July 1, 2013 GREE: More than 40% of our Android mobile revenue comes from just 2 devices Alex Rosen reveals where to focus your QA
June 25, 2013 Gamevil Goes Global Part II - signs new multiple publishing deals Working with Colombian, German, Korean and US outfits
June 25, 2013 Off with its head: Zynga loses Beijing boss Andy Tian Shares drop for second straight day
June 25, 2013 No tall tail: Foxconn triples number of employees working on Firefox OS devices Looking set to take on Android
June 24, 2013 Our team's increased from 4 people to 20, says Puzzle & Dragons' producer Still the most profitable headcount in gaming
June 21, 2013 Chart of the Week: Looking to make money on Google Play? Launch in Japan and South Korea Both nations make more revenue that US
June 20, 2013 [Updated} Com2us triples its monthly mobile users to 28 million in less than a year Korean pub attracting 4.8 million users a day
June 19, 2013 Nintendo makes free-to-play foray with 'tactical submarine simulator' Steel Diver Favours smaller franchise for first step
June 18, 2013 Gamevil looks to invest $130 million in companies, projects, and talent in global expansion bid Going big, going international
June 17, 2013 GungHo's Puzzle & Dragons hits 15 million users in Japan Still adding 1 million new users every few weeks
June 14, 2013 Samsung dismisses analysts' Galaxy S4 concerns, claims sales are 'fine' 'It's been selling well,' says CEO
June 13, 2013 King's decision to drop advertising a sign of the industry 'maturing', says PapayaMobile Hanage says devs need to work out what works
June 7, 2013 The outliers: Why App Annie needed a new model to track Puzzle & Dragons' success Had to be more forward-looking
June 7, 2013 Supercell and GungHo celebrate their incredible success with gaming mash ups Puzzle & Dragons, Clash of Clans and Hay Day love-in
June 4, 2013 Actoz Soft raises $67.6 million for global mobile games expansion Plus paying off existing debts
May 31, 2013 Forking move: How LINE, KakaoTalk and GREE's social apps also rule on Google Play It's not just about the games
May 23, 2013 Samsung Galaxy S4 hits 10 million milestone in first month Selling at four units per second
May 22, 2013 Shanda sees Q1 2013 mobile game revenue rise to $17 million Accounts for 10 percent of total revenue
May 22, 2013 KongZhong sees Q1 FY13 mobile game sales slide 33% to $3.7 million Still riding its feature to smart phone transition
May 21, 2013 On the back of strong mobile usage and web game sales, Qihoo 360 sees Q1 2013 revenue up 59% to $110 million Building a strong distribution platform
May 14, 2013 Renren invests further in mobile gaming as Q1 FY13 losses increase to $27.5 million Revenues up 45% to $45.5 million
May 13, 2013 Chinese web gaming outfit Forgames makes a strategic minority investment in Animoca Pair look to other's expertise to expand globally
May 10, 2013 Breaking the 100 million download barrier, Capcom Mobile sees FY12 sales up 74% to $117 million Mobage and GREE success, Snoopy 2 inbound
May 9, 2013 Com2uS posts a record quarter with FY13 Q1 sales up 121% to $22.4 million KakaoTalk success lifts income 120% to $7.7m
May 8, 2013 Halfbrick's 200 million Chinese Fruit Ninja downloads generate 50 million MAUs Working with local partner iDreamsky