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Big Indie Pitch heads to ChinaJoy

Big Indie Pitch heads to ChinaJoy

There’s only a couple of weeks until the next Big Indie Pitch, so now’s the time to enter if you think your project has what it takes to impress our panel of expert judges.

Taking place in Shanghai at ChinaJoy on August 3rd, up to 20 teams will compete for the chance to walk away with prizes worth thousands of dollars in promotional and consultancy services across the Steel Media empire, including Pocket Gamer.

The next edition of the international series of developer competitions is sponsored by indieSky and gives Western developers the chance to tap into the massive Asian market.

We’re also looking forward to finding out what local teams in China and beyond have in store for us and sharing their work with our audience around the world.

We first held pitches at ChinaJoy last year when the competition was won by 2D adventure game Abi by Grant & Bert Studios, with runners-up Raysol Games and Dodreams.

The Big Indie Pitch is a rapid-fire whirlwind of indie dev competition as each entry is given just four minutes to impress the judges. Of course, every team hopes to emerge victorious, but every single contestant will receive invaluable expert feedback on their work.

The winners will also be put forward for consideration in the end of year finale Big Indie Awards at Korea’s G-STAR this November.

Next steps

You can find out more about The Big Indie Pitch in our info pack. And if you’re not ready to pitch yourself, you’re still welcome to join us and cheer on your champions. Tickets are free and available here.

But if you are ready, willing and able to join in the fun and put your project in front of the global games industry, all you need to do is submit your game. Just make sure you’ve done that by Friday July 27th.

Want to meet us at ChinaJoy? We'll be there! Just pop your details into this form.


Editor

Steve is an award-winning editor and copywriter with 20 years’ experience specialising in consumer technology and video games. He was part of a BAFTA nominated developer studio as project manager for the UK’s first fully interactive digital TV channel. In addition to editing TheVirtualReport.biz, Steve contributes to PocketGamer.biz, PCGamesInsider.biz and BlockchainGamer.biz, as well as creating marketing content for a range of SMEs and agencies.

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