December 8, 2020 Ads Ads Ads Case study: How in-play ads are helping publishers navigate a post-IDFA era Admix CEO Samuel Huber on the shake-up that in-game ads are about to see
December 8, 2020 Better Together The enduring thematic flexibility of Merge games Crunching the data with App Annie
December 8, 2020 Ninten-no Nintendo puts a stop to Joy-Con charity campaign "Etikons" were being sold in memory of YouTuber Desmond "Etika" Amofah
December 7, 2020 You're A Wizard Wizard Games secures investment from Tencent The exact figure was not disclosed
December 7, 2020 Podium Finnish Chip Ganassi Racing teams up with Skillz for mobile title “Partnering with Skillz is an amazing opportunity to engage our fans with immersive digital experiences"
December 7, 2020 Master The Meta Master the Meta: Bigger Games joins the race for the next puzzle hit The MTM team discusses Bigger Games and the battle for puzzle prowess
December 7, 2020 Staying Digital Epic is not hosting physical Fortnite events next year "Our priority for any such event is the health and safety of our players and staff"
December 7, 2020 Your Next Event Save the date! Pocket Gamer Connects Digital #5 launches February 8-12 Kick off the new year with a bang and don’t miss your chance to connect with the global games industry as we go 100% online once more!
December 7, 2020 Back On Track The games market in China is back on track after a quietly impressive 2020 Nativex's Alexander Janssens comments on the resurgence of China's mobile industry
December 7, 2020 Be Inclusive Twitch removes "blind playthrough" tag to encourage more inclusive language "You can still use 'First Playthrough' or opt to use it in combination with 'No Spoilers' for the same sentiment"
December 7, 2020 Investment My.Games invests in three more mobile studios Appyfurious, Purple Games and AppLife
December 7, 2020 See You In Court Activision sues Netflix over the "poaching" of CFO Spencer Neumann This is not the first time Netflix has been sued due to employees
December 7, 2020 Money Money Money Bombay secures $1 million in funding from Lumikai "Lumikai's investment is a great validation for us, given the fund's sector focus and expertise"
December 7, 2020 Regeneration Doctor Who: Worlds Apart launches its first digital item sale Reality Gaming's blockchain project materialises
December 7, 2020 Most Read Hot Five: Supercell scraps Hay Day Pop, Bigger Games secures $6 million funding, and King president talks Candy Crush, Crash Bandicoot and 2020 The hottest articles of last week
December 4, 2020 Bring The War Sony teams with Epic to bring Kratos to Fortnite Available on all platforms
December 4, 2020 Takin' Care Of Business Mobile Games Jobs Weekly: Kolibri hires new VP of marketing, Phoenix Labs expands, and Salesforce snaps up Slack The movers, shakers and job opportunities in mobile gaming
December 4, 2020 Keeping It Casual Joining mobile’s most exclusive members club Voodoo senior designer Niek Tuerlings talks hybridcasual, and the games that are crushing it
December 4, 2020 Farewell Casey Hudson and Mark Darrah depart BioWare The duo are the latest high profile departures from the EA studio
December 4, 2020 Talking Heads Learn from Ubisoft, Bandai Namco, King and Recontact Games at Pocket Gamer Connects Digital #5 Who’s speaking at the next Pocket Gamer Connects Digital conference? Revealed: the first set of confirmed contributors for your first conference of 2021 (February 8-12)
December 4, 2020 Money Money Money Cross-platform modding service Mod.io raises $4m Firm plans to use this to improve its platform
December 4, 2020 Splash The Cash Games acquisitions this year hit a value of $19.24 billion in November The most expensive was the deal between Microsoft and ZeniMax
December 4, 2020 Come One Come All Enrolment begins for Apple's Small Business Program "Designed to accelerate innovation and help propel your small business forward with the next generation of groundbreaking apps"
December 4, 2020 Making Of The adventure of developing Slash Quest for Apple Arcade "As much as I loved the talent everyone brought to the project, expanding the team was a big challenge to overcome"
December 4, 2020 Money Money Money Publishers earning below $1m account for 2% of App Store games revenue 89.8 per cent of companies earn below $100,000
December 3, 2020 Tick Tock US government to appeal to ban TikTok will take place on December 14th It will be able to offer verbal evidence
December 3, 2020 Behind Bars Nintendo hacker gets hit with a three-year prison sentence He was also convicted for child pornography
December 3, 2020 Live And Kicking How Animal Restaurant secured 10 million customers "Our day one retention is around 50 per cent"
December 3, 2020 Investment Mixi becomes the latest firm to invest in Genies "We are looking to build platforms that enrich communication through the power of entertainment and technology"
December 3, 2020 Looking Out Imperia Online on the lookout for new games Company CBDO Mariela Tzvetanova on the benefits of acquisition
December 3, 2020 Reminder The next PocketGamer.biz RoundTable session takes place TODAY! It's free to register, get in here!
December 3, 2020 Getting Competitive Microsoft acquires esports events firm Smash.gg No figure put on the deal yet
December 3, 2020 Growing Market The Asia-10 market will have 826 million gamers by 2024 It is expected to generate $42 billion in 2024
December 3, 2020 Entering China Roblox given the go ahead to enter China 42 games have been given a government license
December 3, 2020 Just Be Casual Gismart prepares to enter the casual games market "We have put together a great team. Some of the team has been working at Gismart for a while"
December 2, 2020 Shoot Some Hoops GreenPark Sports forms partnership with NBA and secures $14m in funding "It's a huge honour to have an organization like the NBA' buy-in' to our vision for the Future of Fandom"
December 2, 2020 Come One Come All Tappx's headcount has grown by 60% since March 2020 “Tappx is delighted that its business model, consultative service and proprietary technologies have been in steady demand since the start of the coronavirus pandemic"
December 2, 2020 Welcome Aboard Kolibri Games hires Paul Le Bas as its new VP of marketing "I am thrilled to join this talented team"
December 2, 2020 Expansion Phoenix Labs expands as it opens new studios in Montreal and Los Angeles "We aspire to bring joy and delight to players for years to come by providing developers with a long-term home to create the world's most compelling gaming experiences"
December 2, 2020 I Need A Hero Fortnite sees a record 15.3 million players at the end of its Marvel event 3.4 million people watched on Twitch and YouTube
December 2, 2020 Hybrid Event The Games Gathering Conference goes live from tomorrow The Games Gathering team have made their conference a live and online hybrid event following their previous event in the summer.
December 2, 2020 Rob0 rob0: What is it and how can it help playtest a mobile game? Learn how rob0's platform can aid in arduous game testing
December 2, 2020 5 Takeaways App Marketers Unplugged: 5 takeaways about the state of mobile games eRepublik Labs COO Alex Bronte and Jampp CEO Diego Meller discuss the space
December 2, 2020 No Slacking Salesforce picks up Slack for $27.7 billion Part of an on-going bid to compete with Microsoft
December 2, 2020 Going Mobile Krafton consolidates Pnix and Delusion Studio to form RisingWings The new studio will focus on casual and midcore mobile games
December 2, 2020 Going Mobile Mobile is the primary platform for developers in the UK "Mobile remains the most popular platform for UK games studios, but the proportion of UK development studios focused primarily on this category has been steadily falling"
December 2, 2020 Remote Working Agora senior director of sales Mike Lopez on the importance of trends in games "There are a lot of studios who question what a guy in sales is supposed to know about delivering value"
December 2, 2020 What A Sneak Apple names Sneaky Sasquatch as Apple Arcade Game of the Year Genshin Impact picked up iPhone Game of the Year
December 2, 2020 High Impact Genshin Impact generates nearly $400 million in two months It has averaged $6 million a day
December 2, 2020 Everything Everywhere Will cloud gaming change how gamers play on their mobiles? Blacknut's Nabil Laredj explains what's happening