Minecraft has surpassed 100 million sales across all platforms, 50 million of which have come since Microsoft's $2.5 billion acquisition of developer Mojang in September 2014.
In 2016 alone, it's averaged 53,000 sales per day.
Mojang has now shared an infographic that breaks down the 106,859,714 copies sold to date, by region and platform.
In the lead
Interestingly, of all five regions - North America, Latin America, Europe, Middle East/Africa, and Asia/Asia-Pacific - four boast a higher percentage of purchases on mobile than any other platform.
Latin America is the only exception, with 47% of Minecraft sales coming on console. Furthermore, in all regions bar APAC, PC - the game's original home - is actually the least popular place to play Minecraft.
In North America and Europe, the lead is minimal - in both territories, mobile sales are higher than console by a single percentage point.
However, in the Middle East and Africa and APAC, mobile is accelerating ahead with leads of 9% and 21% respectively.
With leading mobile publisher bringing NetEase bringing Minecraft to China on both mobile and PC, it will be interesting to see what impact that has on these figures.
However, with both NetEase's background and the Chinese market firmly entrenched in free-to-play, perhaps the notion of sales is going to become increasingly irrelevant for Minecraft and its future.
[Source: The Verge]