November 12, 2020 Embrace Diversity Players in the US and UK would like to see more diversity in games "The protagonists of the game tend to be dominated by males, and the online gaming community of this franchise tends to follow suit"
November 12, 2020 Pgc Digital PGC Digital: How "understanding the player" lead to a 40% increase in users for Koron Studios The sevilla-based studio saw massive growth in Idle Fishing through specific updates
November 12, 2020 So Popular The demand for mobile games rose by 45 per cent this year “It’s not a surprise that we saw a massive increase in new players trying games for the first time"
November 12, 2020 Pgc Digital PGC Digital: WildWorks on publishing games for kids "There is a lot of room for growth in the kids' category"
November 12, 2020 Stadia Google will give away Stadia Premiere Editions to YouTube Premium subscribers Only if users were signed up as of November 6th
November 12, 2020 Listen Up Kwalee to use Audiomob's audio ads platform for its titles "We're always interested in developing new ways to engage players on mobile with our hypercasual games"
November 12, 2020 Hdc Huawei facilitates developer access to Chinese market with AppGallery The company shared legal tips and Chinese app market insights in the webinar
November 12, 2020 Pgc Digital PGC Digital: "There's a huge ripple effect once you don't have detailed information about players," says Tilting Point head Andre Cohen Apple looks to introduce further privacy rules in early 2021
November 12, 2020 Pgc Digital PGC Digital: "Disruption is something that draws investor interest," says Transcend Fund's Shanti Bergel Transcend Fund's Shanti Bergel discusses the current investment opportunities in games
November 12, 2020 Asia Experts PlatinumGames, 2K Games, XL Games, Hypergryph and more: G-STAR announces speaker line-up G-CON 2020 is in less than one week and the content is shaping up to be world class: register now!
November 12, 2020 Loot Boxes EA is facing another loot box class-action lawsuit Publishing giant says it is "baseless"
November 12, 2020 Pgc Digital PGC Digital: India overtakes US to become second-biggest game download market globally Only China sees higher downloads worldwide
November 12, 2020 It's War PUBG Corp is bringing PUBG Mobile back to India Changes have been made to create PUBG Mobile India
November 12, 2020 Pgc Digital PGC Digital: Adapting Animal Farm from a book to game "I can not encourage you enough to take risks"
November 12, 2020 Pgc Digital PGC Digital: "Your time is the most valuable thing," says Koch Media's Thomas Glenn on publishing vs. self-publishing The advice was shared as part of The Art of Publishing track
November 12, 2020 Expansion Development services firm Amber opens a new studio in Montréal Outpost focused on QA, localisation and engineering initially
November 12, 2020 Pgc Digital PGC Digital: How going mobile brought more players to EVE Online "EVE recently broke a world record for a PVP battle with 8,825 players participating"
November 12, 2020 We Have Liftoff Pocket Gamer LaunchPad #2 starts TODAY! See the latest and greatest mobile games in the industry Join us for the biggest show in mobile gaming as this digital consumer showcase event puts the spotlight on developers as they present their exciting upcoming titles across multiple platforms
November 11, 2020 Pgc Digital PGC Digital: Understanding laws in esports "It is quite surprising how many players and fans will get in trouble on social media"
November 11, 2020 Pgc Digital PGC Digital: Is the influencer market maturing? "You are dealing with people that really know what they are doing"
November 11, 2020 Pgc Digital PGC Digital: Why attracting the right investor is a "critical hire for your business" Comment was made on 'The Investor Dating Game - Attracting the Right Investor' panel.
November 11, 2020 Pgc Digital PGC Digital: Building your brand as a streamer "Your brand is the way that the outside world sees you"
November 11, 2020 Money Money Money Mobile games consumer spending will hit $120 billion in 2021 There will be an increase of hybrid titles next year
November 11, 2020 Adjoe Adjoe expects rewarded advertising revenues to grow by 400% in 2020 Ad revenues soar, as publishers seek diversification in their monetisation stack
November 11, 2020 Pgc Digital PGC Digital: Apple removing IDFA "could have really negative impacts on the entire industry," says Gamejam CEO Christian Calderon Apple is set to introduce new privacy measures in iOS 14
November 11, 2020 Pgc Digital PGC Digital: Attracting more gamers to esports "Non-gamers don't exist in this day and age"
November 11, 2020 Pgc Digital PGC Digital: CrazyLabs surpasses 3.5 billion downloads across games library The Israelian-based studio has been publishing games for over two decades
November 11, 2020 Investor Summit The Games Industry Investment Summit 2020 in association with Enthusiast Gaming is TODAY - it’s not too late to sign up! Your essential guide to the latest trends and opportunities in the world’s fastest-growing entertainment industry
November 11, 2020 Pgc Digital PGC Digital: Why Twitch's 3.2 million monthly streamers offer "endless free user testing" Snap Finger Click design director Joanna Haslam shares studio's experience
November 11, 2020 Making Of Netmarble US president discusses how BTS Universe Story came to light "The pandemic has been a challenge for everyone but we are fortunate to have been able to adapt quickly"
November 11, 2020 Pgc Digital PGC Digital: A look at esports in Asia "There is a high-level investment in Asia in esports"
November 11, 2020 Pgc Digital PGC Digital: Understanding the commercial opportunities in esports "Betting on esports has never been bigger"
November 10, 2020 Pgc Digital PGC Digital: Double Coconut founder David Fox on exploring different game development tools Unity vs. Unreal vs. Godot vs. Cocos2D/LibGDX
November 10, 2020 Financials Nexon experiences its best Q3 ever with $754 million in revenue "Despite a delay in the year's biggest launch – Mobile Dungeon&Fighter – Nexon delivered our best Third Quarter ever"
November 10, 2020 Sign Up Fortnite could be getting a monthly subscription A survey has been sent out to players
November 10, 2020 Pgc Digital PGC Digital: How to effectively monetise your games "Value to the player is key and is so influenced by a bunch of different things, some of which you will have no control over"
November 10, 2020 Pgc Digital PGC Digital: What it means to be an indie developer "For the longest time big publishers were not interested in indie titles"
November 10, 2020 Pgc Digital PGC Digital: King's Ana Luca on the must-haves for QA testing Regular testing sessions, kick-off meetings, and specific planning phases.
November 10, 2020 Pgc Digital PGC Digital: "A publisher is crucial to the process," says hypercasual studio Spunge Games' Mark Fludder Comment was made during a Fireside Chat on the differences between casual and hypercasul
November 10, 2020 Money Money Money Venture capital firm Griffin Gaming Partners raises $235m Outfit has invested in the likes of Discord so far
November 10, 2020 Pgc Digital PGC Digital: Understanding how to pitch to a publisher "You need to know what your game is and what your production is like"
November 10, 2020 Pgc Digital PGC Digital: Mattel and NetEase joint venture Mattel163 achieves 600% revenue growth in two years 160 million players worldwide
November 10, 2020 Big Money Codemasters agrees to sell to Take-Two Racing firm goes to the GTA parent company for close to $1bn
November 10, 2020 Pgc Digital PGC Digital: Why indie devs should go hypercasual "Working on hypercasual games is like doing a game jam every day"
November 10, 2020 Event Day 1 of Pocket Gamer Connects Digital #4 yesterday was amazing! Join us today with 4 days still to go... Today's tracks include: Game Maker Insights, Monetiser, Incredible Indies and the Developer Toolkit
November 9, 2020 Pgc Digital PGC Digital: "It will be the content that drives future devices forward," says Niantic AR strategy lead Ross Finman "True digital experiences"
November 9, 2020 Pgc Digital PGC Digital: Working on a non-IP-based game as a publisher "I find it more interesting to work on a non IP based game"
November 9, 2020 Master The Meta Master the Meta: How to win beyond console - the 6 paths to mobile The MTM team takes you down the six paths to mobile
November 9, 2020 Pgc Digital PGC Digital: iOS games have better D7 retention than Android "The lockdowns have had a significant impact on the industry"
November 9, 2020 Pgc Digital PGC Digital: Facebook Gaming's Olha Muzychenko explains the social growth recipe to meaningful content "Make sure to provide shareable, meaningful moments"