July 22, 2024 Interview "The golden opportunity in Egypt is its talent pool" 2024 Studios co-founder Ahmed Najeeb discusses what his studio is up to and the opportunities and challenges facing Egypt's games industry
July 19, 2024 Hypercasual Web3 “Hypercasual might be dead in web2 but it’s a money pit in web3” CEO of Mirai Labs Corey Wilton discusses bridging the gap between web2 and web3 games and how hypercasual may be the key
July 17, 2024 Smashing Sales Strategies Super Smash Bros. creator Masahiro Sakurai warns of market research producing "average and mediocre" games "Targeting isn’t as reliable as people claim, and market research is based on past results"
July 17, 2024 Mobile Marketing Why attribution and marketing mix modelling aren't delivering results for games marketers Incrmntal CEO and co-founder Maor Sadra delves into the mobile marketing landscape and analyses privacy challenges and solutions for campaigns
July 16, 2024 Legal Advice Tax benefits for IT and games developers Futura Digital co-founder Alexandra Kurdyumova and associate Roman Motorin delve into tax relief options for developers
July 15, 2024 Mobile Mavens Mobile Mavens: Are games able to capitalise on cultural sporting moments? Our Mavens share their thoughts on how sporting events can benefit the wider games industry
July 15, 2024 Interview Naphora Games Group co-founder on incubating developers and why the next generation will focus on smaller teams "The games market is rapidly changing, with many unpredictable trends, making long-term projects riskier and more costly"
July 12, 2024 Pgc Helsinki Isabel Davies: EU’s Digital Fitness Fairness Check could cause "big overhauls" in 2025 The regulation of free-to-play is a complex topic due to its ever-changing nature, but next year’s check could really change the game…
July 12, 2024 Web3 Wins What mobile game makers can learn from web3 and blockchain Isn't it time that mobile gave web3 a break? Andy Adams, head of business development at Stardust spells out where web3 is winning and where mobile can learn, unite and prosper
July 11, 2024 Transforming Trends Live ops, hypercasual and artificial intelligence: Keeping up with the trends in 2024 The games industry moves fast, but brand collabs can still be the way to go with careful planning
July 11, 2024 Indie View "The joy of seeing people play your games and appreciate your work makes it all worth it": Lucid Labs discuss indie development Lucid Labs came 2nd at the Very Big Indie Pitch in Dubai - we discuss their road to the Big Indie Pitch
July 10, 2024 Mena Insight "To get to any audience you have to be aware of their cultures and Africa is a place of many ancient cultures" AN Games founder Ahmed Fawzy on the company's work within MENA, new initiatives and future plans
July 10, 2024 Direct To Consumer The Future of Gaming: Transitioning to D2C with cutting-edge payment solutions Discover how Direct-to-Consumer is transforming the gaming industry in our exclusive interview with Sebastian Totté, Noda's Head of Gaming
July 9, 2024 Super Sakurai Super Smash Bros creator Masahiro Sakurai warns that game updates "won’t mean anything" without a strong base game Sakurai believes that game development shouldn't be about fixing everything with live ops later
July 8, 2024 Epic's Warzone It's game (back) on: Apple have waived through Epic’s App Store submission. For now… Though after an apparent change of heart over the weekend Apple MAY still require changes to Epic's App Store if it's ever to see the light on iOS
July 8, 2024 Interview Babil Games' CEO Ghina Al-Sharif on leading the company, effective localisation and MENA challenges We talk emerging technologies, such as AI, and the importance of maintaining a company culture
July 5, 2024 Gotta Play Them All I played Pokémon Go for 365 days… And it's still only Niantic’s second-best game… PG.biz's Aaron Astle goes in deep on Pokémon Go to mark its eighth birthday, and finds a game that still has plenty of room for improvement
July 4, 2024 Mobile Moments "Without a shadow of a doubt the launch of both app stores that year was game-changing" AdInMo's COO Joanne Lacey reflects on the early days of mobile and delivers her pick of its biggest breakthroughs
July 3, 2024 Interview "As an industry, we need a success story - a studio that achieves a major hit that captures widespread attention" FitNot Games founder Abdallah Elshabrawy on the African games market and the region's latent potential
July 2, 2024 Mavens Mobile Mavens: The industry wades in on sexist ads, aiming to “drive meaningful change” Our industry experts discuss why sexist ads are being created and what we can collectively do to combat them
July 2, 2024 Interview Spoilz CEO Musab Almalki on exploring AI in game development, MENA growth and funding challenges "There's a discernible shift towards mobile gaming, with players increasingly seeking high-quality, localised content."
June 27, 2024 Women In Games Navigating privacy and boosting one of mobile’s biggest hits: Miaomiao Li on her work at Rovio As part of Liftoff's Women In Games Series, Pocketgamer.biz speaks to Miaomiao Li, Performance Marketing Manager at Rovio.
June 27, 2024 Growing Catalogue "Games are a long-term bet for Netflix" VP of External Games Leanne Loombe discusses the entertainment company's plans for its games division
June 26, 2024 Treasure Hunt Bringing real life adventure to mobile with augmented reality game Swords Future House Studios' Adam Sidwell shares development challenges and vision for the fantasy mobile title Swords, featuring real life treasure hunting and grand prizes
June 26, 2024 Fragmentation The great divides of the global games industry Raptor’s Rana Rahman explores the increasing sense of fragmentation in the video games industry and what impact resisting that reality could have
June 25, 2024 Pgc Helsinki Fingersoft CEO Jaakko Kylmäoja on how "the best game required the best environment" Speaking a Pocket Gamer Connects Helsinki 2023, Kylmäoja highlighted Fingersoft’s office culture as one of its most important strengths
June 24, 2024 Interview UMX Studio CEO Ali Alharbi on their upcoming game, company expansion and MENA opportunities "The quest for experts, the uncharted terrain of an emerging industry - these are riddles awaiting solutions"
June 24, 2024 Browser Breakthrough "It's hard to distinguish from a native experience. And all at the click of a button" Raf Mertens, CEO of CrazyGames on their new browser-based tech, offering multi-player experiences with zero installation required
June 21, 2024 The Next Level Ironhide co-founder Pablo Realini talks Kingdom Rush 5 and premium's place in 2024 "When designing your monetization strategy you can’t be too greedy and compromise the game you have set out to create"
June 19, 2024 Interview "Our mission is to challenge stereotypes and provide a platform for African voices in the gaming industry" Eyram Tawia, CEO and co-founder of Leti Arts shares his vision for the evolution of the games sector in Africa
June 18, 2024 Interview Steer Studios CEO Yannick Theler on Grunt Rush, MENA region growth and a new console division "We aspire to develop a diverse range of games across various platforms, including consoles. In fact, we started building our console division at the beginning of this year"
June 17, 2024 Interview Five years of My.Games: From new releases to finding success in the Asian market We caught up with Elena Grigorian who reflects My.Games’ first half of the year and shares on upcoming plans after celebrating the company's five year anniversary
June 14, 2024 The Dawn Of Mobile “Almost overnight we went from an extremely fragmented market to one where everyone was aiming for a single device” Mobile Entertainment Magazine’s former editor and executive editor reflect on the beginnings of mobile
June 13, 2024 Global Launch Can Honor of Kings make it in the West? Meet the team going for global glory We spoke with Honor of Kings chief designer, Dean Huang, head of localisation, Henry Li and its head of esports, Feng to find out why now is Honor of King's time to strike
June 12, 2024 Looking Back A brief history of the mobile games industry We take a look back at the last decade and a half of mobile gaming, analysing the key trends that built the industry we have now, and what the future holds for the sector
June 12, 2024 Advancing Ai King’s head of AI/ML Luka Crnkovic-Friis: "The changes are immense, fundamental, and very hard to predict" Luka Crnkovic-Friis’ work in AI has been utilised by Harvard, NASA, and now it's behind the scenes at King
June 11, 2024 Hot Topics Mobile Mavens: Are today's everlasting, live ops games holding back new innovation? Our industry experts weigh in on the power of long, and enduring games. Do endless liveops keep the market ticking? Or stop new devs from breaking through?
June 10, 2024 Road To Helsinki Devsisters’ Chris O’Kelly talks upselling IP to fans across multiple games without cannibalisation 17% of mid to high spenders spend on two Devsister games cumulatively
June 7, 2024 Road To Helsinki Metacore's Teppo Soininen: “Anybody who has put a game into soft launch knows there’s still plenty of space for f*ck ups.” The Metaccore game lead underscores the importance of concept testing in his talk from Pocket Gamer Connects Helsinki 2023
June 7, 2024 Race To The Top Fingersoft CEO Jaakko Kylmäoja: Building the world's most downloaded racing games Lego Hill Climb Adventures is out now, joining a series that's so far seen over two billion downloads. Here's the inside story on the latest Hill Climb and Fingersoft's plans for the future
June 7, 2024 Road To Helsinki Kinoa's Hen Gelberg on “The true power of LiveOps” Kinoa's chief business development officer and co-founder discusses the core components of live ops and how to best unlock their true potential
June 5, 2024 Out Now! A galaxy far, far away… Why Star Wars: Hunters took six years to hit the target Upon the games release, we get the inside story on the long awaited game from Zynga’s executive vice president Yaron Leyvand
June 4, 2024 Interview Deluxe Creation Studios CEO Edu Shola on developing games in Africa, funding and future plans "Funding is a general challenge and it’s not limited to the game space but it just happens to be more difficult in games, especially here in Africa."
June 4, 2024 Preparing For Success Suffering from success: How to stop your game's popularity from becoming your biggest headache Metaplay CPO and co-founder Teemu Haila on the importance of building foundations for success before, not after the fact
May 31, 2024 Mena Insight "Operating a studio in MENA involves tough challenges: Cultural diversity, localisation, payment infrastructure and talent acquisition" Jana Games Studio founder Seifeddine Wassim Haddar on the state of play for MENA and importance of community building
May 30, 2024 Place Search Ad Here Mobile's broken app store discoverability How Steam, Google Play and Apple's App Store compare and how platform holders prioritise ads over useful recommendations for users
May 29, 2024 Mobile Mavens Mobile Mavens: The industry has its say on Squad Busters ability to draw in “untapped audiences” with its “influence from a range of genres” With Squad Busters set for a global release at the end of the month we asked the industry what it thinks of the Supercell's soft-launched sixth game
May 29, 2024 Mobile Mavens Mobile Mavens: The industry wades in on Squad Busters from its “transformative impact” to being “corporate box ticking” We asked the industry what it thinks of the sixth Supercell game to get a global launch
May 29, 2024 Ready For Launch "Squad Busters is a love letter to Supercell IPs" Supercell CEO Ilkka Paananen, Squad Busters game lead Eino Joas and marketing head Rob Lowe discuss the game's origins and why it's heading for a global launch on May 29th
May 28, 2024 Mainstream Mobile Mobile gaming's journey to the mainstream Kristan Rivers, co-founder and CEO of in-game advertising platform AdInMo, looks at the last decade of the industry and why brands are queueing up for its future