March 23, 2021 Speaker Spotlight Speaker Spotlight: Understanding narrative design with Ubisoft Ivory Tower's Inari Bourguenolle Pocket Gamer Connects Digital #6 kicks off on April 19th
March 23, 2021 A.i Month Wingman.ai director John O'Malia on how A.I. can accelerate the game development process "Think about what will delight the player, and the A.I. community will help make it happen."
March 23, 2021 Jobs In Games "Monetisation outside traditional ad formats in the games industry is sometimes received with a lot of scepticism" Pollfish COO Andres Vourkos discusses his route into games
March 22, 2021 Speaker Spotlight Speaker Spotlight: "I predict there will be a significant increase in sponsorships," says Mission Control GG's Natalie Bell Pocket Gamer Connects Digital #6 kicks off on April 19th
March 22, 2021 Everybody Loves A Tomb From Guardian of Light to Reloaded, here's how Tomb Raider fares on mobile The numbers behind Tomb Raider on mobile
March 22, 2021 Most Read Hot Five: Tomb Raider Reloaded soft launch, Rollic CEO on Zynga, King confirms Activision layoffs The hottest articles from the last week
March 19, 2021 Speaker Spotlight Speaker Spotlight: The rise of UX with Om Tandon Pocket Gamer Connects Digital #6 kicks off on April 19th
March 19, 2021 Poc In Mobile "I know for many of my colleagues I’m the first and possibly only Black person they have ever interacted with" Wooga writer Amanda Gicharu journey from East Africa to Berlin
March 18, 2021 Speaker Spotlight Speaker Spotlight: Why strategy and simulation games are the future, according to Akupara Games' Christopher "Buddy" Sola Pocket Gamer Connects Digital #6 kicks off on April 19th
March 18, 2021 Making Of Designing Doctor Who to be 'bigger on the inside' for mobile Going all "timey wimey" with Maze Theory and Kaigan Games
March 17, 2021 Indie Spotlight Three Legged Egg founder Zoltan Lading on why Hungary is just as difficult as anywhere else for recruiting talent "Nintendo Switch was an obvious choice of platform"
March 17, 2021 Vip Players 5 ways to deliver premium customer service to your VIP players Goodbay's Sapan Shahani discusses effective ways to satisfy your big spenders
March 17, 2021 Speaker Spotlight Speaker Spotlight: Playcrafting CEO Dan Butchko on the power of brands in game jams Pocket Gamer Connects Digital #6 kicks off on April 19th
March 16, 2021 Done Deal "Being part of a larger company definitely brings security" How The Chinese Room was acquired by Sumo Digital
March 16, 2021 Speaker Spotlight Speaker Spotlight: A Thinking Ape's Chloe Chan to host talk on top workflow hacks PGC Digital #6 kicks off on April 19th
March 16, 2021 Sitdown With Rollic Rollic CEO talks Zynga acquisition, top-charting games, and how to dominate a fast-paced hypercasual market Burak Vardal looks back on the last six months
March 15, 2021 Speaker Spotlight Speaker Spotlight: "User-generated content will take centre stage in the months to come," says Overwolf CEO Uri Marchand PGC Digital #6 kicks off on April 19th
March 15, 2021 Most Read Hot Five: Women in Games week, Supersonic hypercasual contest winners and Stillfront hires new SVP The hottest articles from the last week
March 12, 2021 Speaker Spotlight Speaker Spotlight: The ever-growing business of esports with Version1's Brett Diamond PGC Digital #6 kicks off on April 19th
March 11, 2021 Speaker Spotlight Speaker Spotlight: Talewind Studios COO Georgina Felce highlights the need for platforms and events to socialise PGC Digital #6 kicks off on April 19th
March 10, 2021 Speaker Spotlight Speaker Spotlight: EG7 CEO Robin Flodin to share details on going public and scaling $1 billion companies PGC Digital #6 kicks off on April 19th
March 9, 2021 Who Run This International Women's Day: Celebrating the women of Steel Media From editorial to events, women are leading the way
March 9, 2021 Speaker Spotlight Speaker Spotlight: Graffiti Games' Alex Van Lepp shares the advantages and disadvantages of signing with a publisher PGC Digital #6 kicks off on April 19th
March 8, 2021 Most Read Hot Five: Zynga acquires Echtra Games, Five years of Hill Climb 2, and Stadia fails to meet expectations The hottest articles from the last week
March 5, 2021 Poc In Mobile "More investments need to be made for creating a career path for members of diverse communities" Tencent marketing senior director Anthony Crouts discusses the need for better education
March 4, 2021 Live And Kicking The five-year journey of Hill Climb 2 and how Fingersoft is already prepping for a third Fingersoft's Daniel Rantala discusses the racing sequel
March 1, 2021 Hot Five Hot Five: Miniclip invests in Green Horse Games, ironSource snaps up Luna Labs, and Rovio's Darkfire Heroes gets launch date The hottest articles from the last week
February 26, 2021 Poc In Mobile "Commitments to invest in Black developers, fight racism and hate speech online are so necessary and long overdue" East Side Games' Marchiano Loen explains why the 'glass ceiling' needs shattering
February 25, 2021 Making Of Nuts - A Surveillance Mystery designer Jonatan Van Hove on seeing a game world through a different lens Noodlecake Studios published the Apple Arcade and Switch title
February 24, 2021 Indie Spotlight Team Meat's Tommy Refenes on finding success without giving up your life "People aren’t going to give a damn about what you gave up"
February 23, 2021 Jobs In Games "To see an idea drawn on digital paper turn into something playable is incredible" Megagon Industries' Noah Carev on how to get a job in art
February 22, 2021 Most Read Hot Five: Zynga enters console market, Crash Bandicoot creative lead interview, and LEGO's Ankur Suri explains the difficulties with visas The hottest articles of last week
February 19, 2021 Poc In Mobile "To improve diversity across all industries I implore each and every individual to care" Rovio senior game designer Harshal Karvande on how people need to push diversity
February 18, 2021 Making Of Alba: A Wildlife Adventure's journey to plant one million trees around the world "We’ve already planted over 450,000 trees so we’re almost halfway there!"
February 17, 2021 Indie Spotlight BeautiFun Games studio head Aniol Alcaraz and the adventure of Professor Lupo: Ocean "It’s difficult for indies to survive nowadays"
February 16, 2021 Phone Case Study The hypercasual publishing process: The story of Phone Case DIY CrazyLabs takes a look at the success of developer Crikey's creative design game
February 16, 2021 Jobs In Games "Investors will not give fuel to a fire that isn't already burning," says Shotcall CEO Thomas Gentle Shotcall CEO and co-founder Thomas Gentle discusses his route into games.
February 15, 2021 Most Read Hot Five: Blizzard working on free-to-play World of Warcraft, China approves 33 games, and Crash Bandicoot launches in March The hottest articles of last week
February 12, 2021 Poc In Mobile LEGO's Ankur Suri explains the difficulties with visas if you live in a developing country "It was easier to offer someone with less experience that was based locally"
February 12, 2021 Making Of How Rivengard looks to breathe new life into mobile turn-based strategy titles "We felt that there was still a segment that was under-represented on mobile."
February 11, 2021 Switching It Up Why the Asphalt series always made sense for Nintendo hardware "The game’s performance on Nintendo Switch surpassed all our expectations."
February 9, 2021 Jobs In Games Why Unity's Danny Lange believes AI is pushing the games industry forward "There is a strong shift underway towards data-driven approaches to development."
February 8, 2021 Hot Five Hot Five: AppLovin acquires Adjust, Clash Royale turns five, and Big Run Studios hires new producer The hottest articles of last week
February 5, 2021 Speaker Spotlight Speaker Spotlight: 'The best way to show you can make games is to make games,' says Auroch Digital CEO PGC Digital #5 kicks off on February 8th
February 5, 2021 Poc In Mobile Hatch Entertainment Cloud Engineer Khoa Mai on why "diversity enables companies to reach the masses" "Becoming well known and popular is usually the goal for lots of firms."
February 4, 2021 Live And Kicking How Supercell continues to grow multi-billion dollar hit Clash Royale five-years on "There’s a reason that battle passes are so popular in the industry nowadays"
February 4, 2021 Speaker Spotlight Speaker Spotlight: Jump data lead Carlos De Las Heras Peña on how data tech will transform the gaming sector PGC Digital #5 kicks off on February 8th
February 3, 2021 Indie Spotlight How Apple Arcade's Secret Oops started life as a PlayLink game for PlayStation "AR technology was progressing very fast back then and we were fascinated by the shared experience capabilities"
February 3, 2021 Speaker Spotlight Speaker Spotlight: Kimaru Talent founder Rumiko Matsumoto on why fewer studios are building teams in San Francisco PGC Digital #5 kicks off on February 8th
February 3, 2021 Target Acquired Can opt-ins save niche targeting? App marketers will once again have to take a step back and re-evaluate their practices