December 14, 2010 360|iDev launches community board to link iOS developers Looking for someone to work on an iOS app?
December 14, 2010 TeePee prepares for launch, hiring ex-Player X manager Lauren Omond Putting the old team back together
December 14, 2010 Transpera rolls out interactive mobile video ad platform for iOS, Android and BlackBerry Claims CPMs of up to $20
December 14, 2010 App business to top $35 billion by 2014 as downloads near 77 billion More than 60% compound annual growth
December 14, 2010 How Vince McDonnell left his job, took inspiration from FarmVille and Plants vs. Zombies, and did over six million downloads of iOS success story Zombie Farm Hard times are done, we won!
December 14, 2010 Apple rolls out App Store promo code distribution globally Boon for non-US customers
December 14, 2010 W3i's Ryan Ruud on how its $1 million Recharge Studios publishing fund will fire up iOS social gaming Bringing that Facebook feeling to mobile
December 13, 2010 Epic's earns at least $1.1 million from Infinity Blade's 274,000 downloads in first 5 days Takes Cut the Rope's record
December 13, 2010 Google overhauls Android Market with new UI, 50MB file limit and only 15 minutes of refund time Slouching towards Bethlehem
December 13, 2010 Key Windows Phone 7 update due for February release at MWC 2011 Plus a minor release in January
December 13, 2010 Free WP7 release Impossible Shoota clocks up 21,000 downloads in 4 weeks Developer casts light on top ten free app
December 13, 2010 Revolution's Charles Cecil on Broken Sword 2 and why it's the best time ever to be an indie Ditch publishers, talk directly to your audience
December 10, 2010 Rovio to launch its own Android carrier billing system for Finland Will expand to other countries and offer to other devs
December 10, 2010 Analyst reckons Apple will sell 19.4 million iPads in the US during 2011 Apple on course for 70 percent of the market
December 10, 2010 Opinion: Firemint's $2 million Real Racing 2 underlines the Call of Dutization of iOs It's time to go big, go small or go free
December 10, 2010 Chillingo on the potential of its EA deal and future expansion to Android, WP7 and freemium If it ain't broke, supercharge it
December 10, 2010 Microsoft streamlines WP7 submissions, improves analytics and speed payouts Marketplace now boast 4,000 apps
December 10, 2010 Quality index's top-reviewed iPhone games of the week Puzzle Quest 2, Infinity Blade, and Dungeon Hunter 2
December 10, 2010 Angry Birds, Doodle Jump come out trumps in Apple's top iPhone apps of 2010 But games somewhat absent on iPad in US
December 10, 2010 Android creator Rubin pegs daily activations at more than 300,000 Up 100,000 from last declaration
December 10, 2010 Namco flexes multi-platform muscle releasing Puzzle Quest 2 for iOS, Android and WP7 Also pushes price at $10
December 10, 2010 Crescent Moon's Josh Presseisen on the tortuous development of iOS RPG Aralon Every journey starts with a single line of code
December 9, 2010 EA takes Pogo to iPhone with multi-games pack app Five game roster hits App Store for free
December 9, 2010 Stonetrip launches inaugural ShiVa3D engine awards scheme Seven categories, winners announced at GDC 2011
December 9, 2010 Total Angry Birds downloads now top 42 million That's 30 million paid, 12 million free
December 9, 2010 DeNA on track to generate $1.2 billion in revenues in 2010 20 million users on board
December 9, 2010 Samsung Galaxy Tab comes with £200 worth of digital content Festive promotion for tablet customers
December 9, 2010 Stats drop: Plus+ has 13.5 million active users, and hosts 60 million ngmoco gameplay minutes per day And how ngmoco was valued
December 9, 2010 Have your say on the mobile games business in the PocketGamer.biz 2010 trends survey Let us know how 2010 was for you
December 8, 2010 Evolve 2010: ngmoco's Neil Young on a $403 million rollercoaster: Think big and don't be a pussy But remember you can't buck the market
December 8, 2010 DeNA and ngmoco to reveal the social platform to drive their 100 million MAU vision What happens when Mobage and Plus+ get supercharged
December 8, 2010 Flurry CEO Simon Khalaf: We collect data on apps, not consumers Analytics business both fair and effective
December 8, 2010 Former Sega man Darren Newnham named as head of content at TeePee Games Partnerships a top priority
December 8, 2010 Korea Telecom licenses Airplay SDK for developer program Branded SDK to populate 'olleh' app store
December 8, 2010 RIM lining up PlayBook OS for smartphones as part of 10 year plan QNX software to give BlackBerry handsets the edge
December 8, 2010 EA signs up Pogo titles for Chrome Web Store in HTML5 drive Poppit! converted in 48 hours
December 8, 2010 Flurry raises $15 million in Series C funding round AppCircle discovery tool set for expansion
December 8, 2010 Microsoft: We have ambitious goals for Windows Phone 7, but catching iPhone isn't one of them The sales figures silence
December 8, 2010 Evolve 2010: The future of games is combining mobile, social and consoles says Playfish boss Segerstrale All together now
December 8, 2010 Handhelds in decline as smartphones snap up 44% of the portable gaming space Quarter of DS and PSP owners don't play games on them
December 8, 2010 Unity's Brett Seyler explains how its Union aggregation scheme will drive support for new platforms and revenue for developers Getting Unity games primed for new launches
December 7, 2010 Insiders expect iPad 2 to launch within 100 days Manufacturing ramped up for debut in February/March
December 7, 2010 AMV acquires K2 Media; will relaunch Chilli Mobile portal A mobile entertainment play
December 7, 2010 SPIL CEO Peter Driessen on the power of HTML5 to revolutionise mobile games When open standards meet web apps
December 7, 2010 Trip Hawkins on why the social echo of Facebook games will overcome mobile's solo experiences Friendship is the glue
December 7, 2010 In app billing to account for 30% share of mobile revenues in 2011 reckons Bango Currently less than 5%
December 7, 2010 RIM opens submissions for PlayBook games and apps And supports launch apps with free PlayBook offer
December 7, 2010 Google preps Nexus S for launch as flagship Gingerbread device Android 2.3 SDK rolls out to developers
December 7, 2010 iPhone outselling N8 by 6 to 1 in Europe as Nokia heads for Q4 2010 sales of 2.5 million Windows Phone 7 even further behind