September 15, 2015 Targetting Is India's imagination worth capturing? India's developers talk it over
September 14, 2015 Notice Me Simple marketing tricks for indie devs Getting noticed and getting downloaded
September 14, 2015 Old Dog, New Tricks Tatsum Kimishima succeeds Iwata as new Nintendo president Nintendo has appointed a new president.
September 9, 2015 Listen And Learn Ste Curran and Henry LaBounta revealed as keynote speakers for NASSCOM Game Developer Conference Former Edge magazine editor and Zynga's Chief Visual Officer take the stage
September 8, 2015 Opportunities Starting with China, how Kabam is looking to boost Asian revenues beyond 10% Chris Petrovic on Marvel Contest of Champions' debut
September 8, 2015 Name Game Indian devs on the potential and risks of developing for branded IPs What's in a name?
September 7, 2015 Pay For It AppLift India on making the most of your paid advertising More bang for your buck
September 4, 2015 Making Connections PGC Helsinki ticket opens door to Asia for UK studio Rumpus Entertainment The Adventures of Bertram Fiddle found success in Asia after PGC Helsinki
September 4, 2015 A Wonder Dominations does 1 million downloads in Japan, Korea and Taiwan Building a civilisation
September 4, 2015 Socio-media Very Big Indie Pitch runner-up Socioball's designer on lessons learned during development How to get the ball rolling
September 3, 2015 Remixed Raven becomes Evilbane as Netmarble renames its top grossing Korean RPG for international release Flown away
September 3, 2015 Primed For Action Why pre-registration campaigns are key to Japanese UA Get them pre-launch
September 3, 2015 Important Lessons Leading Indian mobile game developers discuss how they found success Education, education, education
September 2, 2015 Bulking Up West-to-China publisher MyGamez announces 9 million MAUs and new funding round Growing portfolio
September 1, 2015 Global Ambition Hero Entertainment on bringing its FPS eSports hit Crisis Action to the west Crisis Action has 10 million DAUs in greater China, looking west for more
September 1, 2015 Indie Introspection What does indie mean in India any way? What they think about how they think
August 31, 2015 Finer Details Mech Mocha on why Indian indies have to get smart about the "other stuff" in F2P games It's not just about the game
August 28, 2015 Call To Action Can you use post-call ads to boost revenue and retention? Power of voice
August 26, 2015 Lift Off PlayCanvas and GMO Cloud partner to crack Japan PlayCanvas launches in Japan
August 25, 2015 Keep In Touch Make sure your player segmentation isn't too granular, says Fiksu "They just need a little nudge."
August 24, 2015 Moving Pictures AdColony's Thorbjörn Warin on best practices for video ads Short and to the point
August 21, 2015 Big Spenders Amazon's Mike Hines on how the top 50 games are driven by superfans Keep your fans close
August 21, 2015 Reward Drive POKKT on how to make the most of reward-based advertising How to win friends
August 20, 2015 On The Up NetEase posts 63% revenue surge in Q2 to $780 million Fantasy Westward Journey and Blizzard licences lead
August 20, 2015 Can't Beat The Original Tencent pulls its version of hit game Tower of Saviors as players reject harder monetisation Mad Head's original version remains popular
August 20, 2015 Ad-vantage How best to monetise freemium gamers, according to Google IAPs are not the only way
August 19, 2015 Monster Mash Japanese free-to-play RPG Monster Strike earns $4.2 million a day Something has risen in the east.
August 19, 2015 App-y Days Google, Amazon and Microsoft talk app store best practices Get noticed and make money
August 18, 2015 Myriad Devices How Testbird worked with DeNA to prime One Piece for Chinese success Fixing critical bug
August 18, 2015 Om Nom Knowledge How Zeptolab distilled 150 ideas into 50 prototypes, 5 soft launches, and one King of Thieves There's no pleasing some people
August 17, 2015 Bird Brand Rovio's Mighty Eagle Peter Vesterbacka on why brands are best As since proved by Angry Birds 2
August 17, 2015 Core Move iDreamSky invests $10 million into US core dev Rumble Entertainment Big bet
August 17, 2015 Expanding The Nest Rovio spreads its wings with new country director for India Anurag Sachdeva is taking Angry Birds east.
August 14, 2015 Istanbul-built, China-bound iDreamSky snaps up Chinese publishing rights for US hit Toy Blast Will its healthy US grossing translate Eastward?
August 13, 2015 Play Nice #PGCHelsinki speaker Shin Kanaoya on why western games need to be more shinsetsu to Japanese gamers What to expect at PG Connects Helsinki 2015
August 12, 2015 Levelling Up Off the back of aggressive UA spending for Summoners War, Com2uS' sales rise 16% to $97 million RPGs are the way ahead
August 10, 2015 Sporty Pivot $26 million investment turns Super Evil's attentions to eSports in Asia Vainglory creators get a serious cash injection
August 7, 2015 Global Strategy Youzu appoints former Sony CEO Nobuyuki Idei as its 'one-man think tank' Added brains
August 7, 2015 Different Strokes Chinese version of Angry Birds Epic will be more core, more pay-to-win Chimera's Ellen Lyse Einarsen talks cultural differences
July 30, 2015 Opium For The People Godus heads to China thanks to LongTu publishing deal God games go east
July 29, 2015 Fire The Engines Chukong unveils major Cocos engine upgrade including SDKBOX platform Cocos v3.7 comes with a cluster of new tricks
July 28, 2015 Vice Versa Learn how to break into the Japanese market via lessons in the other direction Cybird's David McCarthy is on a two-way street
July 28, 2015 Rebounds Following hard reset in SF, GREE expands with new offices in Berlin and Melbourne Cheaper, fresher locations
July 26, 2015 Out & About Want to ChinaJoy(n) us this week in Shanghai? Alternatively you can catch up in Cologne, see us in San Francisco or say hi in Helsinki!
July 24, 2015 Going Public Japanese monetization maestro Metaps is going public Japan's most-funded startup is filing for an IPO
July 24, 2015 Creative Control NetEase's Success Fund offers up to $500,000 for indie mobile games Promises an alternative to traditional publishing model
July 23, 2015 Puzzle Unlocked Puzzle & Dragons does 37 million downloads Big downloads, bigger revenue
July 23, 2015 Big Bucks SGN bags $130 million Netmarble investment to break into East Korean publisher invests in US outfit