November 11, 2009 Ngmoco's Eliminate energy recharge tweak boosts player numbers Also seems to be reflected in in-app purchases
November 11, 2009 Roll for success: The making of 10 Balls 7 Cups and its remaking as Skee-Ball The name of the game
November 11, 2009 Orange reports record iPhone sales on launch day Believed to be highest recorded for any phone
November 10, 2009 EA acquires social network giant Playfish for $300 million Money had to come from somewhere, job cuts announced
November 10, 2009 DeNA investment will fuel OpenFeint expansion into global smartphone market In-app purchases will be one focus
November 10, 2009 Eliminate's first weekend peaks with 4,500 concurrent players Strong showing for first person shooter
November 10, 2009 EA Mobile's Q2 FY10 revenues up 9 percent to $51 million Should break $200 million mark for FY10
November 9, 2009 Google buys AdMob: deal valued at $750 million Mobile advertising gets its 950lb gorilla
November 9, 2009 Zune HD 4.3 update heralds 3D gaming New firmware adds gaming features to iPod touch competitor
November 9, 2009 Namco Bandai sees $67 million loss First half of 2010 looking bleak for Japanese gaming giant
November 9, 2009 Get Set Games: From Game Jam to App Store in five months This is a really exciting time to be a game developer
November 9, 2009 App Store Analysis: Top Grossing chart shows the revenue paucity of 99c games If you want to be really successful, aim for $4.99+
November 6, 2009 Mobile MMOG Age of Heroes rolls out to China and Indonesia Current user base is over 250,000
November 6, 2009 One Circle on making experiences for iPhone parents to share with their kids Secondary audience is bigger than you think
November 6, 2009 EA predicts e-books could encourage hardware sales Flips range of children's eBooks due for Christmas launch
November 6, 2009 Motorola Droid encourages surge in Android developments Is it the device, the Android update, or both?
November 6, 2009 Google makes key Javascript tools open source Powerful APIs will allow developers to create a new wealth of web applications
November 6, 2009 Zeemote rumoured to have ceased operations Company looking to sell Bluetooth controller assets
November 6, 2009 Top selling Android game grossed $22,724 in October According to market research company FADE's estimate
November 6, 2009 OpenFeint launches Gold promotion program with Fieldrunners Award for games of extraordinarily high quality
November 5, 2009 Cellufun: Successful virtual currencies are about content and ease of use not pricing Experiencing higher usage rates on mobile than PC
November 5, 2009 1,000 downloads of Ideaworks Labs' Airplay SDK in a week New licensing model proving popular
November 5, 2009 T-Mobile revisiting its Android operations Carrier billing to be introduced for app purchases
November 4, 2009 StormBASIC on embracing PSP Minis and supporting iPhone 3GS The most difficult thing for an indie is the decision
November 4, 2009 iPhone leads massive increase of touchscreen smartphone usage 159 per cent increase year-on-year for touchscreen handsets
November 4, 2009 Dynamic Pixels: 18 percent of Russian mobile gamers will pay for micro transactions ARPU for the best free games is over $10
November 4, 2009 Eliminate proves Apple's freemium model with Top Grossing success Tallying up the body count
November 4, 2009 Glu's Q3 sales down 18 percent to $19.6 million but it remains cashflow positive Is the company half full or half empty?
November 3, 2009 Gameloft highlights new operator deals in Asia and South America Securing first mover advantage apparently
November 3, 2009 Gameloft Q3 2009 sales up 15 percent, partly thanks to Asia and South America Emergence of emerging markets
November 3, 2009 Adobe puts blame on Apple for lack of iPhone Flash Software giant voices its frustrations publicly
November 3, 2009 Live Gamer: Apple needs to unlock sub-99c payments to kickstart the iPhone virtual item market That's where the volume is for PC online market
November 3, 2009 'Free' game Eliminate enters the US Top Grossing Top 100 Freemium model appears to be working
November 2, 2009 Disney brings Marvel to iPhone through comic reader Panelfly Marvel superheroes go DLC
November 2, 2009 QuIC's Rob Chandhok on why mobile open source matters to Qualcomm New subsidiary is a 'significant initiative'
November 2, 2009 PlayHaven online community now available for iPhone games Developers able to launch fan community for free
October 30, 2009 Motorola promises more Android smartphones after Droid Other platforms will be available, but Android is the way forward
October 30, 2009 Venezuela to ban violent video games Along with toy guns and TV adverts for 'military' entertainment
October 30, 2009 Japanese mobile firm DeNA selects OpenFeint for multi-million dollar investment Brings Hudson on board as first Japanese adopter
October 29, 2009 UK games industry doesn't need tax breaks, says labour Lord Puttnam insists industry structure is more important
October 29, 2009 Publishing program Symbian Horizon launched Mobile application store access streamlined for influx of new games
October 29, 2009 New Zealand studio The Miracleworks on filling the female iPhone gaming gap Huge potential but currently under represented
October 28, 2009 Aurora Feint's Relan: free-plus-paid VSL won't nickel and dime players Pay 99c for level/item pack or just play harder