December 21, 2010 Samsung targets web based apps for bada 2.0, projects 10 million sold in first half of 2011 Moving the platform forward
December 21, 2010 Zynga's Mafia Wars Atlantic City utilising HTML5 for cross-platform assault Browser based brawls
December 21, 2010 Report reveals 4 out of 10 internet users are playing online casual games Twice as many as bought games consoles in 2010
December 21, 2010 2010 In Review: Michael Schade, Fishlabs Game quality will improve in 2011, and so must pricing
December 21, 2010 Nvidia's Tegra 2 set for smartphone and tablet blow out at CES 2011 Firm claims chip will kickstart superphone era
December 21, 2010 Infinity Blade and Angry Birds HD boost monetisation with in-app purchases Pay to play more quickly
December 20, 2010 Former Player X man James Duncan joins TeePee as content manager Picking up the full set
December 20, 2010 Report: Android and iOS apps are transmitting user data to thirdparties Wall Street Journal investigates
December 20, 2010 More publishers get App Store sale happy as Gameloft slashes 21 titles to 99c And Glu prices 8 at 99c while 11 go free
December 20, 2010 W3i's Robert Weber calls out Mark Rein over the power of App Store discounting Price is linked to visibility
December 20, 2010 Tapulous runs cross-promotion with Tron in latest iPhone game Next step in Disney's mobile strategy
December 20, 2010 2010 In Review: Dave Castelnuovo, Bolt Creative I'd love for Apple to support cloud-based save games
December 20, 2010 Braineaters' discovery portal Free App Forever set to do away with daily promos Putting the focus on free
December 17, 2010 Mark Rein slams App Store sale culture: We'll add value, not drop prices Infinity Blade won't be on sale. Will be more awesome
December 17, 2010 More App Store price cuts come courtesy of Namco and Gamevil Another 29 games go cheap
December 17, 2010 Apple's official sanctioning of EA's 99c iOS game sale splits developer opinion Key gripe remains potential chart bait and switch
December 17, 2010 Zombie Farm is 2010's top grossing freemium iOS release in the US 7.3 million units and 46 million hours of gameplay
December 17, 2010 Despite $7 price, RPG Aralon slays App Store's week of death with 10,000 sales in first 24 hours You have found treasure
December 17, 2010 Google opens up App Inventor for Android for everyone Drag and drop program remains in beta
December 17, 2010 Record RIM quarter as BlackBerry shipments top 14.2 million in Q3 2011 Up 40 percent year on year
December 17, 2010 Quality index's top-reviewed iPhone games of the week Real Racing 2, N.O.V.A. 2, and Max Adventure
December 17, 2010 Samsung Apps slashes prices for Christmas as downloads pass 50 million in 2010 Up to 75 percent off apps from EA and Gameloft
December 17, 2010 Apple lines Mac App Store up for January 6 debut Marketplace to roll out in 90 countries
December 16, 2010 NaturalMotion claims Backbreaker 2's first week revenue is 7 times more than the original Faster selling
December 16, 2010 Opinion: EA rains on rivals' App Store parade with 54 iPhones and 14 iPad games dropped to 99c If I can't win, no-one can?
December 16, 2010 LG unveils dual-core Tegra 2 powered Optimus 2X for Android Spec happy device to ship with Froyo
December 16, 2010 OpenFeint to launch Groupon-style buying scheme for iOS games promotion Gather crowd. Sell things to them
December 16, 2010 iPhone charges ahead of Nokia in Europe with 32% share But 4 of top 11 handsets are Android
December 16, 2010 SteamBirds comes out on top in indiePub's inaugural mobile games contest Game scores Zoo Entertainment publishing deal
December 16, 2010 Apple's iAd service to debut next week in Europe Unilever expected to deliver the Lynx effect
December 16, 2010 Mochi Media unveils first fruits of its $10 million strong developer fund Four games fostered
December 16, 2010 Microsoft reportedly readying Windows Phone 7.5 for summer 2011 debut Silverlight runtime and HTML5 support to ship with 'Mango'
December 16, 2010 Simon Buckingham on connecting app store islands with social discovery play Appitalism Bringing everything together
December 15, 2010 Ngmoco launches JavaScript-based ngCore Game Tech framework for iOS and Android Integrates into global Mobage social APIs
December 15, 2010 Samsung signs up to embed DeNA's Mobage social platform in millions of Android phones Spreading the social magic
December 15, 2010 Social mobile studio Pocket Gems gains growth funding of $5 million Round led by Sequoia Capital
December 15, 2010 GetJar CEO Laurs reckons developers such as Rovio could rake in $100 million in 2011 Also predicts rise of Android tablets
December 15, 2010 Glu's freemium posterchild Gun Bros. does 2.8 million downloads within two months Has 175,000 daily active users
December 15, 2010 Gameloft issues apology for billing 'errors' on Android store Duplicate charges on customer accounts
December 15, 2010 Epic to roll out iOS support to Unreal Development Kit Rein pitches iPhone as money making machine
December 15, 2010 NOOKcolor edges into tablet territory with Android 2.2 update But Android Market strategy unclear
December 15, 2010 Distinctive MD Nigel Little on derisking the App Store gamble with sports games, Android, and non-game work for hire Aims to get iOS projects ported to Android in a week
December 15, 2010 65 million downloads strong, Backflip now boasts 20 million monthly active users And expanding onto iPad and Android
December 14, 2010 Online games publisher OGPlanet taps into mobile payments with Onebip Pay-to-play and go
December 14, 2010 Millennial reckons Android generating 54% of all app revenue in the US Platform set for wider developer support in 2011
December 14, 2010 360|iDev launches community board to link iOS developers Looking for someone to work on an iOS app?
December 14, 2010 TeePee prepares for launch, hiring ex-Player X manager Lauren Omond Putting the old team back together