Events
Dubai GameExpo Summit 2024 | Middle East | May 1st |
The MENA Games Industry Awards 2024 | Middle East | May 2nd |
GameDev Atlantic 2024 | May 4th | |
Mobidictum Meetup Berlin May 2024 | Europe | May 7th |
Mobidictum Meetup Tallinn May 2024 | Europe | May 21st |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
DevGAMM Vilnius 2024 | Europe | Jun 14th |
Develop: Brighton 2024 | Europe | Jul 9th |
Featured Comments & Opinions
How TiMi Studio and World's Edge are adapting Age of Empires for mobile
PocketGamer.biz speaks to TiMi Studio Group GM Brayden Fan and producer Robin Xin about the strategy game's development
Crunch time for ByteDance's gaming ambitions
Big tech pulls back from gaming again
Honor of Kings is the first mobile game to generate $10 billion
Mobile games get really big
Latest Comments & Opinions
China's temporary games approval freeze - Your key questions answered
Niko Partners offers a complete breakdown of the current market situation in China and who it's likely to affect
From esports to Nintendo Switch: Tencent on its ambitions to grow Arena of Valor in the West
“The console space is an exciting one for us, and there really hasn’t been a big mobile game on the Switch device yet”
China mobile game trends H1 2018: Honor of Kings and PUBG Mobile top the grossing and download charts
Niko Partners analyst Daniel Ahmad delves into what the first six months of 2018 tell us about the Chinese mobile games market
Three years on: Bandai Namco on the evolution of Dragon Ball Z Dokkan Battle
"That pure fanboy spirit is something I believe I share with our users and something I take into my work on the game"
Adrealm’s general manager for Europe Mei Li-Berlit talks Xhance and tackling fraud
"it may be true that cryptocurrencies are a temporary hype, but we don’t think that the underlying technology itself is a fad"
How Chorus Worldwide helped indie developers to release mobile games in China
"As I’m sure everyone knows, the Google Play store is not a big player in the market. Instead, the area is dominated by local Chinese app stores"
Three years on: Square Enix on the evolution of Final Fantasy: Brave Exvius
Producer Hiroki Fujimoto delves into keeping players invested, events and Ariana Grande
Facebook reveals new UA tools as it claims 50% of all app revenue will come from ads by 2021
Social network reveals playables, retention optimisation and value optimisation solutions at ChinaJoy
Is the dominance of Tencent, Alibaba and Baidu stifling creativity and innovation in China?
AppBi looks into the data
The curious tale of how Lineage’s mobile releases shook up (and didn’t) South Korean gaming
Shots of adrenalin
Xhance reinvents game data analytics and performance with blockchain
Control your game-analytics with Adrealm’s mobile data attribution platform Xhance is decentralised, open-sourced and revolutionary
Your G-STAR guide to entering Asia's biggest games market
Exclusive interview: the chairman of the G-STAR organising committee explains the importance of understanding the South Korean games industry
The Big Indie Pitch interviews: What does it take to make a game all about esports?
Agate talks creating a title all about competitive gaming
"This business is built on love": How a spark of romance led to AppSir's meta-horror game Dere Evil Exe
"The idea that someone could get so addicted to these mobile games was still alien to me"
Asymmetrical Horror: NetEase on hitting 100m downloads with Identity V
"We are so proud of the results we’ve achieved!"