October 14, 2010 ZeptoLab CTO Efim Voinov on how its million selling Cut the Rope was inspired by a yo-yo ninja Plus the joy of feeding babies
October 12, 2010 Android first stop on a big cross platform push, says DistinctDev CTO Steven Malagon Industry is maturing
October 11, 2010 Scoreloop's Gumpinger on bringing cross platform social gaming to tablets and TV And why it's so important for carriers and OEMs
October 11, 2010 Four Door Lemon's Simon Barratt on why backing Windows Phone 7 is no big quiz Xbox Live could be the big boost
October 6, 2010 Supermono's Tak Fung on why Android is now an important mobile gaming platform Market size counts
October 6, 2010 Ustwo's mills on why Android is now a platform for the masses Getting tens of thousands of downloads already
October 5, 2010 GetJar launches free premium game initiative with Glu Mobile Paid games to go free globally for two weeks
October 5, 2010 CodeGlue's Peter de Jong says XNA means Windows Phone 7 devs can just focus on game logic Get hardcore features and Xbox Live out the box
October 5, 2010 Appy Entertainment on why its 10 games in one ZombieBox makes total App Store sense Just can't keep a good idea buried
October 4, 2010 PopCap's Andrew Stein on why he thinks the WP7 version of Bejeweled might be the best ever Thanks to really strong development tools
October 4, 2010 Revo Solution's Andrei Hanganu on the performance and multiplayer issues Windows Phone 7 needs to overcome Platform currently falls short in some areas
October 1, 2010 Digital Legends' Liam Patton is impressed by Nokia's line up of Symbian^3 devices Expects MeeGo to be top class too
September 30, 2010 Chaotic Moon's whurley on the studio's plans to release 20 to 30 titles on Windows Phone 7 Xbox Live integration a tremendous strength
September 29, 2010 Pocket Devil and Flight Doodle's creators on the difference between copying and inspiration Mischievous counter point
September 29, 2010 Polarbit's Tommy Forslund is looking forward to MeeGo's huge potential Positive about Nokia's future
September 22, 2010 Ovi Store will be our second big app store says Fishlabs' CEO Schade Operator billing will unlock 100 million new consumers
September 21, 2010 We've done 10 million Ovi Store downloads says Lunaforte CEO Hazenberg Now operating profitably
September 21, 2010 Android desperately needs more flexible selling opportunities says Accumulate MD Create your own store solution with Flexion
September 20, 2010 Rovio CEO Mikael Hed expects significant revenue from Ovi Store Supporting Nokia's app store and Symbian^3 devices
September 14, 2010 There's so much potential on Android it's amazing, says social gaming network Scoreloop's CEO Daily sign up rate is now over 100,000
September 14, 2010 Publisher Forge 11 plans App Store success, keeping its Italian identity but acting British Flair meets market forces
September 13, 2010 FreeAppADay promotional wheels sync with the App Store says CEO Joe Bayen How free drives sales
September 13, 2010 NimbleBit's Ian Marsh on why it's not making any more paid games for iPhone Because giving them away is worth more
September 10, 2010 We're already using Game Center in eight online titles says Eurocenter's Stéphane Portha Activity up threefold in Adrenaline Golf Online
September 10, 2010 Microsoft's QA for Windows Phone 7 games will ensure quality says Press Start's Philippe Rapin Twin Blades and Butterfly due for launch
September 10, 2010 Business is up 300% already thanks to Game Center says Pangea's Brian Greenstone Multiplayer is the future on iOS
September 8, 2010 Critical Thought's David Whatley says Microsoft has done a great job for mobile game developers Windows Phone 7 will offer real competition to Apple
September 8, 2010 Supermono's Tak Fung on why Windows Phone 7's focus on games is key Xbox Live is the answer
September 8, 2010 Babaroga CEO Djokovic says Xbox Live is the competitive edge for Windows Phone 7 If you can dream it, you can do it
September 8, 2010 IUGO's Sarah Thomson is extremely optimistic about Windows Phone 7 Took just two weeks to port Implode!
September 8, 2010 Godzilab's Thomas Lachartre on how Microsoft's might is drawing devs to Windows Phone 7 It's Xbox all over again
August 30, 2010 Glu CEO de Masi - Android is effectively going to replace Java Fragmentation is our opportunity
August 24, 2010 Scoreloop creates Game Center-like social platform for operators Answering the carriers' call
August 23, 2010 Qwiboo's Vladimir Roth on why piracy is thriving on iPad Consumers don't like duplication
August 16, 2010 We Are Colin's John Sear on why piracy hits the cheapest titles hardest Developers factoring in dodgy downloads by default
August 12, 2010 Jon Hare on why iPhone, Android and bada are an inspiring opportunity for original games Tower Studios launches new era with Vivid's Shoot To Kill
August 12, 2010 Backflip CEO Farrior says iAd eCPM is the highest in the business and fill rate has quadrupled Expects big Q4 campaigns too
August 9, 2010 Niccolo de Masi on making Glu Mobile the Zygna of mobile gaming The freemium business is the audience business
July 29, 2010 Cobra Mobile's Mark Ettle on why he's sticking with Apple and not going cross-platform 100 million reasons
July 29, 2010 Antonio Vince Staybl explains why itsmy has evolved into an open social mobile gaming portal And why it's not supporting Flash 10.1
July 27, 2010 Fishlabs: iAd's eCPM is 10 to 20 times higher than other networks Fill rate up, but CTR still in single digits
July 7, 2010 Dave Castelnuovo on expanding Pocket God beyond iPad, dolls and comic books to Java, Brew and Xbox App Store is only the beginning for the three million seller
July 1, 2010 Astraware's Tomlinson on finding the balance between iPhone, Android, bada and webOS Juggling the pack
June 30, 2010 W3i on how its pay for install Apperang website makes money for developers too Controlled viral promotion
June 30, 2010 Distinctive's MD Nigel Little on why he's backing bada Not so sure about Windows Phone 7 though
June 29, 2010 AppRebates' Francis Duong on its pay per install and review promotion system Controlling your ad spend
June 29, 2010 PapayaMobile's Si Shen on the potential for its Android focused social gaming platform 3.5 million users and growing fast in China
June 24, 2010 GetJar plans to pay publishers to kickstart paid game downloads We're very serious about games, says veep Mork
June 23, 2010 Bravo Game Studios' Corben on going from a startup to 120 staff by the end of 2010 An aggressive expansion policy