January 15, 2016 Non-gaming Ua Catchs Up #PGCLondon 2016 speaker Rovio's Eric Seufert foresees a top 5 grossing apps chart devoid of games What to expect at PG Connects London
January 15, 2016 Sleeping Giant Why 2016 is the year that India's mobile gaming market awakens Nazara on the future opportunities
January 14, 2016 Players In The Driving Seat #PGCLondon 2016 speaker Mobcrush's Greg Essig predicts the rise of core mobile gamers What to expect at PG Connects London
January 14, 2016 By Us For You Tony Garcia on Unity’s aim of democratising discovery in 2016 Future trends from the remembrance of things past
January 14, 2016 Thinking Beyond Moba Hi-Rez Studios' Todd Harris on why its debut mobile eSports game is Jetpack Fighter not Smite Mobile eSports are inevitable
January 14, 2016 Quick And Simple Publishing one game a week, Ketchapp is the new Atari says co-founder Antoine Morcos Future trends from the remembrance of things past
January 13, 2016 I <3 Players Everything you ever wanted to know about retention Torulf Jernström on keeping your players
January 12, 2016 Firm Foundations PlayFab’s James Gwertzman on the importance of game ops tech for success in 2016... and beyond Future trends from the remembrance of things past
January 12, 2016 View Not Play Why mobile spectators, not mobile games, will be vital for eSports platform Azubu in 2016 Loic Argelies holds fire on mobile eSports
January 11, 2016 Get Together Integration not silos is the future for mobile advertising and marketing in 2016, says Fyber’s David Diaz Future trends from the remembrance of things past
January 11, 2016 All Or Nothing Goodgames' head of casual Daniel Persson on going global or going home in 2016 Future trends from the remembrance of things past
January 8, 2016 Big Bigger Best #PGCLondon 2016 speaker Kabam’s Rob Simister predicts more winner-takes-all consolidation What to expect at PG Connects London 2016
January 8, 2016 Scale Matters Pollen VC’s Martin Macmillan on the challenges for mobile ad networks in 2016 Future trends from the remembrance of things past
January 7, 2016 Big Day Coming Ben Liu on why 2016 is the year of dreaming big for Pocket Gems Future trends from the remembrance of things past
January 7, 2016 Better Retail #PGCLondon 2016 speaker Cloudcade's Johan Eile on his app store hopes What to expect at PG Connects London 2016
January 7, 2016 Trumps #PGCLondon 2016 speaker Wizards of the Coast's Carly Drew on when mobile games go mainstream and get immersive What to expect at PG Connects London 2016
January 6, 2016 Looking Back VR Mavens on the most significant news of 2015 Future trends from the remembrance of things past
January 6, 2016 Targeted Audience 2016 in Preview: Game personalisation tools will provide competitive advantage says deltaDNA's Mark Robinson Future trends from the remembrance of things past
January 6, 2016 Key Trends #PGCLondon 2016 speaker Chillingo's Stephen Hey on the potential for user generated content What to expect at PG Connects London 2016
January 6, 2016 Playing With Mad-croc What happens if you give $100,000 of your marketing budget to your game's superfans? Torulf Jernström on learning from spending
January 6, 2016 #PGCLondon 2016 speaker Reforged's Teemu Vilen on the rise of hardcore niches What to expect at PG Connects London 2016
January 5, 2016 Defying Stereotypes Inside the Game: Pixelberry's successful partnership with Girls Who Code Kara Loo and Max Doty reflect on a job well done
January 5, 2016 Community Power 2015 in Review: Space Ape's Simon Hade on ditching the UA funnel Future trends from the remembrance of things past
January 5, 2016 Watch This #PGCLondon 2016 speaker Nitrome's Matthew Annal on the rise of ad-funded games What to expect at PG Connects London 2016
January 5, 2016 Made For India 2015 in Review: Nazara CEO Manish Agarwal on Indian games for Indian players Future trends from the remembrance of things past
January 4, 2016 Next Wave Ua 2015 in Review: Superweapon president Amer Ajami on building a community Future trends from the remembrance of things past
December 30, 2015 New Wave Ua 2015 in Review: Nexon M's John Robinson on the adoption of alternative marketing channels Future trends from the remembrance of things past
December 30, 2015 New Platforms, Same Philosophy 2015 in Review: Mediocre Henrik Johansson on why despite a slow start, 2016 will be the year of VR Future trends from the remembrance of things past
December 29, 2015 Always Learning 2015 in Review: Covet Fashion's GM Blair Ethington on focusing on real brands and real people, not UA Future trends from the remembrance of things past
December 29, 2015 2016: A Space Odyssey 2015 in Review: Bica Studios CEO Nuno Folhadela predicts VR success and creative UA in 2016 Future trends from the remembrance of things past
December 28, 2015 More Adventurous 2015 in Review: Mediatonic's Sam Barton-Nicol on not being apologetic about mobile gaming Future trends from the remembrance of things past
December 27, 2015 Started From The Bottom 2015 in Review: PocketGamer.biz Ric Cowley on Nintendo, eSports and being the Promiscuous Gamer Future trends from the remembrance of things past
December 26, 2015 Unconvinced By Vr 2015 in Review: PocketGamer.biz's Matt Suckley on playing F2P games for longer Future trends from the remembrance of things past
December 24, 2015 Spectators All 2015 in Review: Skillz's Andrew Paradise on why 2016 is the year of mobile eSports Future trends from the remembrance of things past
December 24, 2015 Beginning Of The End 2015 in Review: Kobojo's Mario Rizzo on replacing UA with community focus Future trends from the remembrance of things past
December 23, 2015 Top Plays 2015 in Review: Pocket Gamer, PocketGamer.biz, AppSpy and 148Apps on the best games of the year Action stations
December 23, 2015 Shake Out 2015 in Review: N3TWORK's Neil Young on why 2016 will see a UA shake out Future trends from the remembrance of things past
December 23, 2015 All Change 2015 in Review: Nordeus' Nikola Cavic on why 2016 will see significant change in game discovery, eSports and China Future trends from the remembrance of things past
December 23, 2015 Focus Up 2015 in Review: Martine Spaans on narrowing focus and not chasing VR hype Future trends from the remembrance of things past
December 23, 2015 See You Next Year Indian Mavens reflect on the events of 2015 and reveal fave games of the year Remembering a year of milestones
December 22, 2015 Data Based 2015 in Review: Shared2You CEO Brett Bauer on the rising value of data for competitive analysis Future trends from the remembrance of things past
December 22, 2015 Tokyo To California 2015 in Review: COLOPL NI CEO Shohei Yoshioka on moving west and mixing genres Future trends from the remembrance of things past
December 22, 2015 Get Stuck In How to get a job at market-leading developer Glu Mobile Sheila Ryan, VP of Global Human Resources, shares insights
December 22, 2015 Talking Heads 2015 in Review: Pocket Gamer, PocketGamer.biz, AppSpy and 148Apps on the biggest news of the year What happened?
December 22, 2015 2016 The Year Of 3d Touch 2015 in Review: Pixel Toys CEO Andy Wafer on the year his company "grew up" Future trends from the remembrance of things past
December 21, 2015 The Year In Review Indie Mavens discuss the biggest news and their best games of 2015 How was 2015 for you?
December 21, 2015 More Branding, Less Ua 2015 in Review: Flaregames CEO Klaas Kersting on the transition from developer to publisher Future trends from the remembrance of things past
December 21, 2015 Getting Emotional 2015 in Review: Chirag Chopra on making more emotional experiences Future trends from the remembrance of things past
December 18, 2015 Don't Be Evil 2015 in Review: Futureplay's Jami Laes resolves to do the right, different, delightful thing right now (and not be evil) Future trends from the remembrance of things past
December 18, 2015 The Build Up Nicoll Hunt on his unshakeable belief in at least one indie success in 2016 What to expect at PG Connects London 2016