January 7, 2021 Ninten-yay Take a tour around Super Nintendo World on its new website Due to open on February 4th
January 6, 2021 Put 'em Up Call of Duty: Mobile fires through $14 million in its Chinese launch week The game has generated $644 million in lifetime revenue
January 4, 2021 Getting The Boot Apple purges 39,000 titles from its Chinese App Store As a result of apps not having a license
January 4, 2021 Welcome Back Huawei returns Tencent's games to its storefront Following removal due to a revenue share dispute
January 4, 2021 Rip Yoozoo Games CEO and chairman Qi passes away at 39 Allegedly due to being poisoned
December 29, 2020 Indie View The Big Indie interviews: Hong Kong indie Trefle & Co Game talk thriving, adapting and succeeding Billy Hui discusses winning our Digital Big Indie Pitch in November
December 24, 2020 Getting The Boot Apple is preparing to remove more apps from the Chinese App Store Continuing from the ISBN issues earlier this year
December 23, 2020 Free Falling Human: Fall Flat hits two million Chinese sales in six days It shot to the top of the charts
December 18, 2020 Coming Of Age China introduces a new age-rating system for games The categories are eight-plus, 12-plus and 16-plus
December 18, 2020 Ninten-yay Nintendo to show off its new theme park in a showcase later today No gameplay will be shown
December 17, 2020 Falling Upwards Human Fall Flat mobile soars to top spot in China following release The Curve titled released in the region with support from X.D. Network and 505 Games
December 17, 2020 G-star Success Over 850,000 people watched G-STAR TV from the top South Korea conference G-STAR 2020 reaches a huge audience over twitch with a new digital exhibition, and sets new records!
December 16, 2020 Evolving Partnership Tilting Point enters funding partnership with Joycity, invests $40 million in Gunship Battle: Total Warfare Looking to grow audience internationally and in the US
December 16, 2020 Indie Spotlight Q-Games founder Dylan Cuthbert on the allure of Apple Arcade "We are developing another Apple Arcade title"
December 16, 2020 Lockdown Lift Five mobile games have made more than a billion dollars in 2020 so far PUBG Mobile, Honor of Kings and Pokemon GO all make list
December 14, 2020 Reincarnated Square Enix pushes Nier Re[in]carnation release to 2021 No word on when it will come to the west
December 10, 2020 Switch It Up Nintendo beats PlayStation and Xbox as it shifts 1.3 million Switch's in China this year "When compared to Microsoft and Sony, Nintendo has the best chance to seize the China market"
December 9, 2020 Indie Spotlight The story of DreamTree Games and DeLight from co-founder ZhiWei Tan "I will consider us successful if our game can continue to leave a lasting impression on our players."
December 8, 2020 Indie View The Big Indie interviews: Smash Head Studio talk standing out in the world of 2D roguelite action games Akhil Nivarthi discusses coming 3rd at our Big Indie Pitch (Mobile) at Pocket Gamer Connects Digital #3 2020
December 7, 2020 You're A Wizard Wizard Games secures investment from Tencent The exact figure was not disclosed
December 3, 2020 Growing Market The Asia-10 market will have 826 million gamers by 2024 It is expected to generate $42 billion in 2024
December 1, 2020 Ninten-yay Universal Studios Japan is opening its Nintendo attraction on February 4th It could still be pushed by due to COVID
November 30, 2020 Proving Popular Animal Crossing: New Horizons becomes the fastest-ever game to sell six million copies in Japan The previous record hold was Pokemon Gold and Silver
November 26, 2020 Royalty Saudi Arabia's Crown Prince might acquire a majority stake in SNK Through the Electronic Gaming Development Company
November 24, 2020 Blown To The Top Nexon’s The Kingdom of the Winds: Yeon is #1 Korean action RPG Crunching the data with App Annie
November 23, 2020 Money Money Money Bandai Namco backs Genies with $3 million investment The avatar tech firm will expand across Asia
November 19, 2020 Yodo1 Android app stores in China: many stores, one solution Yodo1 discusses the different app stores in China and how to get listed on them
November 18, 2020 Big Indie Pitch Rallyallyally takes the crown with its 180 twist on the casual racing genre We explore the top three games from our recent Big Indie Pitch at Pocket Gamer Connects Digital #4
November 18, 2020 Remote Working "The future of remote work is going to be hybrid," says Yodo1 AI team leader Christopher Dossman "Imagine teleporting instantly from a crowded, busy office to a secluded mountain retreat or an exciting city."
November 17, 2020 Money Money Money Netmarble hit $535 million in total sales for Q3 2020 "We continue to see strong results at the end of our third quarter with significant overseas sales coming from our line-up of existing games"
November 13, 2020 Pgc Digital Tencent generates $18.4 billion in Q3 2020 Online games revenue grew 45 per cent year-on-year
November 12, 2020 Hdc Huawei facilitates developer access to Chinese market with AppGallery The company shared legal tips and Chinese app market insights in the webinar
November 12, 2020 Asia Experts PlatinumGames, 2K Games, XL Games, Hypergryph and more: G-STAR announces speaker line-up G-CON 2020 is in less than one week and the content is shaping up to be world class: register now!
November 12, 2020 Pgc Digital PGC Digital: India overtakes US to become second-biggest game download market globally Only China sees higher downloads worldwide
November 12, 2020 It's War PUBG Corp is bringing PUBG Mobile back to India Changes have been made to create PUBG Mobile India
November 11, 2020 Pgc Digital PGC Digital: CrazyLabs surpasses 3.5 billion downloads across games library The Israelian-based studio has been publishing games for over two decades
November 11, 2020 Making Of Netmarble US president discusses how BTS Universe Story came to light "The pandemic has been a challenge for everyone but we are fortunate to have been able to adapt quickly"
November 11, 2020 Pgc Digital PGC Digital: A look at esports in Asia "There is a high-level investment in Asia in esports"
November 10, 2020 Financials Nexon experiences its best Q3 ever with $754 million in revenue "Despite a delay in the year's biggest launch – Mobile Dungeon&Fighter – Nexon delivered our best Third Quarter ever"
November 10, 2020 Pgc Digital PGC Digital: Mattel and NetEase joint venture Mattel163 achieves 600% revenue growth in two years 160 million players worldwide
November 9, 2020 Welcome Aboard Nexon nominates former TikTok CEO Mayer to join its board of directors "We are thrilled to have Kevin join Nexon's Board of Directors"
November 9, 2020 Pgc Digital PGC Digital: South Korean mobile games market sees increase of 15% under pandemic The market is estimated to be worth $9.8 billion by 2026
November 9, 2020 Pgc Digital PGC Digital: The state of play in the MENA market "The market is going to grow more. Because people here like to play games"
November 6, 2020 This Week In Asia This Week in Asia: G-STAR unveils 2020 speaker line-up, Honor of Kings hits 100m DAU, and PUBG pulled in India Our roundup of top stories from the region
November 6, 2020 Yodo1 Yodo1’s guide to publishing your mobile game in China, part 2: content and system changes Part two of Yodo1's short series on how to publish in China
November 5, 2020 Welcome Aboard Keywords brings in Fumiko Okura to head up Tokyo studio She joins with more than 15 years of experience in the business
November 5, 2020 Money Money Money Nintendo sees net sales of $7.4 billion in first six months of fiscal year Mobile games generated $256 million
November 3, 2020 Indie View The Big Indie interviews: IDEA Games tells us about making a new kind of word game in OtherWordly Michael Douma discusses coming 3rd at our Digital Big Indie Pitch in August
November 2, 2020 Outta Here Tencent pulls PUBG Mobile from India after government ban "We deeply regret this outcome, and sincerely thank you for your support and love for PUBG Mobile in India"
November 2, 2020 For Honour! Honor of Kings hits 100 million daily active users "Honor of Kings is only available in China, yet it is one of the most successful mobile games in the world"