January 1, 2010 That was the year that was: Marc Gumpinger, Scoreloop Developers need to focus on quality, not volume
December 31, 2009 OpenFeint sees five-fold increase in user activity over Christmas Now supporting over 650 games
December 31, 2009 The top 10 most significant mobile gaming stories of 2009: part 1 From the end of N-Gage to the rise of app stores
December 31, 2009 AdMob reports growth of 96 percent for iPod touch over Xmas Up over 120 percent in the UK
December 31, 2009 The top 10 most popular PG.biz stories of 2009 From WoW on iPhone to $20 App Store premium section
December 30, 2009 That was the year that was: Vincent Dondaine, Bulkypix In-app purchases in My Brute are already a great success
December 29, 2009 That was the year that was: Justin Fic and Lydia Heitman, Freeverse Discovery of iPhone games will be key
December 28, 2009 Doodle Jump does 79,422 sales on Christmas Day Sales accelerating with 500k predicted in December
December 28, 2009 That was the year that was: Randy Breen, SGN The freemium business model is win-win
December 28, 2009 Downloads to iPod touch jump 1,000% over Xmas reckons Flurry 2.5 times more volume than for iPhone
December 27, 2009 That was the year that was: Markus Nigrin, Windmill Apps Prepare for sequels, collaborations, big brands and cross-platform development
December 26, 2009 That was the year that was: Morten Nielsen, AGON Online Charging 99c for a game is silly
December 26, 2009 Sponsored Feature: DDM's Marco Dufour talks about being a Samsung Developer Challenge winner The inspiration behind Cinetrailer
December 26, 2009 Sponsored Feature: HyongaSoft's Sukhyun Shin talks about being a Samsung Developer Challenge winner The inspiration behind Ompass World Cities
December 24, 2009 That was the year that was: Tim Closs, Ideaworks Labs Laying the foundations for cross-platform development
December 23, 2009 Tap Tap Revenge 3 does over million in-app song downloads Raising around $350,000 in net sales
December 23, 2009 That was the year that was: Michael Schade, Fishlabs We light a candle for Apple every day
December 23, 2009 Nintendo DSi launches in China at last Long awaited DS hardware update rolled out in Far East
December 23, 2009 Social application Brightkite adds augmented reality adverts Teams up with Best Buy to point the way toward bargains
December 23, 2009 iPhone takes top spot in US mobile market 4 per cent of US mobile users own an iPhone
December 22, 2009 Distimo and Skyhook Wireless combine data on location-based applications iPhone App Store has highest number of apps, and the cheapest
December 22, 2009 Worldwide Developers Conference 2010 tentatively slated for June 28th Venue's summer schedule hints at major Apple event
December 22, 2009 That was the year that was: Paul Farley, Tag Games PSPgo underlines the rise of digital downloads
December 22, 2009 iPhone game Sea Battle Classic updates bypass App Store approval Changes made through online server not through Apple
December 22, 2009 Art gaming outfit Monstrous raises $400k in seed funding Also launches music art game Entranced
December 22, 2009 Imangi Studios and Critical Thought talk about geoSpark collaboration How hardcore gaming meshed with casual appeal
December 21, 2009 Korean Game Rating Board calls out Apple over unapproved games Naughties on the App Store?
December 21, 2009 COO Ryan leaves as Oberon makes organisational changes Some reductions, some investment
December 21, 2009 OpenFeint 2.4 out with better community, promotion and upselling tools UI is streamlined too
December 21, 2009 That was the year that was: Alex Galvagni, Glu Mobile We have pay more attention to the consumer experience of finding games
December 21, 2009 Security startup Lookout bringing firewall and anti-virus software to iPhone, Android, WinMo, Blackberry Raises $5.5 million in first round funding
December 20, 2009 That was the year that was: Christopher Kassulke, HandyGames Grow up and concentrate on making money
December 20, 2009 US and iPhone dominate smartphone traffic according to AdMob metrics report Don't ignore Japan, China, India or Android though
December 20, 2009 Mad Monkey launches its iPhone Chip & Dare gaming competition Win Alienware laptops or PlayStation 3s
December 20, 2009 Google announces operating system distribution of Android devices Two thirds running OS 1.6 or above
December 20, 2009 RIM ships 10 million Blackberries and adds 4 million subscribers Record shipment during Q3 FY10
December 19, 2009 That was the year that was: Adam Saltsman, Semi Secret Software I would love to see people price their games reasonably
December 18, 2009 That was the year that was: Brian Robbins, Riptide Games Droid is the first device that might compete with iPhone
December 18, 2009 iPhone credit card reader Square stalls on patent issues Audio-based payment system already patented, could cause problems for Twitter creator
December 18, 2009 Operation Chokehold aims to bring AT&T data network down Blogger joke taken seriously. Too seriously
December 18, 2009 Broadcom enters the mobile super-chip race New camera-focused smartphone power processor unveiled
December 18, 2009 KongZhong buys Shanghai-based Dacheng Network Technology Combines game studio with 3D engine developer
December 17, 2009 That was the year that was: Joony Koo, Com2uS Google needs to reduce the Android OS refund policy
December 17, 2009 GetJar put Nokia straight on who has the leading app store Independent mobile online store does almost twice Nokia's figures