August 12, 2016 Pitching & Networking Getting into Pocket Gamer Connects Helsinki 2016 for free Looking for a way to bag yourself a free ticket to PGC Helsinki?
August 12, 2016 All Aboard Ex-Kabam COO Chris Carvalho joins G5 Entertainment's board of directors Mobcrush and Playfab investor on board
August 12, 2016 Trivia Cracked Trivia Crack Kingdoms surpasses seven million downloads in 10 months Over 2 billion questions answered
August 12, 2016 Trying Times GREE looks to Japanese "release blitz" to rescue longterm decline Planning a "release blitz" for FY17
August 12, 2016 Nearly Free-to-play Top Indian indie games selling at $0.15 apiece as part of Indian App Store's Independence Week Four Indian Mavens featured
August 12, 2016 New Era Craig Chapple appointed Editor of PocketGamer.biz Ric Cowley and Matt Suckley promoted to News Editor and Features Editor
August 12, 2016 Firefly Funding Firefly Games closes $10 million funding round to work on Hollywood IPs Also looking into VR and eSports
August 12, 2016 Party Pocket Gamer’s ChinaJoy Mobile Mixer led the way on a night of 100 parties in Shanghai Thanks to AOL 1, Akamai and The Specialist Works
August 11, 2016 Boss Remedy Remedy names former RedLynx boss as its new CEO Finnish studio hires Tero Virtala after 12 years at RedLynx
August 11, 2016 Vr Indie Pitch The VR Indie Pitch launches on September 6th at PG Connects Helsinki A very real indie competition for virtual development.
August 11, 2016 Key Curriculum PG Connects Helsinki 2016 Mobile Games University track schedule includes King, Rovio, Frogmind, Amazon, Secret Police, Mana Cube, Google and more That's six hours of game development learning
August 11, 2016 Too Many Apps? App Store to have over 5 million active apps by the end of 2020 73% more than the end of 2016
August 11, 2016 Child's Play Kids' game publisher TabTale crosses 1 billion downloads Tel Aviv studio scores big with family-friendly angle
August 11, 2016 Dena Financials Fy16 Q1 DeNA sees small revenue increase as it focuses in on Japan and China Stepping away from the economic uncertainty of the rest of the world
August 11, 2016 Peer-to-peer Rethinking game marketing one player at a time Finding light in the dark days for digital game marketing
August 11, 2016 The Xtra Mile Backend as a Service provider Clan of the Cloud rebrands as XtraLife, gives devs open source access Wandrille Pruvot appointed new CEO
August 11, 2016 Keep Them Close Retention is dropping across all apps, but games have the worst of the lot People churn, gamers churn faster
August 11, 2016 Pokemon Stay Pokemon GO may have peaked in the US, but how well is it retaining users a month after release? Verto Analytics looks back at the last 30 days
August 11, 2016 Native Speaking Native advertising is here to stay More subtle and adjustable than conventional ads
August 11, 2016 Growing Plan Shifting DAUs from low value China, how Seriously used influencers to raise US daily revenues 400% Best Fiends love
August 11, 2016 Up And Down Apple smartphone sales see small growth in US and Europe, but continue to stumble in China Poor launch of iPhone SE partly to blame
August 11, 2016 From Our Sponsors How game developers can optimize their in-app advertising strategies even further Pavel Golubev has his finger on the pulse
August 11, 2016 Gaming Ninja Hall of Fame: A slice of life with Fruit Ninja designer Luke Muscat The creative director on designing a mobile sensation, and what's next
August 11, 2016 Premium Or F2p? Indian Mavens discuss Blyss and the power of an App Store feature for paid games Is premium still too risky?
August 10, 2016 Fishlabs Senior Hires Deep Silver Fishlabs bolsters its team with trio of senior hires Studio now employs 92 staff
August 10, 2016 Ready To Grow Unity relocates Brighton office to newly-built CityView tech hub A 16,124 square foot commitment
August 10, 2016 Nexon Fy16 Q2 Financials Nexon grows in South Korea with DomiNations and Heroes of Incredible Tales, but suffers losses overall Takes biggest hit in North America
August 10, 2016 Testing, Testing... Ever softer: Trends in the soft launch strategy of F2P mobile games More countries, longer periods
August 10, 2016 Be In The Running 2016 Unity Awards now open for submissions Categories include Best Mobile Game and Best VR Game
August 10, 2016 Charitable Acts Palringo brings out the best in its users to raise $1 million for charity Action Against Hunger and Islamic Relief helped enourmously
August 10, 2016 Appsflyer Insights Facebook is the most powerful tool for acquiring quality users, says AppsFlyer Releases latest AppsFlyer Performance Index
August 9, 2016 Thinking Big Amazon plots its biggest Gamescom ever Retail giant's first time on the entertainment floor
August 9, 2016 Bossa Investment Bossa Studios raises $1.35 million for new multiplayer and VR games London Venture Partners fronts the cash
August 9, 2016 Indie Focus PG Connects Helsinki 2016: Traplight Games, Rovio, PlayRaven, Seriously and Secret Exit confirmed in Indie Futures track schedule ...and Next Games, Shark Punch, flaregames, Gamevil, FGL, Seepia Games, and more
August 9, 2016 Together Again Matthieu Burleraux named Business Development Director as Playlab snaps up ex-Gumi trio Yevgeniy Maiboroda and Charlotte Gailledreau also incoming
August 9, 2016 Power Of Brands Why App Store Paid Search will reward developers with strong brand marketing Priori Data and Pocket Whale crunch some numbers
August 9, 2016 All About Volume Why 25-person Israeli studio Ilyon Dynamics releases up to 10 games a week From army officers to casual game developers
August 9, 2016 Busy Bees Koukoi Games to bring Crashing Season to Japan as part of Asia push Partners with Worker Bee for localisation
August 9, 2016 Pokemon Won't Stop Pokemon GO rakes in $200 million in its first month Outperforms Clash Royale in every way
August 9, 2016 Time To Network Pocket Gamer and G-STAR to team up for the best industry party at Gamescom, in association with G2A Join us for drinks and networking on 17 August
August 8, 2016 Asia Bulletin Chinese consortium acquires Playtika, M&A reaches record smashing $25 billion, and more Here's your weekly Chinese summary of the top stories in mobile gaming
August 8, 2016 Perfect Publishing How to publish a game perfectly in China, according to CMGE Keep your eye on the market
August 8, 2016 Spending Habits Chinese mobile game players spend more at midnight but play more at midday Key user habits and profiles based on 100 million players
August 8, 2016 Simple Ua Mobile marketing platform Simplaex reaches more than 50 million players in four months 100 million expected by the end of September
August 8, 2016 Cultural Clash Cultural clashes are still holding back Chinese developers overseas Companies should focus on quality over quantity, panel suggests
August 8, 2016 July Ad Spend MZ made up 40% of games industry US TV ad spend in July 2016 King, InnoGames also feature
August 8, 2016 Watch This Space Apple Watch 2 fitted with GPS rumored for release in second half of 2016 New smartwatch to bring barometer and better battery life too