December 20, 2018 Invested Atomico's Alexis Bonte on what's to come for the investment landscape in the games industry "I believe that with the lower valuations and rising marketing costs we are going to see continued consolidation in the industry"
December 18, 2018 Branching Out Reigns publisher Devolver getting ‘more serious’ about mobile, F2P and China Hires ex-Appler Mark Hickey
December 18, 2018 Key Data How to predict mobile game launch week installs A deep dive into calculating key factors that affect downloads on release
December 17, 2018 Assuring Quality MoGi Group brings a new level of quality to quality assurance The global QA specialist details its expansive offering
December 17, 2018 War And Peace InnoGames on taking over Warlords from Wooga and making it all its own “We had to keep track of our existing community, whatever changes we did had to be considered with them in mind as they like the game as it is”
December 14, 2018 Time To Recalculate Why the 70:30 App Store revenue split is doomed The old order is passing
December 14, 2018 Speaker Spotlight Speaker Spotlight: Softgames' Alexander Krug on the future of messenger games "Messenger Games have already been a huge success story for us, and I expect this trend to continue in 2019"
December 14, 2018 Uk Review UKIE's Jo Twist: "The UK games industry is one to be proud of, and despite the current challenges facing it" We caught up with Dr Jo Twist OBE, CEO of the UK's trade body, to get a feeling for how the sector is doing
December 13, 2018 Eastern Stars Is Supercell's Brawl Stars set to rise in the East rather than the West? Recent soft launch performance indicates Asia audience preference, but is it enough?
December 12, 2018 Spellbound Voodoo Development Magic: Transforming labyrinth puzzler Tenkyu into a globe-trotting hit through simplicity Over 30 million players have downloaded Tenkyu since its launch in July 2018
December 12, 2018 Speaker Spotlight Speaker Spotlight: SYBO's Astrid Lamhauge on creating a culture of high-performance "If we want long-term success and longevity, we need to become better bosses and better at creating and cultivating great company cultures"
December 12, 2018 Growing Up India set for first-ever independent games trade body Local studios come together as sector matures
December 11, 2018 Walking The Line The delicate balancing act behind midcore match-three Sega Heroes Finding core-casual sweetspot
December 7, 2018 Indie Mavens Where do indies and innovative ideas fit in the current mobile games market? Our indie Mavens weigh in
December 7, 2018 Halo Effect Why the Epic Games Store could reposition Android as the gamers’ mobile ecosystem The power of open
December 6, 2018 Breaking Out Patents, platforms and IPO: How mobile-first esports platform Skillz is planning for bigger things CEO Andrew Paradise explains
December 6, 2018 Jobs In Games From RuneScape to Love Island: Fusebox's Sarah Longthorne on how to land a job as a narrative designer "Writing in a group opens you up to constructive criticism, which is kind of like a ‘frenemy’ for most writers. It hurts, but it’s good for you."
December 5, 2018 Indie Spotlight How Super Entertainment's Spin Rhythm is designed to combine flow with flare “Spin Rhythm makes use of all the available inputs and gestures of a touch screen to make players feel like they are inside the music, almost composing as they play like some interdimensional DJ”
December 5, 2018 Into The Swing Playdemic CEO Paul Gouge explains how Golf Clash is getting more competitive with clans and potentially esports too Two years on, plenty to come
December 4, 2018 Early Bird Expands Mobile still has ‘plenty of opportunity’ says Henric Suuronen, launching $30 million Play Ventures fund Ex-angel investor upscales
December 3, 2018 Guest Feature How the changes to SEIS/EIS tax relief affect UK developers Consultants Adam Betteridge and Ella Romanos break it down
November 30, 2018 Masterclass “Games are for everyone:” Space Ape on breaking misconceptions and helping people find their way into the industry “Our studio is overflowing with knowledge, I think it would be selfish not to share it”
November 29, 2018 Uk Special Region Focus: London-based games companies on persevering in the face of Brexit "Facing the unknown and uncertainty does not encourage innovation and exploration of new ideas and collaborations"
November 28, 2018 Indie Spotlight Alex Johansson on combining vertical platformer and shooter inspirations in Shump and diversifying income "Other areas gave me those extra streams of income to sustain development when getting started and also serve as a breath of fresh air from the apps I was working on daily"
November 27, 2018 Speaker Spotlight Speaker Spotlight: Unbound's Ryan Nisbet on building a career in games and getting out of your comfort zone Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
November 27, 2018 On Tap Tapjoy on Tapdaq acquisition: “We hadn't found the right combination of great team and differentiated tech until now” Tapjoy SVP of strategy, corporate and business development fills us in on the decision to acquire mediation platform Tapdaq
November 26, 2018 Speaker Spotlight Speaker Spotlight: Bossa Studios' Henrique Olifiers on accessible game dev tools and industry trends Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
November 26, 2018 Jobs In Games Jobs in Games: Gismart's Andrey Savitsky on how to be a sound designer "Personal development is key. You need to stay on top of your game and constantly learn about new tools and technology all the time"
November 23, 2018 Speaker Spotlight Speaker Spotlight: Space Ape's Lissa Capeleto on the pain and pleasure of F2P UI design Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
November 22, 2018 Brexit Means Problems What impact will Brexit have on the UK games industry? Games4EU's George Osborn tells us more
November 22, 2018 Tough Times “It’s the best of times, it’s the worst of times": IGDA exec Jen MacLean on being a games developer in 2018 "We also know that the games industry is cyclical, and I suspect that some of the things that we see with studio closures are only the beginning"
November 21, 2018 Va Va Voom NaturalMotion VP on the importance of live ops as it rolls out CSR Racing 2 Legends update "The reason people are loyal to the game, to the brand and to NaturalMotion is that we continue to support that player base throughout the year"
November 20, 2018 Decked Out Indie Spotlight: Stefan Åhlin on leaving King and creating a roguelike deck-builder "The single biggest challenge has been to simply finish such a big game"
November 20, 2018 Studio Profile Big Pixel Studios: How this London studio is growing up with Rick and Morty VP David Burpitt and lead artist Steffie Garcia on ramping up recruitment and a changing culture following its acquisition by Adult Swim Games
November 19, 2018 Jobs In Games From Crackdown to mobile: Outplay's Phil Wilson on how to snag a job as vice president of operations "We have successful games that are several years old and we’re continuing to build our portfolio. That excites me more than any triple-A pre-launch hype ever could"
November 16, 2018 Faustian Bargain Why Diablo Immortal’s detractors won that battle but have lost the war Blizzard’s difficult decision
November 16, 2018 Surf's Up SYBO TV will be a "one-stop destination" of bite-sized entertainment for Subway Surfers fans Head of brand marketing and licensing Naz Amarchi-Cuevas discusses extending the IP outside the mobile games space
November 15, 2018 Business Chat How to build a successful business with messenger games How one company is making money out of these popular new platforms
November 15, 2018 Keys To The Kingdom “We can’t wait to bring Disney stories and characters to life on mobile”: Jam City on its big new partnership We caught up with Jam City president and COO Josh Yguado following yesterday’s partnership reveal
November 14, 2018 Monetisation Design A guide to barebones monetisation in mobile games Oscar Clark walks developers through key considerations when designing effective ways to get players to invest their time and money in your game
November 13, 2018 Speaker Spotlight Speaker Spotlight: Resonance House's Rosemary Lokhorst on using games to support young people facing chronic or serious illnesses Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
November 13, 2018 Indie Spotlight How an Oscar-nominated animator went from working on The Breadwinner to creating mobile games “I wouldn’t trade the indie experience for the world"
November 13, 2018 Brexit Nightmare Living with Brexit: "The complete legal basis for staying in the place I consider home was suddenly brought into question" InnoGames implementation manager discusses the impact Brexit has had on his life and why he obtained German citizenship
November 13, 2018 Social Influence Network effect: Looking at the impact of social in games Gamee CEO Bozena Rezab takes a deep dive into the data from her company's gaming platform
November 12, 2018 Having A Blast How Plarium worked with its players to develop Lost Island: Blast Adventure A look at the symbiotic relationship between players and developers
November 12, 2018 Speaker Spotlight Speaker Spotlight: CCP's Sam Barton on bringing Eve Online to mobile with a little help from the players Pocket Gamer Connects London 2019 will take place on January 21st to 22nd
November 9, 2018 Princely Summit A diverse Jordan Gaming Summit reveals the potential of the MENA region His Highness Crown Prince Hussein bin Abdullah II attends games conference in Amman
November 9, 2018 Developing Story Nanobit on the opportunity for narrative games in China "If it’s bigger than the US, and the US is our biggest market, and we can make a game that fits into that space then it’s what we need to do"
November 7, 2018 Winning Feeling "Change always finds resistance, especially with a technology like blockchain" Codeglue co-founder Peter de Jong on winning the Alto Cryptogame Challenge
November 7, 2018 Indie Mavens Maintaining a work/life balance as an indie games developer The Indie Mavens air their views and tips