January 10, 2022 Guest Column Five trends in 2022 to shape the mobile games industry Why 2022 is the year for gaming
December 8, 2021 Make That Money Hypercasual mobile monetisation in 2021 Matthaus Krzykowski, Co-Founder of Growth FullStack, details the out-of-the-box options that led the charge for indie and mid-sized publishers to monetising hypercasual games in 2021
October 25, 2021 Marketing Magnification IronSource acquires mobile marketing outfit Bidalgo Second acquisition during October
October 21, 2021 Time For Giving IronSource’s SuperXmas campaign offers hypercasual holiday cheer Games will receive cash prizes based on release date and CPI
October 15, 2021 News IronSource acquires Tapjoy for $400 million The intention is to increase IronSource’s SDK footprint
October 7, 2021 News FeoFun and Black Candy are first winners of IronSource's Supersonic Superstars contest The second group of winners will be announced in November
September 6, 2021 Best Of 2021 The Top 50 Mobile Game Makers of 2021 The movers, the shakers, and all those funky moneymakers
June 30, 2021 Going Public Update: IronSource goes public following $11.1 billion valuation Merging with Thoma Bravo for SPAC
June 10, 2021 Speed Machine IronSource boosts playable ads toolset, launching Luna Elements Integrates alongside Playable and Replay options
May 11, 2021 Full Vision Supersonic launches new hypercasual analytics plaform LiveGames Part of its new business-focused initiative
May 4, 2021 Out The Nest IronSource launches Supersonic Graduate Program to help hypercasual devs self-publish Learn how to operate independently
April 1, 2021 Welcome To China Supersonic Studios expands to bring hypercasual to China Going global with extra bonuses
February 23, 2021 Better Together IronSource picks up creative management platform Luna Labs "Our vision at ironSource is to build the most comprehensive growth platform for app developers"
February 4, 2021 2021 Predictions 2021 mobile trends to watch, according to ironSource chief design officer Dan Greenberg Hyper-casualisation, social games and more
January 11, 2021 Check Those Ads IronSource snaps up ad quality measurement platform SOOMLA "SOOMLA is the ideal fit to continue delivering on ironSource's commitment to create the best business infrastructure for developers"
November 5, 2020 Publishing Tips 3 key things to look for in a publisher ironSource GM Nadav Ashkenazy discusses the key things to consider before partnering with a publisher
October 16, 2020 Poc In Mobile Employers need to be "proactive in seeking diversity," says IronSource VP of new business Rujul Patel "I see very few South Asians or other people of colour outside of product and technical roles"
October 1, 2020 Make A Bid IronSource opens up in-app bidding platform to all developers "This is a really exciting step towards truly democratising access to in-app bidding"
May 27, 2020 Beta Only IronSource opens up Facebook Audience Network to its in-app bidding platform LevelPlay 70 per cent of its mediation traffic expected to run through in-app bidding by the end of 2020.
May 18, 2020 Better Data IronSource adds new functionalities to its UA dashboard "These latest additions to the platform are the first of many steps in our road map to providing our partners with actionable data"
April 6, 2020 Casual Strong Too PGC Digital: It's the"best time to launch" as a hypercasual, says IronSource director The comment was made during PGC Digital 'Panel: Smart use of Data to Optimise' Performance
April 6, 2020 Monetization Methods PGC Digital: How the right hybrid waterfall-bidding setup will help maximise revenue "Working with a partner who can close the loop is key"
April 2, 2020 Pg Connects Digital Pocket Gamer Connects Digital #1: Meet the sponsors Giving thanks to the sponsors who are helping make our first online-only event happen
February 28, 2020 Backing Out Update: Wooga and IronSource become latest companies to skip GDC due to coronavirus "Ultimately our highest priority is the health"
February 10, 2020 Upward Move Adtech vertical consolidation accelerates as IronSource launches Supersonic Games Will develop and publish hypercasual mobile games
December 12, 2019 Jobs In Games IronSource's Sandra Schneider on using ads to improve retention and monetisation "Whenever I recruit someone today, the first thing I do is give them a long list of top games to play"
November 25, 2019 An App For That IronSource launches mobile app to access game data on the go First step in a much larger project
November 20, 2019 Deeper Magic How to further optimize your mobile game's ad revenue IronSource VP Nadav Ashkenazy's top tips
October 23, 2019 Faster $$$ IronSource releases automated adtech LevelPlay so game devs can earn more with less work It’s time to flatten your waterfall
October 3, 2019 Big Deal CVC buys minority stake in mobile game monetisation outfit IronSource for $400 million Cash will drive organic growth and M&A activity
September 5, 2019 Mobile Advertising Discover the optimal ad unit combination IronSource VP of global partnerships Nadav Ashkenazy outlines some best practices that can be followed to create the optimal ad unit combination for your game
July 2, 2019 Ad Solution IronSource launches cross-promotion solution for mobile ads “IronSource's tool has given us the ability to treat both our ads and our ad units in a cross-promotion with a business mind”
June 24, 2019 Ad Monetisation How to monetise your IAP-based game with ads IronSource VP of global partnerships delivers the lowdown on in-game ads
May 2, 2019 Knocked Down Devs lose out on thousands of dollars as Apple cracks down on offerwall ads Developers on and off the record discuss impact
April 10, 2019 Rapid Growth IronSource claims $900m run-rate for 2019 as it eyes up acquisitions and IPO Big year ahead for the ad tech firm
March 12, 2019 Testing Testing IronSource launches A/B testing tool for ad monetisation Helps developers improve their ARPU, ARPDAU and retention rates
December 24, 2018 Ua Tool IronSource launches ROAS Optimiser tool Solution aims to help user acquisition managers automatically bid on dynamic cost-per-install rates
October 23, 2018 Stamped Out IronSource launches new bug testing tool for playable ads Recommends solutions to fix potential issues
October 3, 2018 User Ad Revenue IronSource unveils new tool to measure ad revenue sources User Ad Revenue tool tracks which marketing channel user came from to help developers identify the top performing networks
August 21, 2018 Partnership Ad network ironSource is now available on Google’s AdMob mediation platform Developers using AdMob can now gain access to Ironsource’s existing marketplace
June 4, 2018 Staying Alive The end of the SDK? Not so fast Why SDKs are here to stay (but there will be fewer of them)
December 5, 2017 Turn To Ad 67 IronSource launches choose your own adventure-style "4D" interactive ads Make ads even more personalised
October 3, 2017 Ar Ads IronSource unveils first set of AR-enabled ads for mobile games First campaign due to run in November 2017
September 8, 2017 Ad Play 3 reasons you should outsource production of your playable ad IronSource's Daniel Herman discusses the benefits
August 17, 2017 See The Future IronSource adds Ad LTV Prediction tool to mobile ad mediation platform Better understand how much money you're likely to make from your ads
July 28, 2017 Myth Buster 3 myths about playable ads IronSource's Daniel Herman tackles some popular beliefs about the ad format
June 22, 2017 Play With Me IronSource opens up entire suite of interactive ads to all clients Performing 400% better in some cases
March 2, 2017 Ironsource Admob IronSource expands partnership with Google AdMob to gain access to more rewarded video ads Reward players when they earn you money
November 22, 2016 Mediating India IronSource opens office in Bangalore to bring ad mediation platform to India Opens new office in Bangalore