November 19, 2020 Making Of How SMG Studio fought Animal Crossing and a global pandemic to launch Moving Out SMG Studio founder Ashley Ringrose speaks on the crazy year of 2020
November 19, 2020 The Game Awards Among Us, Genshin Impact and Call of Duty: Mobile are nominees at The Game Awards 2020 Animal Crossing: New horizons is up for Game of the Year
November 19, 2020 Interview Fundamentally Games’ Oscar Clark on game monetisation design and building value into your game "Understanding the Player lifecycle means we understand how their perception of value changes over time and this introduces new opportunities to build ongoing and more sustainable value."
November 18, 2020 Big Indie Pitch Rallyallyally takes the crown with its 180 twist on the casual racing genre We explore the top three games from our recent Big Indie Pitch at Pocket Gamer Connects Digital #4
November 18, 2020 Catch Em All Niantic increases the level cap in Pokemon Go As part of the Beyond update
November 18, 2020 Be Tactical Strategy titles hit $2.8 billion in player spending in the US in the first 10 months of 2020 Clash of Clans was the top-grossing title
November 18, 2020 Splash The Cash Embracer acquires A Thinking Ape and 11 other games studios Company now operates 58 developers
November 18, 2020 Have Some Drive My.Games partners with Google for a new accelerator programme Game Drive is aimed at mobile games studios
November 18, 2020 Widget How can iOS widgets help games improve their performance on mobile? Starloop Studios' Pau Bonet discusses how widgets can benefit your mobile game
November 18, 2020 New Acquisition Epic acquires facial animation firm Hyprsense "Joining Epic gives us the opportunity to deliver new solutions and experiences on a massive scale"
November 18, 2020 I See You Epic Games brings video chat to Fortnite through Houseparty Available on PC, PlayStation 4 and PlayStation 5
November 18, 2020 Connects Climax The last online Connects event of the year was our biggest yet! More than 2,000 games industry professionals engaged with last week's Pocket Gamer Connects Digital #4 and its two new fringe events
November 18, 2020 Helping Hand Apple to aid small businesses by reducing its App Store commission "Small businesses are the backbone of our global economy and the beating heart of innovation and opportunity in communities around the world"
November 18, 2020 Down Under Epic Games is taking Apple to court in Australia "It's another set of laws under which Apple's practices are clearly in violation. And another chance to get this issue really thoroughly examined"
November 18, 2020 Remote Working "The future of remote work is going to be hybrid," says Yodo1 AI team leader Christopher Dossman "Imagine teleporting instantly from a crowded, busy office to a secluded mountain retreat or an exciting city."
November 18, 2020 Drive By Sports and driving games account for 4.5% of iOS games revenue in the US Japan is the most lucrative market for the category
November 17, 2020 It's The Law Media law firm Wiggin acquires digital entertainment practice Purewal & Partners "We are very excited to welcome Jas Purewal and his team to our digital entertainment practice"
November 17, 2020 Capture That Amazon launches mobile games capture app for Android To come to iOS devices at a later date
November 17, 2020 Roundtable Join us on December 3rd for our next PocketGamer.biz RoundTable session All about the rules of advertising, in association with AdInMo
November 17, 2020 Under Attack Capcom hit with a ransomware attack Past and present employee data is at risk
November 17, 2020 Beautiful Games Square Enix Montréal design team on crafting beautiful gaming experiences for small screens PGbiz chats to the design team behind mobile titles Lara Croft GO and Hitman GO
November 17, 2020 It's Mario Nintendo to launch new LEGO Mario sets Character and power packs will be available too
November 17, 2020 In The Clouds My.Games launches a new cloud gaming service My.Games Cloud is in beta in Russia
November 17, 2020 Get Hyped Voodoo selects six winners for its hypercasual competition They won a publishing contract and $100,000
November 17, 2020 Braking Out Why Project Cars is turning to mobile Slightly Mad Studios' Joe Barron discusses moving to mobile, Fast & Furious and why now is the right time to find a new audience
November 17, 2020 Money Money Money Netmarble hit $535 million in total sales for Q3 2020 "We continue to see strong results at the end of our third quarter with significant overseas sales coming from our line-up of existing games"
November 17, 2020 Switch It Up Nintendo experiences its best October sales since 2008 "Nintendo Switch and Nintendo Switch Lite continue to provide one-of-a-kind gaming experiences on the TV or on the go"
November 16, 2020 Going Virtual Resolution Games secures publishing deal with Odd Raven Studios “Resolution Games has proven to be a leader in the VR space by providing top titles and being the most proficient studio at multiplayer and cross-platform games"
November 16, 2020 Shoot Em Up Mobile studio Lila Games secures $2.8 million in seed funding "Lila Games is made up of an outstanding founder team, and they are focused on a very sizable genre that has room for innovation on mobile"
November 16, 2020 Master The Meta Master the Meta: With $43M, why VENN has a lot to left to prove The MTM team dives into VENN, which hopes to be 'MTV for gaming'
November 16, 2020 An Imposter! Among Us picks up the most downloads in October 2020 Followed by Sybo Games' Subway Surfers
November 16, 2020 Redforce RedForce Games founder discusses benefits of partnering with Voodoo Anand talks RedForce's journey to hypercasual and how Voodoo's support saw the company flourish
November 16, 2020 Raise Your Game MunkyFun and Zeeppo accepted into N3twork’s $50 million Scale Platform League of War: Mercenaries and Chaos Road get boosted
November 16, 2020 Interview Elite Game Developers’ Joakim Achren on how to raise investor money for your game "Since gaming is showing such unprecedented growth numbers, all the world's investment capital is looking to games."
November 16, 2020 New Studio Zynga opens new development studio in Austin "We believe that the Austin talent market is highly compatible with our mission of bringing triple-A console visuals and deep, compelling gameplay to mobile platforms"
November 16, 2020 Go To G-star G-STAR Global Game Exhibition 2020 starts tomorrow - don’t miss out and save big now! Join the most important games show in Asia (100% online) and do business with the big names from the Asia-Pacific games space
November 16, 2020 Accessibility Awards Alanah Pearce and AbleGamers host inaugural Video Game Accessibility Awards The show celebrated the games that give high efforts to improving accessibility and inclusion
November 16, 2020 Growing Industry Nearly 80% of UK developers work outside London "The video games industry can play an important role in levelling up the economy"
November 16, 2020 Money Money Money Mobile games saw $58.7 billion in player spending between Q1 and Q3 2020 An increase of 26 per cent year-on-year
November 13, 2020 Pgc Digital PGC Digital: Bringing creative media and social media together to create the metaverse "The metaverse is best defined as a future iteration of the internet, made up of persistent, shared, 3D spaces linked into a perceived virtual universe"
November 13, 2020 Money Money Money Unity experiences 53% revenue increase in first quarter since IPO “We are very pleased to start our public company journey with such a strong quarter"
November 13, 2020 Pgc Digital PGC Digital: Forming music and gaming partnerships "Travis Scott and Fortnite have set the bar quite high for what partnerships can look like"
November 13, 2020 Make An Impact Genshin Impact reigns supreme as the top grossing game in October Tencent had three entries
November 13, 2020 Pgc Digital PGC Digital: The importance of diversity and inclusivity in teams "Protect the culture. Get rid of the bad and grow the good"
November 13, 2020 Pgc Digital PGC Digital: Zynga lead game designer Poornima Seetharaman discusses how to balance gameplay "Don't add complexity for the sake of it."
November 13, 2020 Pgc Digital PGC Digital: Working with charities "The best partnerships are the ones that start with the why. Why should we have this partnership?"
November 13, 2020 Pgc Digital Tencent generates $18.4 billion in Q3 2020 Online games revenue grew 45 per cent year-on-year
November 12, 2020 Sorry Twitch apologises to streamers over how it dealt with copyright claims "We are actively speaking with the major record labels about potential approaches to additional licenses that would be appropriate for the Twitch service"
November 12, 2020 Pgc Digital PGC Digital: How "testing and tuning" tournaments boosted Wordscapes LTV by 40% Wordscapes boasts more than five million DAUs
November 12, 2020 Out The Window US Judge dismisses Apple's claim that Epic Games is a thief It "is a high-stakes breach of contract case and an antitrust case, and that's all in my view"