July 11, 2019 Market Trends PGC Hong Kong: Kunlun Korea GM Sean Lim on mobile market trends Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
July 10, 2019 Blockchain PGC Hong Kong: Liquefy CEO Adrian Lai on the importance of tokenisation in esports Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
July 10, 2019 Indie Spotlight Quite Fresh owner Stefan Åhlin on the life of a solo developer "I feel really lucky to be working with something I love doing at the same time as being in control of my day to day"
July 9, 2019 Live Ops PGC Hong Kong: Touchten Games CEO Rokimas Soeharyo on growing live ops Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
July 9, 2019 Jobs In Games Jobs in Games: East Side Games' Elin Jonsson on the misconceptions of being a games producer "I know how incredibly hard it is to run a studio, and I don’t take my current job for granted"
July 8, 2019 Html5 PGC Hong Kong: Black Snowflake CEO to host session on HTML5 games market Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
July 8, 2019 Jobs In Games Seeking a job in the games industry - part two: The interview process Game Dragons consultant Philip Oliver offers advice on getting a job in games
July 5, 2019 Esports PGC Hong Kong: ENCE esports CEO Mika Kuusisto to speak about the future of competitive play Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
July 4, 2019 Live And Kicking Seven years on: How SYBO Games ran up 2.5 billion downloads for Subway Surfers "From day one we knew fans were integral to the game’s longevity"
July 3, 2019 App Store Optimisation PGC Hong Kong: Lab Cave CMO Enric Pedro on app store optimisation Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
July 3, 2019 Indie Spotlight Indie Spotlight: Simon Joslin on how The Voxel Agents has been thriving off puzzlers for 10 years "It’s a good time for an indie if you have a killer idea, or a great track record because there’s a tonne of cash out there for cool projects"
July 3, 2019 New Hire GameClub's new COO on the death of premium games and why subscriptions are the future "I’d argue premium games died on mobile some time ago. We can’t ignore the changes to the mobile economy that have occurred over these last five to seven years"
July 2, 2019 Blockchain Gaming PGC Hong Kong: 8Hours Foundation Shane Zhu on what’s next for blockchain gaming Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
July 2, 2019 Jobs In Games Jobs in Games: Scopely’s Liz Liu on how to get a job as a people business partner "Gaming is the convergence of art and science, where creative people work together to build experiences for human connection"
July 1, 2019 Mobile Art Style PGC Hong Kong: GameRefinery chief analyst Kalle Heikkinen to discuss mobile art styles across different regions Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
July 1, 2019 Jobs In Games Seeking a job in the games industry - part one: The application process Game Dragons consultant Philip Oliver offers advice on getting a job in games
June 28, 2019 Live And Kicking Two years on: Small Giant Games on the evolution of Finland's latest great export Empires & Puzzles CEO Timo Soininen and developer Sofia Vanhanen. discuss growing the highly successful title
June 28, 2019 Nfts PGC Hong Kong: Animoca Brands CEO Robby Yung on the importance of NFTs Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
June 27, 2019 Ice And Fire Game of Thrones gets another mobile game spin-off with Behaviour Interactive's Beyond the Wall Behaviour Interactive creative director Justin Jones discusses game design and working with a globally recognised IP
June 26, 2019 Grand Plans Why Monument Valley developer Ustwo hired a CEO New chief exec Maria Sayans and chief creative officer Dan Gray discuss what's changed, what hasn't and why the studio is taking on multi-game development
June 26, 2019 Pgc Hong Kong 2019 PGC Hong Kong: Twitchy Finger founder and CEO Edward Li on future opportunities for developers Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
June 25, 2019 Speaker Spotlight PGC Hong Kong: Superera VP Joe Tang on designing and creating a successful idle game Pocket Gamer Connects Hong Kong 2019 will take place on July 17th to 18th
June 24, 2019 Marketing Strategies The 2019 mobile game marketing strategies that work App Radar's Genie Patrathiranond offers some key tips
June 24, 2019 Ad Monetisation How to monetise your IAP-based game with ads IronSource VP of global partnerships delivers the lowdown on in-game ads
June 21, 2019 Games For Change Games for Change: How students are leading the charge for positive social change President Susanna Pollack discusses the organisation's mission and how it's enabling students to lead the charge for social change
June 21, 2019 'busiest Lady In The Biz' What’s Good Games’ Andrea Rene on the state of mobile, Apple Arcade and 12 years in the games industry "If you don’t have the passion somebody will take your place"
June 20, 2019 Live And Kicking Four years on: How Travelling Millionaire’s regular events have garnered an engaged audience in the Middle East "I owe everything I’ve learned to Travelling Millionaire and it has been a privilege working with a lot of talented people.
June 20, 2019 Smart Design How this award-winning studio uses Smartlook to make its games better Madfinger discusses working with Smartlook on its mobile shooter Shadowgun Legends
June 19, 2019 Style Spaces “Women are most definitely underserved in the mobile games market” Hutch CEO Beatrice Fischel-Bock discusses her entrepreneurial history and why she thinks Hutch can crack the mobile games market with Style Spaces
June 19, 2019 Indie Spotlight Indie Spotlight: Noodlecake Studios COO on transitioning to games-as-a-service for Golf Blitz "You need to get your face out there, showing off your games and build a small community to champion it all"
June 18, 2019 Tagged In How Tag Games balances work-for-hire development and live ops CEO Marc Williamson reflects on the company's history and his year in charge
June 18, 2019 Jobs In Games Jobs in Games: Outplay Entertainment’s Riccardo Tramma on how to get a job as an engineer "The advances in technology and the quality of the games have contributed to creating completely new professional fields of expertise"
June 14, 2019 E3 2019 E3 2019: Mobile gets a fair shake as the lines between platforms blur From mobile to cross-platform streaming, all kinds of games were welcome on the big stage
June 14, 2019 Half Measures E3 2019: After mobile's no-show for Nintendo, is it really all-in on the platform? If Microsoft, Bethesda, Ubisoft and Square Enix all found time to talk up their mobile plans - why didn’t Nintendo?
June 13, 2019 Live And Kicking Nine years on: Social casino specialist KamaGames on the evolution of Pokerist CEO Andrey Kuznetsov gives us the lowdown on how the game has changed over the years and how it stands out in the highly competitive social casino arena
June 12, 2019 Retention Guide The universal guide to retention Worldwide gaming audiences contain a lot of very different people. The player marketing experts at deltaDNA worked out what unites those players, and how game developers can take advantage
June 12, 2019 Indie Spotlight Weather Factory co-founder Alexis Kennedy on making fun over profit “Safety, fun, or profit: pick one”
June 10, 2019 Jobs In Games Jobs in Games: Next Games’ Matias Ärje on how to get a job as director of technology "Purpose comes from getting the results of your work into the hands of millions of people"
June 7, 2019 Speaker Spotlight PGC Hong Kong: Boomzap creative director Chris Natsuume on hyper-casual concerns and player burnout Pocket Gamer Connects Hong Kong takes place on July 17th to 18th
June 7, 2019 Ad Fraud Don’t let fraudsters dictate your user acquisition strategy Scalarr's Olga Bazarova on how to combat ad fraud
June 7, 2019 Interview “Hyper-casual isn’t a phase, it’s a culture shock for the whole mobile industry” Kwalee publishing manager Jack Griffin dives into the state of hyper-casual games publishing
June 6, 2019 Dev Contest Behind a game jam: A platform perspective How Gamee hosted its first game jam
June 5, 2019 Indie Spotlight Nyamyam co-founder Jennifer Schneidereit on transitioning from triple-A games to indie life "Developers are driving customers to the storefronts but not vice versa"
June 4, 2019 Casual Expansion WeQ: Investment in ad tech, development and publishing sets us apart from hyper-casual competition Ad tech company has acquired Booster Studios to develop and publish in-house and third-party hyper-casual games
June 4, 2019 Mogi Group MoGi Group dramatically upscales digital development and tech capabilities MoGi Group has greatly expanded its tool development arsenal recently with a string of newly planned software releases and initiatives aimed at solidifying the brand as a leading light in next-generation video game services technology.
June 4, 2019 Jobs In Games Jobs in Games: ZeptoLab’s Jorge Rosado on how to become a game designer “I was naive enough to think that I would become a millionaire and would be able to afford a Ferrari with my very first game”
June 3, 2019 Community Advice Want to boost your game’s ROI? Tap into your community Yodo1 dives deep into looking after your players and keeping them engaged for the long-term
June 3, 2019 Going Boldly The secret of Scopely’s success? How we think about IP, says CEO Javier Ferreira on being audience-first
May 31, 2019 The Talent Game The talent game - part three: Making the most of your team Having discussed the recruitment process, Game Dragons consultant Philip Oliver discusses how to get new hires started
May 31, 2019 Indie Mavens Does Apple and Google's 70/30 revenue share model work for indies? The Indie Mavens have their say on the platform's revenue share policy