June 14, 2016 Modality Vs Intent Will the introduction of carrier billing unlock paying users' intent for India? Indian Mavens discuss structural change
June 10, 2016 Cash In Valued at $5.5 billion, LINE to IPO in New York and Tokyo on mid-July Joint listing in New York and Tokyo
June 7, 2016 Press Power PRing mobile games in Japan is tough, but you get better results than trying to PR mobile games in Europe David McCarthy on when less is more
June 7, 2016 Mumbai To Copenhagen "Creative dissatisfaction": Why Indian indie Shailesh Prabhu swapped Mumbai for Copenhagen Leaving home to chase the art
June 7, 2016 Fan Play Japanese marketing network Dentsu invests in US superfan platform Victorious The new way to engage
June 6, 2016 Cash Out To reduce debt, SoftBank is selling back $685 million shares to GungHo Online Sprint deal forces hand
June 6, 2016 Great Wall Chinese government stamps down on mobile games, requiring state clearance for all games and some updates Barriers to entry
June 2, 2016 On The Market Tencent acquires 5% as Paradox Interactive goes public Initial offering of $4 per share
June 2, 2016 Incentive And Opportunity GameFounders Malaysia extends deadline to 20 June, increases investment to $25,000 More to play for, more time to apply
June 2, 2016 Mobile > Pc And Console Mobile is the most popular platform for worldwide Minecraft players Big lead in APAC, Middle East and Africa, noses in front in North America and Europe
June 2, 2016 From Pocket To Multiplex The Angry Birds Movie hits $238 million worldwide, with China in the lead Angry Birds and Warcraft movies enjoy strong start
June 1, 2016 The More The Merrier Global VR Challenge deadline extended to 20 June Get your mobile VR game in front of global experts and journalists
June 1, 2016 Howzat? Nazara and Stick Sports team up for Stick Cricket game starring Virat Kohli and Rohit Sharma India's leading batsmen step up
May 31, 2016 On The Road LINE expected to announce its long-awaited IPO plans next week Off-on move now backed on
May 31, 2016 Level Up Deadline for GameFounders' Malaysia game accelerator program is 10 June €15,000 investment, free office space, and expert mentoring
May 31, 2016 Forced Marriage? Would a Tencent acquisition of Supercell benefit it or the mobile game industry? Mobile Mavens discuss a potential giant
May 30, 2016 Indian Mavens With Indian women playing more than men, should more games target them? Is this engaged player-base overlooked?
May 27, 2016 Time To Play Puzzle & Dragons kicks of a pre-registration campaign for Chinese launch Published by Tencent
May 25, 2016 Going Global How western developers can find success in Japan and China Chorus Worldwide CEO Shintaro Kanaoya explains
May 25, 2016 Shanghai Calling EA hiring for Creative Director, Arts Director, and CG Supervisor at its PopCap Shanghai studio Experienced individuals needed to establish Plants vs Zombies and Need for Speed brands in Asia
May 25, 2016 New Signing Cybird signs up Maradona as the face and boots of its forthcoming BFB Champions: Global Kick-Off Off the bench
May 25, 2016 Looking Ahead With a deadline of 6 June, Global VR Gaming Challenge now accepting all 2016 VR games Get your mobile VR game in front of global experts and journalists
May 25, 2016 Making Of Back on track: The making of Train Conductor World Simon Joslin on bringing the franchise to free-to-play
May 24, 2016 Misunderstood Rejecting US undervaluation, PapayaMobile decides to IPO on Beijing's NEEQ exchange Projects revenue of $150 million in 2016
May 23, 2016 Tencell? Tencent might be looking to buy SoftBank's stake in Supercell The biggest to get bigger?
May 20, 2016 Local Content Ubisoft and Ourpalm partner to make mobile Assassin's Creed MMO for China Ourpalm also publishing Hungry Shark World
May 20, 2016 Minecraft Enters China NetEase bringing Minecraft to China on mobile and PC World's biggest game meets world's biggest game market
May 19, 2016 Imga Sea IMGA to host first Southeast Asia awards in Malaysia, submissions now open Entries close 31 August 2016
May 18, 2016 Local Heroes Why the Japanese mobile games market remains the world's most lucrative and competitive App Annie and Dentsu reveal all
May 17, 2016 Trouble In Japan Mobile games dominate in Japan but where next for gacha monetisation? Market analyst Sho Sato shares insights
May 13, 2016 Burst The Bubble Chinese government cracks down on game and VR investments Market forces quashed
May 13, 2016 New Funding GREE announces new $65 million investment fund for startups B2B and B2B2C companies being targeted
May 13, 2016 Home Growth Sega Sammy sees 6% growth in Japanese mobile game revenues in FY16 to $375 million But overall company sales down 5%
May 13, 2016 On The Up Hoshi No Dragon Quest and Final Fantasy Brave Exvius boost Square Enix's FY16 sales 28% to $2 billion Old brands sparkle
May 12, 2016 Ezio Hunters Ubisoft and Lilith Games partner to bring Assassin's Creed to Soul Hunters Ezio Auditore to be a playable character in the Chinese action-RPG
May 12, 2016 Play To Win First China Mobile eSports Games competition kicks off with Vainglory, CrossFire and King of Glory It's already happening
May 11, 2016 Rpg Cash Machine Summoners War hits $500 million in lifetime revenues, boosting Com2uS to another sales record From only 60 million downloads
May 11, 2016 Free Emblem Nintendo confirms Animal Crossing and Fire Emblem mobile games will be free-to-play After the success of Miitomo, it's no real surprise
May 10, 2016 Home Runs Baseball titles boost Konami's FY16 game sales up 27% to $1.2 billion Jikkyo Powerful Pro Yakyu bats well
May 10, 2016 Monster Downloads Monster Hunter Explore surpasses 3 million downloads Worldwide launch expected sometime this year
May 10, 2016 Looking East 4 top tips for publishing your mobile game in China Tom Van Dam explains all
May 6, 2016 Hero King Updated: King goes midcore, soft-launching one-handed RPG Hero A simple name for a simple game?
May 5, 2016 Creativity = Profit? India has a burgeoning indie scene, but can it find commercial success? Indian Mavens weigh up the creative/commercial balance
May 4, 2016 Talk Talk Speaker submissions for NASSCOM Game Developer Conference 2016 now open Indian game dev conference returns 10-12 November
May 3, 2016 Apply Now Korean publisher Smilegate hiring Software Engineer and UI Artists English or Korean speakers needed for MMO project
May 3, 2016 Growing Pains As the Chinese mobile game market matures fast, "abnormal" ad clicks become a problem So reckon Newzoo and TalkingData
May 3, 2016 Going Global NetEase on its holistic approach to finding success in China and the west Riten Huang explains the plan
April 29, 2016 Potential Indian mobile game devs have unique creativity, but are they ready for the global market? Finding the balance
April 27, 2016 Indies And Influencers Dastan Games' The Light Inside Us wins Bloggers' Choice Award at PGC Bangalore 2016 Pocket Gamer Connects Bangalore brings the blogging community closer to the indies