March 13, 2013 Renren's FY12 sales up 49% to $176 million as its game division gains momentum Transition in progress
March 13, 2013 Chart of the Week: 120 million-strong LINE is big in Japan, Thailand, Taiwan... and Spain Easily beat Facebook to 100 million
March 13, 2013 Free-to-play force Z2 takes on talent from Glu, Big Fish and Blizzard to fuel rebrand Z2Live is dead. Long live Z2
March 13, 2013 Gaining on GREE and DeNA, LINE announces game downloads of 100 million Also performing strongly outside of Japan
March 13, 2013 Glu Mobile launches its first real-money gambling game Samurai vs. Zombies Slots hits the UK
March 13, 2013 UK's 'talented' dev scene risks being sunk by closed off communities Time to open us, says Game Dev's Morgan
March 13, 2013 Opinion: Time for Apple and Google to unlock smart TV gaming's potential iOS and Android loyalty is the key
March 13, 2013 With Fishing Joy's monthly sales over $6 million, CocoaChina points to growing and lucrative Android market Fixing China's distribution and billing issues
March 12, 2013 A call for communication: UK developers 'need to network more', argues TIGA Meet-ups make a huge difference
March 12, 2013 Stateside: Mobile devs can learn a lot from SimCity's server strife Prepare for success as well as failure
March 12, 2013 Fuse Powered unveils (almost) free one-stop app publishing platform Covers reporting, analytics & retention
March 12, 2013 Quark Games: Touch gaming needs to evolve beyond simple taps Can touch and complexity co-exist?
March 12, 2013 Fishlabs Entertainment kicks off major recruitment drive 9 spots hit the PocketGamer.biz jobs board
March 12, 2013 Plague vs. Pandemic: Q&A with James Vaughan, founder of Ndemic Studios How to infect the world in 6 days flat
March 12, 2013 Plague vs. Pandemic: How James Vaughan's iOS hit Plague Inc. took the market from its inspiration A real viral smash
March 11, 2013 ABI Research: Nokia's Windows Phone strategy is in danger of killing the company Feature phone success no longer enough
March 11, 2013 The Charticle: Was free-to-play right for Real Racing 3? Your weekly app store analysis
March 11, 2013 Animated Angry Birds Toons series to launch across mobile line up Rovio adds channel to smartphone games
March 11, 2013 'No one talks': The Game Dev movement on its vow to unite indies across the UK Learning from Helsinki
March 11, 2013 Opinion: Forget the F2P fuss, Real Racing 3 has started the race towards an Apple console But is Apple interested?
March 11, 2013 After smartphone sales triple in 2012, Samsung becomes China's top handset manufacturer Knocks Nokia to the curb
March 11, 2013 Hot Five: Ouya success still a long shot, how to market your mobile game, and Helsinki's rise to superstardom Last week's top five stories
March 9, 2013 PocketGamer.biz Week That Was: Ouya's public face, Helsinki week and won't someone please think of the children? The past 7 days in bite-sized portions
March 8, 2013 If half of all gamers are female, why do women only make up 6% of the games industry? Women in Games's Jackson on finding a balance
March 8, 2013 Supercell is hiring: Fancy making a move to Helsinki? Analytics and business intelligence on the agenda
March 8, 2013 Ouya is go: Dev portal opens up for launch game submissions Upload now for launch availability
March 8, 2013 Unity opens up early access to Windows 8 and Windows RT Get your apps on PCs and Surface
March 8, 2013 Global Game: Helsinki's dextrous demoscene behind its mobile mastery, says Applifier's Laakkonen Devs who code together, stay together
March 8, 2013 Japanese and Korean developers dominate Google Play revenue charts Omly King.com flying the western flag
March 7, 2013 Quality Index's Top 10 rated iOS and Android games of February 2013 Starring Year Walk, Toy Story: Smash It, Real Racing 3, and more
March 7, 2013 Big screen to small screen: Disney making massive mobile move with movie line-up Building brands in your pocket
March 7, 2013 Report: Android lacks a killer device despite US dominance Animoca data details even split
March 7, 2013 A soup to nuts guide to mobile app analytics, by Taptica #3 Key questions to ask of your data
March 7, 2013 Unity adds player retention to its arsenal with Playnomics partnership Big data for Unity devs
March 7, 2013 Jawfish Games thinks it can solve real time multiplayer on mobile 50,000 simultaneous real time users at once
March 7, 2013 Global Game: From starting out to selling up RedLynx on how to thrive in Helsinki Why its indie spirit lives on with Ubisoft
March 7, 2013 F2P version of Plants vs. Zombies launches in Indonesia via Antix Player Channel pre-loaded on SpeedUp's tablets
March 6, 2013 The key 18 talks you should check out at GDC 2013 What to do while waiting for the parties
March 6, 2013 With 5 titles in co-production and Subway Surfers hitting 25 million DAUs, Kiloo shapes to become global hit factory New approach for multiple success?
March 6, 2013 From East to West: Robert Hayes' vision for global success from China Fei Hu's debut cross-platform game due March
March 6, 2013 The Room, New Star Soccer and The Walking Dead all honoured at BAFTA Games Awards 2013 Mobile games recognised alongside triple-A hits
March 6, 2013 Global Game: Helsinki is the 'centre of gravity for the future of games', says Supercell Rivalling Rovio & shunning multiplatform
March 6, 2013 Game In Scotland 2013 to offer advice and networking for Dundee's aspiring devs Tag Games and One Thumb Mobile on board