU
August 27, 2013 Sell real-world items in your games and get 6% of the revenue through Amazon's new affiliate deal New revenue stream with Amazon Mobile Associates API
August 27, 2013 How GREE and IUGO boosted Knights & Dragons' 30-day retention by 50% It's now generating more than $1 million per month
August 26, 2013 Opinion: Don't drop the beat - why you should care about your game's audio Music is everything
August 26, 2013 Sponsored feature: You're gonna need a smaller bloat, says NativeX's Rob Weber How SDKs have changed from a solution to a problem
August 26, 2013 Muteki Corp's Adam Rippon on how Sony saved the indie studio 'from the brink of death' And the importance of store curation
August 26, 2013 Hot Five: EA loves F2P, gut not analytics (Frogmind vs Zynga), and the contentment of big whales The stories taking down our server this week
August 24, 2013 PocketGamer.biz Week That Was: PvsZ 2 does 16M downloads, Oculus Rift eyes Android, and 78% of IAP big spenders happy with purchases The past 7 days in bite-sized portions
August 23, 2013 Drawbridge levels up, appointing stats marketing man Daryl McNutt Will retarget retargeting ad tech outfit's efforts
August 23, 2013 Three is the magic number as Pocket Gamer parties in Cologne Thanks to NativeX, Creative Mobile and Qihoo 360
August 23, 2013 Cloud burst: Big Fish shutters its Unlimited casual game streaming service Costs too high, uptake too low
August 22, 2013 Newbie Mobile Gamer likes Icebreaker but thinks its IAP is 'cheating' Truth through inexperience
August 22, 2013 Creative Mobile, TinyCo and Animoca add support for subscription-based unconsole GamePop Android focus
August 22, 2013 Cologne Big Indie Pitch proved a love-in for devs and journalists Thanks to sponsors Sega and Apmetrix
August 22, 2013 iOS gameplay video sharing outfit Kamcord announces 1 billion recordings Plus additional funding brings seed round to $2.5 million
August 22, 2013 Sponsored feature: Why all game developers need to take notice of BlackBerry 10 Anders Jeppsson highlights 'fastest growing ecosystem'
August 21, 2013 Chart of the Week: Android game revenue now bigger than 3DS and PS Vita App Annie and IDC have the breakdown
August 21, 2013 Opinion: After its initial failure, Sony's now looks to turn PS Vita into a mini-PlayStation 4 Time for a pivot
August 21, 2013 There was plenty of fizzy pop and chocolate cake at PG's Mobile Mixer in Cologne Thanks to sponsors PapayaMobile, Immersion, Grand Cru, Everplay and King
August 21, 2013 From $60 console game to $20 iOS game in 9 months: The Making of XCOM: Enemy Unknown The platforms they are a-changin'
August 21, 2013 Extreme Motion SDK 'motionizes' snowboarding game with Kinect-like control Uses front-facing camera on tablet or laptop
August 21, 2013 [Updated] Pocket Gamer's Ultimate GDCE and Gamescom 2013 Party Guide From Saints Row to CCP, Rovio, and beyond
August 20, 2013 Stateside: The ethics of IAP are complex which is why the industry needs to define them Because if we don't do it, others will
August 20, 2013 As Plants vs Zombies 2 hits 16 million downloads, EA takes FIFA 14 free-to-play The transformation is complete
August 20, 2013 Linking fiction to action: Why touchscreen controls depend on pace, position and direction Anna Marsh talks non-literal actions
August 20, 2013 'No one wants to be Zynga anymore': Lessons from the Pocket Gamer Mobile Mixer F2P, monetisation, and is there a third platform?
August 19, 2013 Get ready for an eyeful - Oculus Rift's John Carmack working on mobile SDK Android support coming first