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Anime-style dating sim Love and Deepspace surpasses $750m

Infold Games’ departure from the Nikki series has proven fruitful, three-quarters of the way to $1 billion
Anime-style dating sim Love and Deepspace surpasses $750m
Date Type Companies Involved Key Datapoint
Sep 2, 2025 milestone Infold Games $750 million
  • Love and Deepspace is Infold Games' top-grossing mobile title, surpassing $750 million between Google Play and the App Store.
  • Monthly revenue peaked at $58.9m in December 2024, but 2025 has been the stronger year thus far.
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Infold Games’ anime-style dating sim Love and Deepspace has surpassed $750 million in gross player spending between Google Play and the App Store.

Three-quarters of the way to $1 billion, the title has arrived at this milestone 19 months after release.

AppMagic estimates indicate the $750m mark was reached on August 23rd, 2025. Since then, Love and Deepspace has picked up another $8.6m, bringing its current total between the two major mobile stores to $758.6m.

This makes Love and Deepspace the top-grossing game in Infold’s mobile portfolio.

Romance and photorealism

Diverting from the Nikki series to work on an original IP, Infold Games launched Love and Deepspace on January 18th, 2024. The game proved a breakout star of early 2024, with its 500-person team aiming photorealistic characters and romantic adventures primarily at a female audience.

Love and Deepspace went on to be 2024's second most-lucrative new mobile release, only behind Nexon and Tencent’s Dungeon & Fighter: Mobile in China, and surpassed $400m in time for its first anniversary.

In just over seven months since the anniversary, Love and Deepspace has almost doubled year-one earnings with its second and third-best months having taken place in year two.

After peaking at $58.9m in December 2024, the dating simulator generated $57.6m this March and a further $55.4m this July. In its second year, monthly earnings have only slipped below $40m twice thus far, whereas only two months exceeded the mark in 2024.

Players in China have contributed 60% of global revenue to date, at $453.8m. The US follows as Love and Deepspace’s second-largest market, at 13% of global spending, followed by Japan’s 9% contribution.

As Love and Deepspace’s second year continues to unfold, the game has surpassed all other Infold titles and dethroned Love Nikki as the studio’s top-grossing mobile game between the two major stores. Love Nikki has generated $619.9m in player spending since 2015, equal to 82% of Love and Deepspace’s earnings achieved in a little over 1.5 years.

Love and Deepspace has also outearned Shining Nikki and Infold’s latest game, Infinity Nikki on mobile. The latter title was the series’ first cross-platform expansion onto console, but has earned just $61.6m in its first nine months on mobile.

Though falling short of Love and Deepspace’s performance, Infinity Nikki had the strongest launch in its series with continued efforts to grow through innovations like online co-op.

Our interview with Infold Games will be published in the coming weeks.