January 28, 2022 What A Way To Make A Livin' John Cooney talks Armor Games' four-day working week John Cooney details combating pandemic stress, the hard work establishing a new working routine, and the overwhelming demand following the trial period
January 27, 2022 Indie View Exploring indie development and winning The Big Indie Pitch with Rikzu Games We talk to Rikzu Games' Ricardo Mendonça about The Big Indie Pitch
January 27, 2022 Listen Up Using AudioMob’s in-game audio ads for instant rewards Audiomob outlines how developers can use their in-game audio ads in more innovative ways to create instantly rewarding player experiences
January 27, 2022 Ua All The Way Careers in games: how to get started in user acquisition (UA) What does it take to forge a successful career in the rapidly evolving area of user acquisition? Peggy Anne Salz speaks to the people on the front lines
January 27, 2022 Pg Connects London Road to Connects London: Yahaha's Patty Toledo on the metaverse and UGC Yahaha's Patty Toledo presents a sneak-peak into her PG Connects talk on the metaverse, marketing opportunities, and user-generated content
January 26, 2022 Indie View Three Dragons discuss Museum inspired tycoon management, AR and what it takes to survive as an Indie We talk to Three Dragons' Milan Doležal about The Big Indie Pitch
January 26, 2022 Acquisition Alliance DECA Games: from being acquired to acquiring others Ken Go, CEO of DECA, on the company's journey – from acquisition by Embracer to its own acquisition of multiple development studios and games
January 26, 2022 Social Distance Kim Soares on the launch of Finnish social gaming studio Social First PocketGamer.biz speaks with Kim Soares on forming a new social games studio, disruptive trends, and the return to live events
January 25, 2022 Indie View Conned Games discuss creating their running town-builder and pitching it at The Big Indie Pitch We talk to Conned Games' Daniel Cohn about The Big Indie Pitch
January 25, 2022 Done Deal Airnow and Lab Cave talk the importance of a shared vision for acquisitions Both sides talk how the acquisition has given "new life" to Lab Cave
January 25, 2022 Pg Connects London Road to Connects London: Gadsme's Simon Spaull on in-game advertising's untapped potential Gadsme's Simon Spaull presents a sneak-peak into his PG Connects talk on overcoming the misconceptions of in-game
January 24, 2022 Speaker Spotlight Speaker Spotlight: Pollen VC's Martin Macmillan on building solid financial models for mobile games Meet the mobile gaming financial experts at Pocket Gamer Connects London, February 14-15
January 24, 2022 No Game Of Chance Evolution, engagement and excellence – how Dice Clubs’ focus on players has shaped the game’s success b-interaktive co-founder and CEO Eugen Barteska on harnessing player power to build long-term success for Dice Clubs
January 24, 2022 Making Of How Heck Deck shot its way to the top of the App Store torcado walks us through the development of Heck Deck, from game jam to top-ranking new game on the App Store
January 20, 2022 Now That's Magic Voodoo and MagicLab discuss building a successful hypercasual partnership PocketGamer.biz interviews Ümit Boncukçu, the co-founder at MagicLab and Voodoo's Halil Kaftan about the companies partnership and success in the rapidly evolving hypercasual market
January 20, 2022 Pg Connects London Road to Connects London: Playtra's Dan Bernardo on creating off-trend games Playtra's Dan Bernardo presents a sneak-peak into his PG Connects talk on his mission-first approach to developing games
January 18, 2022 King Of Acquisitions The PocketGamer.biz View: Microsoft acquires Activision Blizzard The true jewel in the crown is King
January 18, 2022 Progressive Play Ryu Games' Lilly Contino on coming out as trans, representation, and personal achievements "One of the significant issues is that trans people are simply not represented enough in professional environments"
January 18, 2022 Pg Connects London Road to Connects London: Wiggin's Isabel Davies on F2P regulations Wiggin LLP's Isabel Davies presents a sneak-peak into her PG Connects talk on F2P regulations
January 17, 2022 Built To Win CEO Rina Onur Sirinoglu on Spyke Games' massive $55 million seed round UA is a bloody competition
January 12, 2022 Player First Always How to balance game monetisation with a player-first mindset Meta Audience Network explores the ways in which leading developers and publishers utilise monetisation strategies to complement the player experience and drive engagement
January 11, 2022 No Mystery Here Case Study: How Panteon bucked the hypercasual trend with ironSource LevelPlay Panteon got 100 Mystery Buttons back into the top of the charts with increased installs and ARPDAU thanks to a partnership with ironSource
January 11, 2022 $12.7 Billion Acquisition Take-Two makes bold move to transform its business with Zynga acquisition How Zynga could change Take-Two’s business
January 10, 2022 Sheer Scale The PocketGamer.biz View: Take-Two acquires Zynga Editor Khai Trung Le shares his thoughts on Take-Two’s acquisition of Zynga
January 10, 2022 Guest Column Five trends in 2022 to shape the mobile games industry Why 2022 is the year for gaming
January 6, 2022 Hyping Hypercasual Apple’s privacy changes level the playing field for hypercasual games Moloco's Henry Wang details the shift in hypercasual growth models under Apple’s new privacy policies, and how savvy marketers can strike while the iron is hot.
January 4, 2022 Indie View Anna Sevryugina discusses solo indie developer and a love of hidden object games We talk to Anna Sevryugina who placed third in a recent Big Indie Pitch
January 3, 2022 2021 In Review Live Tech Games' Samuel Worsley and Nathan Moore on Netflix and the metaverse Live Tech Games' co-founders on 2021’s challenges and opportunity
January 3, 2022 2021 In Review Apple's UA changes have forced innovation, says Gismart's Lana Meisak Gismart's VP Bizdev on challenges and opportunities
January 3, 2022 2021 In Review Voodoo's Alexander Shea talks hitting 5 billion downloads and doubling down in 2022 Voodoo head of publishing on 2021's challenges and opportunity
December 31, 2021 Sideswipe Scores Aaron Orr's 2021 Mobile Game of the Year: Rocket League Sideswipe A streamlined version of a much-loved game is news editor Aaron Orr's game of the year
December 31, 2021 2021 In Review Ludo AI's Tom Pigott talks the future of AI tech Ludo AI founder and CEO on 2021's challenges and opportunity
December 31, 2021 Don't Hit Me The challenges of designing nonlinear PvP Player intuition, tutorials, and the value of taunting
December 31, 2021 2021 In Review FunPlus' Chief Business Officer Chris Petrovic on the fallout of IDFA and the Web3 movement FunPlus' CBO on 2021's challenges and opportunity
December 30, 2021 2021 In Review Pixel Federation's Erik Hegely on the rise of play-to-earn Pixel Federation head of growth marketing on 2021's challenges and opportunity
December 30, 2021 A New Direction Aaron Astle's 2021 Mobile Game of the Year: Pokémon Unite A new spin on a popular franchise is staff writer Aaron Astle's Game of the Year 2021
December 30, 2021 2021 In Review Pocket Gems' Ben Liu on the generational shift towards mobile games Pocket Gems' CEO on 2021's challenges and opportunity
December 29, 2021 2021 In Review GameBake's Michael Hudson on the rise of social instant gaming GameBake's CEO discusses 2021 challenges and opportunities
December 29, 2021 2021 In Review Miniclip's James Russell on iOS UA environment changes and the volatility of crypto markets Miniclip's CPO on 2021's challenges and opportunity
December 29, 2021 Old-school Khai’s 2021 Mobile Game of the Year: Fantasian The Apple Arcade-exclusive is editor Khai Trung Le’s mobile game of 2021.
December 28, 2021 2021 In Review Sarah Chafer on the next phase of Tapjoy and the rising attention to privacy protection Tapjoy EVP on 2021’s challenges and opportunity
December 28, 2021 Meta Money What does the future hold for mobile games advertising? Playable Factory's Gökçe Nur Oguz presents her tips for disrupting the mobile games advertising space.
December 28, 2021 2021 In Review Tenjin's Chris Farm on the impact of IDFA's removal to the rise of Axie Infinity Tenjin's CEO on 2021's challenges and opportunity
December 27, 2021 2021 In Review Hutch's Shaun Rutland on being acquired and adapting to a new way of life Hutch CEO on 2021's challenges and opportunity
December 27, 2021 2021 In Review Henry Wang on the excitement around NFTs and Moloco’s adaptations to algorithm changes Moloco’s director of product marketing on 2021’s challengers and opportunity
December 27, 2021 Gaze Into The Crystal Ball PocketGamer.biz’s predictions for 2022 mobile gaming NFTs, the metaverse, and hybrid monetisation
December 27, 2021 2021 In Review Gameloft's ASO specialist Claudia Trujillo on Google Play policies and the thrill of mobile PvP Gameloft's ASO specialist on 2021's challenges and opportunity
December 24, 2021 Donut Resources Eight tips to build your dream team with no HR Kids vs Zombies developer Donut Lab detail eight tips for startups to assemble their ideal team
December 24, 2021 2021 In Review ICO Partners' Thomas Bidaux on Apple ad tracking and being ranked Best Place to Work ICO Partners' CEO on 2021's challengers and opportunity
December 23, 2021 2021 In Review Snap Finger Click's Martijn van der Meulen on Epic vs. Apple, player habits, and non-digital releases Snap Finger Click's co-founder on 2021's challengers and opportunity