Company Profile
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About
Description
Supercell is a mobile game development company based in Helsinki, Finland.
Founded in May 2010, the company's debut game was the browser game Gunshine.net, and after its release in 2011, Supercell started developing games for mobile devices.
Since then, the company has fully released four mobile games: Hay Day, Clash of Clans, Boom Beach, and Clash Royale, which are freemium games and have been extremely successful for the company, the first two generating revenue of $2.4 million a day in 2013.
Accel Partners invested $12 million in Supercell in 2011, and in October 2013 it was announced that the Japanese company GungHo Online Entertainment and its parent SoftBank had acquired 51% of the company for a reported $2.1 billion. On 1 June 2015, SoftBank acquired an additional 22.7% stake in Supercell, which brought their total stake to 73.2% of the company and made them the sole external shareholder.
In 2016, Supercell reported annual revenues of around €2.11 billion. In three years, the company's revenues have grown a total of 800 percent, from 78.4 million (2012).
In June 2016 Tencent announced a deal to acquire 84.3% of Supercell with USD 8.6 billion. Japan's SoftBank values Supercell at $10.2 billion.
In December, 2016 Supercell launched a web animated series Clash-A-Rama.
Accolades
Company Coverage
We're out to find the Man Utd of the Dutch dev scene: Reinout te Brake talks GameOn's 10 million development fund
Stateside: What mobile and console game developers need to learn from each other
Exclusive: Hit by Apple's clause 2.25, app discovery tool MagicSolver set to 'call it a day'
Big in Japan: Square Enix and GungHo talk up new titles, while DeNA looks to Clash of Clans
PocketGamer.biz Week That Was: Farewell Flappy Bird, Supercell's $892 million sales, and Molyneux says F2P is a sledgehammer
50% better: Supercell becomes a three-game-company as 'risky' Boom Beach launches in March
Top Stories
Dungeon & Fighter Mobile picks up $66 million on China's App Store in first week
Events
Dev Play Conference 2024 | Europe | Jun 3rd |
Games Mental Health Summit 2024 | Europe | Jun 3rd |
Gotland Game Conference 2024 | Nordic | Jun 3rd |
Tribeca Games Festival 2024 | North America | Jun 5th |
Guerrilla Collective 2024 | North America | Jun 6th |
Israel Mobile Summit 2024 | Middle East | Jun 6th |
Angles 24 Freeplay Conference | Australasia | Jun 6th |
PitchYaGame Live 2024 | Jun 7th |