August 9, 2013 More trouble for Glu as Q2 FY13 revenue drops 17% to $24.4 million Losses grow while sales decline
August 9, 2013 Women in games, the press, and positive discrimination: Thoughts from Dare to be Digital Putting a new spin on an old debate
August 9, 2013 Limbo and You Don't Know Jack are heading the Quality Index's Top 10 rated iOS and Android games of July 2013 Critically acclaimed
August 9, 2013 Tough at the top: Has Android's US share peaked? Only iOS and Windows Phone growing share, says comScore
August 9, 2013 Mobile the one silver lining to Disney's $58 million loss 'Decline in console game sales' cited
August 8, 2013 Small but smart: How small mobile devs can master games PR, by Cosmocover's John Tyrrell Part 3: Thinking is underrated
August 8, 2013 [Updated] The PG Mobile Mixer is coming to Cologne on 19 August With Papaya, Immersion, Grand Cru, Everyplay and King
August 8, 2013 Less than 1 in 10 Indiegogo projects reach their goal Trails Kickstarter by a distance
August 8, 2013 5 simple steps to the perfect app store description Making the difference to your downloads
August 8, 2013 MMOG Celtic Heroes dev recruits talent from Riot, Lionhead and Bigpoint One Thumb Mobile adds six more thumbs
August 8, 2013 Mobile mover: Namco Bandai opens up new Vancouver studio Set to focus on North American market
August 7, 2013 Web ready: Amazon opens up its Android Appstore to HTML5 apps Unveils one-stop-shop for web devs
August 7, 2013 The Room and Year Walk lead the mobile charge at Unity Awards 2013 And they're not alone
August 7, 2013 Forging ahead: Former Lionhead man Gareth Lewis joins Remode Studios Plymouth based studio acquires industry vet
August 7, 2013 Zattikka begins fire sale as bankruptcy looms Social game company enters administration
August 7, 2013 Ouya, Nvidia and Flurry bound for GDC Europe's Smartphone & Tablet Games Summit The rise of the unconsoles
August 7, 2013 OMGPOP's move to buy back its site shut down by Zynga Sources suggest social giant said 'no'
August 6, 2013 Stateside: It's time to say bye bye to the era of iOS-only games Stand up, multiplatform masters
August 6, 2013 Pocket Gamer and Kiip get swanky at Casual Connect SF We partied on with Immersion and Creative Mobile
August 6, 2013 Do not underestimate the power of a publisher: MAQL Europe's Harry Holmwood on why publishers matter And why they don't
August 6, 2013 Mobile release of InnoGames' Tribal Wars boosts franchise sales by 15% German developer sees H1 2013 revenue up 60%
August 5, 2013 Zynga shutters OMGPOP.com and four Facebook games axed Draw Something franchise unaffected
August 5, 2013 PlayPhone on how it's enabling carriers to regain their place in the mobile games market Layering distribution, discovery, social glue and billing
August 5, 2013 Casual Connect 2013: PerBlue on how your thriving RPG could earn you $145 per player Epic loot
August 5, 2013 Advice from the PG Mixer Panel: Top tips for launching your game - with or without publishers Smarts from Supercell, Grand Cru, NativeX etc
August 5, 2013 Were you snapped at Pocket Gamer's Casual Connect Mixer with NativeX and Grand Cru? Everyone was rocking to The Sunrunners
August 5, 2013 Keen flare hits 750,000 Windows Phone downloads of Royal Revolt! Don't forget about Windows Phone Store
August 5, 2013 Friend recommendations drive 36% of installs for power players, reckons SessionM Followed by reviews and loyalty programs
August 5, 2013 Biting the Apple: Android shipment share surges to a record 80% iOS falls to lowest share since 2010
August 5, 2013 Hot Five: Games journalism hits a new low with FishGate, Fireproof's Barry Meade on the march towards monetisation, and is Ouya in trouble? Last week's top 5 stories
August 3, 2013 PocketGamer.biz Week That Was: Puzzle & Dragons hits a million in the US, Zynga's in need of friends, and Android tablets overtake iPad The past 7 days in bite-sized portions
August 2, 2013 Chartboost releases global CPI heat map for iOS and Android installs Find the cheapest and most expensive markets
August 2, 2013 Best of British: How to make money the 'non-evil' way Grey Alien's Birkett on calculating your revenue streams
August 2, 2013 Hamburg's Reeperbahn Festival announces its first game event Lap up the culture in Hamburg on 27 September
August 1, 2013 DeNA's Cousins on why tutorial completion is the key metric for The Drowning's success Leave no newbie behind
August 1, 2013 Monetizer: Despicable Me: Minions Rush, Pac-Man Rush and Pet Rescue Saga Looking at tricks and techniques
August 1, 2013 P4RC's Jason Seldon ponders: Is it best to incentivise marketing actions or gameplay? All in the quest to maximise retention
August 1, 2013 Opinion: Why Facebook needs to kick Gameloft, Gamevil and WeMade from its new publishing push Teasing the indies while playing with the big boys
August 1, 2013 Usain Bolt: When Imangi asked me to be in Temple Run 2, I said yes 'straight away' A tandem run
August 1, 2013 Casual Connect 2013: TapStar's Chris Gray on 5 tricks indies need to topple giants David vs. Goliath 2.0?
August 1, 2013 Casual Connect 2013: Spacetime's Gary Gattis on balancing monetisation and fun Providing legendary examples
August 1, 2013 Steve Wozniak and Trip Hawkins to keynote Apps World All happening in London on 22-23 October
July 31, 2013 RealNetworks buys Slingo for $15.6 million Will bring more bingo/slots to Facebook and mobile
July 31, 2013 The march towards 'total monetisation': Fireproof's Barry Meade on the advantages of focusing on good game design Top titles can break the mould
July 31, 2013 Riccitiello: Mobile devs struggling to build longterm brands Ex-EA man on titles falling out of the charts too soon
July 31, 2013 Chart of the Week: Google Play now leading on downloads, App Store still winning on revenue App Annie Q2 2013 round up
July 31, 2013 Bang or bust: Zynga sues sex app studio over trademark infringement Allegedly infringes on With Friends brand
July 31, 2013 Gunning for fun: The making of Breach & Clear Producer Ben Strauss on running with Rainbow Six