August 19, 2013 Exclusive: 78% of mobile gamers spending $50+ on IAP say they've received 'their money's worth' EEDAR survey of 3,000 reveals surprising facts
August 19, 2013 Are you an indie dev looking to make it big? Enroll in Chartboost University It's all about the hothouse
August 19, 2013 The Charticle: A year on from relaunch, The Simpsons is EA Mobile's biggest earner Franchise generating $100 million per year
August 19, 2013 Don't count on chat apps being the next big gaming platform, warns GameDuell #GDCEurope KakaoTalk and co. not the answer
August 19, 2013 Make love, not metrics: Wooga on the importance of romancing the player #GDCEurope Timo Dries talks Monster World
August 19, 2013 Synchronous multiplayer on mobile is going down the toilet, says PerBlue #GDCEurope CEO Justin Beck flushes out the myths
August 19, 2013 Hot Five: Windows Phone outsells iPhone, the making of Rymdkapsel, and what happened when Apple messed with the App Store Last week's top 5 stories
August 17, 2013 PocketGamer.biz Week That Was: BlackBerry's future, King's billion daily gameplays, and PopCap defends PvsZ 2's F2P model The past 7 days in bite-sized portions
August 16, 2013 Social gaming and charity network Gramble closes out $5 million seed round A real charity case
August 16, 2013 PopCap: Going free-to-play with Plants vs. Zombies 2 is worth the 'flak' 'Evil' model hasn't hindered success
August 16, 2013 Goko's new CEO on its HTML5 pivot, launching Dominion, and creating Catan for the mobile generation Kate Connally is building a better deck
August 16, 2013 Cologne Week: 'Berlin is buzzing, but Cologne is Germany's media hub' RockAByte on the city Gamescom calls home
August 16, 2013 Freemium first: In-app purchases to push app spending to $75 billion by 2017 Premium model to drop to 25 percent of revenue
August 16, 2013 Cologne Week: How developers can get ahead of the game in Cologne Find your funding with AV-Gründerzentrum
August 16, 2013 Peter Relan's new incubator offers $110,000 to game devs looking to apply their smarts more widely Deadline for first applications ends 31 August
August 15, 2013 LOGIN 2013 conference kicks off with keynote on mobile games Running 26-27 September in SF
August 15, 2013 Charticle Special: What happened last week when Apple altered the App Store's top grossing algorithm? 'Refund tweak' hit some F2P games hard
August 15, 2013 Party with the cool kids in Cologne at Pocket Gamer's GDCE party Sponsored by NativeX, Creative Mobile and Qihoo 360
August 15, 2013 Mobile advertising and analytics outfit Apsalar raises $9 million Series B round lead by Kakao investor DCM
August 15, 2013 Nextpeer brings its iOS multiplayer SDK to Android for cross-platform play Leveraging a network of 15 million unique users
August 15, 2013 Why would anyone want to play your game? Oscar Clark questions your 'unique player proposition'
August 15, 2013 No BlackBerry bounce back as Windows Phone secures third spot in smartphone race But Gartner claims Android still in charge
August 15, 2013 Cologne Week: Why Cologne is Germany's transmedia titan The Good Evil on how devs can take advantage
August 14, 2013 Zynga COO David Ko handed $562,500 payoff as social giant restructures Mattrick heralds end of firm's 'first chapter'
August 14, 2013 Come along to the Pocket Gamer Big Indie Pitch in Cologne You pitching apps, the press watching, Sega sponsoring
August 14, 2013 Amazon adds push notifications to its iOS and Android email and text service Fire out one million a month for free
August 14, 2013 Cologne Week: How Cologne plans to step out of Gamescom's shadow Indie outfit Nurogames reveals all
August 14, 2013 Short Cuts: Video interviews from Dundee's Dare ProtoPlay Psychology, Bemani, Augmented Reality and more
August 14, 2013 German user acquisition outfit Crobo is already 20 percent mobile Offering a fresh approach to discovery
August 14, 2013 Mobile advertising consolidates as Millennial Media bids $225 million for Jumptap All-share deal awaits shareholder approval
August 13, 2013 Stateside: It's time for mobile devs to kick the IGF to the curb The indie scene should go independent
August 13, 2013 Five big countries where Windows Phone is outselling iPhone And how to unlock those niche audiences
August 13, 2013 Get your brews in at the PG Drink Up with Grantoo and Heyzap Head down to SF's Golden Gate Tap Room on 27 August
August 13, 2013 Fraser MacInnes loves games. It's just gamers he can't stand Where are our Renaissance players?
August 13, 2013 Cologne Week: Why the game's just getting started in the city Gamescom built Developers, Germany needs you!
August 12, 2013 Amazon points to the power of injecting millions of dollars of Amazon Coins into its ecosystem Mixing up the ways of value exchange
August 12, 2013 PG Mobile Mixer to kick-off LOGIN conference at KIXEYE Death Star Battle over hot topics at 26 September event in SF
August 12, 2013 The Charticle: GREE finds it hard to open a new front with War of Nations Its strategy classic Modern War won't surrender
August 12, 2013 The Appsters add Best Indie Game Developer award The deadline for submissions closes 16 August
August 12, 2013 Opinion: Mobile gaming's throne of power is the toilet, not the sofa Where unconsoles are going wrong
August 12, 2013 Gunning for innovation: Has The Drowning changed touchscreen controls forever? Our Mobile Gaming Mavens discuss
August 12, 2013 Hot Five: iOS-only games are dead, how to deliver the perfect app store description, as is Facebook mobile publishing a farce? Last week's top 5 stories
August 10, 2013 PocketGamer.biz Week That Was: Android powers past Apple, OMGPOP is shuttered (again), and what's next for Glu? The past 7 days in bite-sized portions
August 9, 2013 Full Indie UK: Why devs can't afford just to click the export button with Ouya Learning from NimbleQuest