December 2, 2020 Everything Everywhere Will cloud gaming change how gamers play on their mobiles? Blacknut's Nabil Laredj explains what's happening
December 2, 2020 Money Money Money Bigger Games secures $6 million in seed funding "Exceptional culture is a must to create a global success story, and we are committed to creating this culture with exceptional people"
December 1, 2020 Going Virtual Omdia: Consumers will spend $3.2bn on VR this year This figure set to triple by 2025
December 1, 2020 Spinning Around Second Sonic movie enters production next year From March 15th to May 10th
December 1, 2020 New Acquisition Enad Global 7 acquires Mechwarrior creator Piranha Firm says this will "significantly strengthen" its "development capacity in Canada"
December 1, 2020 233 233 Playground - the first step for your game in China MetaApp's platform can help you navigate publishing hurdles in Asia
December 1, 2020 Ninten-yay Universal Studios Japan is opening its Nintendo attraction on February 4th It could still be pushed by due to COVID
December 1, 2020 A Year Of Transition King president Humam Sakhnini addresses Candy Crush longevity, diversity and utilising Activision IP to bring Crash Bandicoot to mobile "The vast majority of our 249 million monthly active players have never spent any money in our games"
December 1, 2020 Wanna Play More US consumers over the age of 45 are playing games "This year, video games is one of the most consistent growth categories in terms of overall participation and investment relative to 2019"
December 1, 2020 High Impact Genshin Impact takes home the Best Game accolade at the Google Play Awards It is also nominated for Mobile Game of the Year at The Game Awards 2020
December 1, 2020 Check Those Ads Over 46 per cent of mobile games devs see immersive in-game ads as a key opportunity "If gamers can't or won't actively spend on in-game content, advertising is the best method of generating revenue"
December 1, 2020 New Games 30 notable mobile games released in November 2020 you may have missed What just happened?
December 1, 2020 Money Money Money Mobile games revenue hit $6.5 million on Black Friday 2020 The best ever day for mobile games revenue
December 1, 2020 A Deeper Deck Hearthstone led the way but the card-battler genre is moving on Crunching the data with App Annie
November 30, 2020 Had Its Heyday Supercell cancels new casual match-three puzzler Hay Day Pop Servers remain online until February 1st, 2021
November 30, 2020 Master The Meta Master the Meta: a first look at Roblox The MTM team takes a dive into Roblox's S-1 filing
November 30, 2020 Totalsms How phone billing solutions can help increase conversions Total SMS manager Dani Garick discusses the benefits of different mobile payment solutions
November 30, 2020 Switched Nintendo Switch games made up 38 per cent of Black Friday week sales Animal Crossing accounted for the most units
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November 30, 2020 Proving Popular Animal Crossing: New Horizons becomes the fastest-ever game to sell six million copies in Japan The previous record hold was Pokemon Gold and Silver
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November 30, 2020 Need Some Practice Italian antitrust authority fines Apple $12 million for "aggressive and misleading" iPhone practices This is not the first time Apple has been accussed of bad practice
November 30, 2020 Most Read Hot Five: Supercell invests in 2UP Games, The Crown Prince of Saudi Arabia wants SNK, and ByteDance launches publishing arm The hottest articles of last week
November 29, 2020 Indie View The Big Indie interviews: Dead Five discuss all things indie and their runner-up Big Indie Pitch title Light The Fires Chris Kempt discusses coming 2nd at our Digital Big Indie Pitch in October
November 27, 2020 Takin' Care Of Business Mobile Games Jobs Weekly: Small Giant Games appoint new CEO, Mediatonic expands, and redundancies hit Bossa Studios The movers, shakers and job opportunities in mobile gaming
November 27, 2020 Helping Hand Blizzard vet Jeremy Dela Rosa founds new charity platform Leyline "We have always been passionate about trying to make a big positive impact in the world"
November 27, 2020 Poc In Mobile "It’s important to create a culture where it is okay to be different," says SciPlay QA Manager Ronny Yoon "Quality assurance is a great way to get started in the games industry."
November 27, 2020 New Acquisition tinyBuild acquires majority stake in Secret Neighbor dev Hologryph for $3m "Together with Hologryph we have learned how to expand franchises effectively"
November 26, 2020 Money Money Money Fyber sees 94 per cent year-on-year growth in Q3 "We will continue to focus our efforts in this direction and expect further growth in the share of revenue from video advertising"
November 26, 2020 Helping Hand Huawei is offering support to indie game devs through AppGallery "The mobile games industry has shown incredible growth over the last few years and we are delighted to be able to support more Indie developers and studios in bringing their games to the market"
November 26, 2020 Moving House Mediatonic opens new studio in Leamington Spa "More than anything, Mediatonic has always looked for a sense of community in our studio locations"
November 26, 2020 Royalty Saudi Arabia's Crown Prince might acquire a majority stake in SNK Through the Electronic Gaming Development Company
November 26, 2020 Wormhole Jinke Culture launches new publishing label Wormhole, under guidance of CEO Monte Singman Wormhole is the latest addition to Jinke’s entertainment portfolio
November 26, 2020 Financials CD Projekt Red generates $27.8 million in sales revenue for Q3 Gwent: The Witcher Card Game was a contributing factor
November 26, 2020 Neat Esports firm 100 Thieves teams up with Fortnite "We're thrilled for the opportunity to partner with Epic Games to deliver this unique experience for their Creative Hubs"
November 26, 2020 Farewell Bossa Studios makes round of redundancies Developers, particularly QA team, hit hard by crunch this year, too
November 26, 2020 Live And Kicking How Disney Magic Kingdoms has kept the magic alive for four years and counting We speak to Gameloft game manager Jennifer Gale regarding the anniversary.
November 26, 2020 Tick Tock TikTok recieves seven-day extension to sell its US operations The company has until December 4th
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November 25, 2020 Partnered Up Adjust joins the Adobe Exchange Partner Program "We are excited to see the business benefits both our current and future clients will see from this new relationship"
November 25, 2020 Proving Popular Kwalee's hypercasual library exceeds half a billion downloads "Our approach to launching hit games is always being refined, we're getting better all the time, and we're already setting our sights on one billion"
November 25, 2020 New Acquisition Keywords acquires marketing services provider Gnet "It's a great pleasure to welcome the Gnet team into the Keywords family"
November 25, 2020 Breath Of The Who? The Pathless: From Abzû to Apple Arcade headliner to launch Giant Squid founder and creative director Matt Nava details the four-year journey
November 25, 2020 Money Money Money AppsFlyer receives late backing from Salesforce Ventures in Series D funding round "AppsFlyer has been the driving force in mobile marketing attribution and has demonstrated true, long-term commitment to represent the app developers within the ecosystem"
November 25, 2020 Remote Working Square Enix embraces remote working with its new programme Eligible employees will work from home at least three times a week
November 25, 2020 Proving Popular Hyrule Warriors: Age of Calamity shifts three million copies in four days Its sales were 324% higher than Hyrule Warriors
November 25, 2020 Indie Spotlight How John Evelyn ended up making a hand-drawn, first-person adventure for Apple Arcade "I’ve been working more hours than I would ever encourage other people too."
November 25, 2020 Team Work Supercell backs new studio 2UP Games with $2.8 million investment "It's a privilege to be supporting 2UP Games on their mission to bring players across the world together around co-op gaming"
November 24, 2020 Expanding ByteDance launches mobile games store and publishing arm “ByteDance is heavily investing in each part of the video game industry"
November 24, 2020 It's War PUBG Mobile's 2021 Global Championship will have a $14 million prize pool The highest amount in mobile esports