May 13, 2021 Big Data Smarts What is a data warehouse and why do hit studios use them? GameAnalytics' Sara Rubio explains
May 12, 2021 Driving Down Cpi How Bridge Race reached #1 with Supersonic Garawell Games' CEO Nebih Başaran explains
May 12, 2021 Making Of How Gameloft looked to capture the spirit of the original Oregon Trail "We had always envisioned this as an Apple Arcade exclusive"
May 12, 2021 Unforeseen Consequences Why Gree may win the law but lose its Supercell patent war Be careful what you wish for
May 11, 2021 Flying High Top Roblox game Adopt Me devs launch as Uplift Games Looking to expand headcount and launch new products
May 11, 2021 Testing, Testing Why top publishers rely on WeTest for QA services Making sure everything works correctly
May 10, 2021 Small Gains Why Zynga’s Chartboost acquisition is more strategic than reactive COO Matt Bromberg explains
May 10, 2021 Epic V Apple Master the Meta: Fortnite’s cross-platform strategy Fortnite’s multi-platform presence revealed as the full legal drama unfolds
May 6, 2021 All About Context Data: Why mobile and console players like loot boxes but PC gamers don't PickFu co-founder John Li asks the questions
May 6, 2021 Done Deal Why Ninja Kiwi co-founders Chris and Stephen Harris felt now was the right time to sell "They understood our vision for the company"
May 5, 2021 Masterclass Pascal Luban on upcoming PocketGamer.biz MasterClass: Setting Up and Managing Your In-house Playtest Campaign “Nothing beats the responsiveness and relevance of playtest sessions run within the development studio”
May 4, 2021 Score For Foreign Games? Master the Meta: Do new Chinese regulations spell trouble or opportunity? China market entry consultant Owen Soh breaks it down
May 3, 2021 Get Connected Gaming's next big step will take it into CTV Playcent Games' CEO Sergiy Mishchenko explains
April 30, 2021 Switching It Up How Before I Forget is broadening its audience on Switch 3-Fold Games' Chella Ramanan and Claire Morwood talk about the narrative title dealing with dementia
April 29, 2021 Long Term Hits How Kwalee helps hypercasual developers to fail fast on the road to success Giving developers the guidance and security to make hits
April 29, 2021 Live And Kicking How Creative Mobile came close to shutting down Nitro Nation and starting again from scratch "We nearly went out of business"
April 28, 2021 Recruiting Master the Meta: What we have learned about learning at Lightheart "We always strive for the fastest path to learning"
April 22, 2021 Indie Spotlight Why Kaze and the Wild Masks (and every indie game) faces "huge uncertainty" Talking to Brazilian dev PixelHive
April 20, 2021 Going Public Master the Meta: Reflecting on AppLovin’s $2 billion IPO The past, present, and future of this business
April 20, 2021 Jobs In Games Clipwire Games' Jaime Pearse on taking a chance on getting into games and finding her dream job She's now game design lead at the Canadian studio
April 18, 2021 Speaker Spotlight "Don’t always assume that you need expensive and professional training to enter the industry" Pocket Gamer Connects Digital #6 kicks off on April 19th
April 16, 2021 Speaker Spotlight Roblox's Jonathan Vlassopulos on music biz meets the metaverse Pocket Gamer Connects Digital #6 kicks off on April 19th
April 16, 2021 Poc In Mobile "Minorities have to know about the industry and feel welcome to be part of it" Com2uS' Arturo Ruiz shares his experience
April 15, 2021 Speaker Spotlight Drake Star Partners' Michael Metzger on strong consolidation and more interesting IPOs Pocket Gamer Connects Digital #6 kicks off on April 19th
April 15, 2021 Think Different Take a gamestorming leap with AI CEO Tom Pigott explains the power of AI ideation
April 15, 2021 Speaker Spotlight Ukie's George Osborn on how gaming's 2020 successes should influence 2021 Pocket Gamer Connects Digital #6 kicks off on April 19th
April 15, 2021 Making Of How Super Monkey Ball and Zelda: Four Swords inspired Marble Knights Austin Ivansmith dives into the Apple Arcade exclusive
April 14, 2021 Speaker Spotlight "There are so many possible entry points to get into the games industry" Pocket Gamer Connects Digital #6 kicks off on April 19th
April 14, 2021 Speaker Spotlight Snap Finger Click's Joanna Haslam on how Covid is changing social gaming Pocket Gamer Connects Digital #6 kicks off on April 19th
April 14, 2021 Indie Spotlight How Studio Fizbin's Say No! More digs into our 'absurd, rotting relationship with work' Studio Fizbin on coming back from the brink
April 13, 2021 Speaker Spotlight How Kuato Studios' Gordon Ross support children's learning Pocket Gamer Connects Digital #6 kicks off on April 19th
April 13, 2021 Give More To Get More Adjoe Advance: The smartest UA channel for hypercasual games you never heard of How to get ahead
April 13, 2021 Jobs In Games Self-taught dev Mikael Forslind on life as Elden Pixels CEO Absolute freedom vs absolute horror!
April 12, 2021 Super Strategy Master the Meta: Understanding Supercell’s new games and evolving strategy "We’ll expand the Clash universe in ways you’ve never seen before"
April 12, 2021 Listen Good IDFA revenue losses causing you stress? Context and audio are the answer AudioMob CEO Christian Facey explains
April 9, 2021 Poc In Mobile "Visibility means promoting more developers of colour to leadership positions" Wimo Games' Walter Hill on the challenges of POC
April 8, 2021 Smarter Moves With Clash expansions, Supercell is rewriting the mobile game playbook - again Making sense of changing circumstances
April 8, 2021 Making Of Why Small Giant followed up its $1 billion hit Empires & Puzzles with Puzzle Combat CEO Jose Saarniniem explains
April 7, 2021 Smarter Thinking How AI is disrupting the game creation process Learn more from this video roundtable
April 7, 2021 Indie View The Big Indie interviews: Runner-up Minidragon tells us all about their latest game Tiny Fantasy We discuss all things pitching, development, and being an indie developer with two-time Big Indie Pitch winner Minidragon
April 6, 2021 Meet The Investor LVP's Harry Hamer on helping to scale truly transformational companies “We look to provide our portfolio with an unfair advantage, by being more than just an investor.”
April 6, 2021 Trust, Scale And Arpdau How Zynga manages its ad strategy in an era of consolidation In conversation with MoPub
April 6, 2021 Master The Meta Master the Meta: The state of hypercasual Master the Meta tackles hypercasual
April 5, 2021 Storytelling 5 questions to inspire great ad creative for mobile games Get creative on your creative
April 5, 2021 Running With It Crash Bandicoot: On The Run soothes the wounds inflicted by Crash 4 The runner we've been waiting for
April 2, 2021 Poc In Mobile "Bias has a way of creeping into every part of the process of getting POC into the industry" Zynga's Lauren Brown tackles the industry's issues
April 1, 2021 A Unique Model Gamer loyalty is the key to high quality user acquisition The future of mobile advertising
April 1, 2021 Making Of Boss Team Games on the making of Cobra Kai: Card Fighter Tim Hesse shares the details
March 31, 2021 Buying Spree Stillfront M&A head Marina Andersson on making the perfect acquisition Discussing a very busy 2020