December 24, 2020 2020 In Review Ubisoft Mobile executive director Jean-Michel Detoc on 2020, staying connected, and the evolution of mobile Part of the PGbiz 2020 year in review series
December 24, 2020 Happy Holidays Pocket Gamer Connects Digital #5 advent calendar: Day 24: Christmas special offer - 20% off! It’s the last day of the Pocket Gamer Connects advent calendar, enjoy a 20% discount on tickets to Pocket Gamer Connects Digital #5!
December 23, 2020 Nailed It A hypercasual love story: how Acrylic Nails utilised the CLIK Dashboard to cross 30 million downloads in less than 8 weeks The app hit the milestone in less than 8 weeks
December 22, 2020 Remote Work "It’s a passion job, in that every angle and approach is appreciated but inspiration can come at any time," says N3twork Tetris director Mari Burns "For those who don’t play video games, I think it’s misunderstood as a filler of time"
December 21, 2020 Master The Meta Master the Meta: deconstructing Genshin Impact - mobile’s next frontier This week, MTM looks back on the astronomical rise of Genshin Impact
December 21, 2020 Case Study Securing fair play in mobile games: Traplight and Battle Legion Check out how Denuvo’s Mobile Protection technology helps games combat cheaters and hacks
December 21, 2020 Most Read Hot Five: PUBG Mobile tops billion dollar list, Stranger Things: Puzzle Tales pushed back, and leadership lessons of the pandemic The hottest articles of last week
December 18, 2020 Clawee Play with in-app claw machines and win real prizes with arcade app Clawee Clawee is a mobile app that lets players win real, physical prizes, by controlling in-app machines
December 17, 2020 Making Of Why Kolibri Games favours the games-as-a-service approach with Idle Restaurant Tycoon "If at any point during this process, the game does not meet our requirements, we stop development"
December 16, 2020 Case Study Carbonated Games case study: How our Live Ops platform prepared us for COVID-19 Carbonated co-founders Travis and Lloyd discuss their successes during the pandemic
December 16, 2020 Indie Spotlight Q-Games founder Dylan Cuthbert on the allure of Apple Arcade "We are developing another Apple Arcade title"
December 16, 2020 Crazylabs How CrazyLabs unleashes innovation and unlocks revenues with marketing automation Peggy Anne Salz discusses the benefits of automated key processes to drive results
December 15, 2020 Five Lessons Patrick Naud: Five lessons the pandemic taught me about leadership Square Enix Montréal's Patrick Naud discusses how the global situation altered his work life
December 15, 2020 Remote Work "Working remotely is part of the culture in our business and for the mobile game industry," says Geewa CEO Miloš Endrle "Feedback and data can help you make better decisions"
December 14, 2020 Master The Meta Master the Meta: Reflecting on Tencent’s 2020 The MTM looks back on the publishing giant's 2020 activity
December 14, 2020 Most Read Hot Five: Modern Times Group picks up Hutch, Angry Birds Legends cancelled, and why players prefer ads over paying The hottest articles of last week
December 11, 2020 Poc In Mobile Why Square Enix's Karla Reyes believes there is a "sense of duty to pay back and pay forward" for those already in games "It’s worth reiterating that representation and allyship in leadership roles are essential."
December 10, 2020 Making Of React Games CEO Chad Lee on taking the politics out of Presidents Run "The game has no political view, no agenda or no affiliation with any party or group."
December 9, 2020 Indie Spotlight The story of DreamTree Games and DeLight from co-founder ZhiWei Tan "I will consider us successful if our game can continue to leave a lasting impression on our players."
December 9, 2020 Ad Practices 90% of your players prefer ads over paying - now what? Four industry execs discuss the best ways to implement rewarded ads
December 9, 2020 Changing Times Indie Mavens: How will Apple's App Store Small Business Program impact developers? "Let’s be frank: neither Apple nor Valve provide enough of a service to deserve a 30 per cent cut.
December 8, 2020 Festive How to create seasonal game promotions your players will love Gamerefinery's Kalle Heikkinen discusses perfect festive additions
December 8, 2020 Hutch Racing ahead: Hutch COO Andy Watson on 2020 successes, future plans, and the importance of community management PGbiz chats to Hutch COO Andy Watson
December 7, 2020 Master The Meta Master the Meta: Bigger Games joins the race for the next puzzle hit The MTM team discusses Bigger Games and the battle for puzzle prowess
December 7, 2020 Back On Track The games market in China is back on track after a quietly impressive 2020 Nativex's Alexander Janssens comments on the resurgence of China's mobile industry
December 7, 2020 Most Read Hot Five: Supercell scraps Hay Day Pop, Bigger Games secures $6 million funding, and King president talks Candy Crush, Crash Bandicoot and 2020 The hottest articles of last week
December 4, 2020 Takin' Care Of Business Mobile Games Jobs Weekly: Kolibri hires new VP of marketing, Phoenix Labs expands, and Salesforce snaps up Slack The movers, shakers and job opportunities in mobile gaming
December 4, 2020 Keeping It Casual Joining mobile’s most exclusive members club Voodoo senior designer Niek Tuerlings talks hybridcasual, and the games that are crushing it
December 4, 2020 Making Of The adventure of developing Slash Quest for Apple Arcade "As much as I loved the talent everyone brought to the project, expanding the team was a big challenge to overcome"
December 3, 2020 Live And Kicking How Animal Restaurant secured 10 million customers "Our day one retention is around 50 per cent"
December 2, 2020 Rob0 rob0: What is it and how can it help playtest a mobile game? Learn how rob0's platform can aid in arduous game testing
December 2, 2020 Remote Working Agora senior director of sales Mike Lopez on the importance of trends in games "There are a lot of studios who question what a guy in sales is supposed to know about delivering value"
December 1, 2020 A Year Of Transition King president Humam Sakhnini addresses Candy Crush longevity, diversity and utilising Activision IP to bring Crash Bandicoot to mobile "The vast majority of our 249 million monthly active players have never spent any money in our games"
December 1, 2020 New Games 30 notable mobile games released in November 2020 you may have missed What just happened?
November 30, 2020 Most Read Hot Five: Supercell invests in 2UP Games, The Crown Prince of Saudi Arabia wants SNK, and ByteDance launches publishing arm The hottest articles of last week
November 27, 2020 Takin' Care Of Business Mobile Games Jobs Weekly: Small Giant Games appoint new CEO, Mediatonic expands, and redundancies hit Bossa Studios The movers, shakers and job opportunities in mobile gaming
November 27, 2020 Poc In Mobile "It’s important to create a culture where it is okay to be different," says SciPlay QA Manager Ronny Yoon "Quality assurance is a great way to get started in the games industry."
November 26, 2020 Live And Kicking How Disney Magic Kingdoms has kept the magic alive for four years and counting We speak to Gameloft game manager Jennifer Gale regarding the anniversary.
November 25, 2020 Indie Spotlight How John Evelyn ended up making a hand-drawn, first-person adventure for Apple Arcade "I’ve been working more hours than I would ever encourage other people too."
November 24, 2020 Remote Work Aquiris business director Sandro Manfredini explains the troubles of building personal relationships over video "My role was profoundly impacted considering the business in games..."
November 23, 2020 Don't Cross The Streams Google Stadia: The good, the bad and the ugly of the cloud-streaming platform's first year Stumbled start or headed for the Google graveyard?
November 23, 2020 Hot Five Hot Five: Embracer Group makes a dozen acquisitions, Lila Games secures $2.8 million in funding, and Square Enix talk beautiful gaming experiences The hottest articles of last week
November 20, 2020 Takin' Care Of Business Mobile Games Jobs Weekly: Nexon nominates former TikTok CEO, Retro Studios hires Marisa Palumbo, and Keywords Studios brings in Fumiko Okura The movers, shakers and job opportunities in mobile gaming
November 19, 2020 Yodo1 Android app stores in China: many stores, one solution Yodo1 discusses the different app stores in China and how to get listed on them
November 18, 2020 Widget How can iOS widgets help games improve their performance on mobile? Starloop Studios' Pau Bonet discusses how widgets can benefit your mobile game
November 17, 2020 Beautiful Games Square Enix Montréal design team on crafting beautiful gaming experiences for small screens PGbiz chats to the design team behind mobile titles Lara Croft GO and Hitman GO
November 13, 2020 Pgc Digital PGC Digital: Zynga lead game designer Poornima Seetharaman discusses how to balance gameplay "Don't add complexity for the sake of it."
November 12, 2020 Pgc Digital PGC Digital: "Disruption is something that draws investor interest," says Transcend Fund's Shanti Bergel Transcend Fund's Shanti Bergel discusses the current investment opportunities in games
November 11, 2020 Adjoe Adjoe expects rewarded advertising revenues to grow by 400% in 2020 Ad revenues soar, as publishers seek diversification in their monetisation stack
November 9, 2020 Pgc Digital Boldy go Beyond Games at Pocket Gamer Connects Digital #4 One of 16 featured tracks