July 13, 2016 Guerrilla Marketing How to use low-cost guerrilla marketing to push your indie game Training pigeons encouraged but not required
July 13, 2016 "craft Games Studio" Monument Valley lead designer founds Mountains, a new Melbourne games studio Three-person team focused on premium mobile games
July 13, 2016 Rocket Boost DAUs up 300%, IAPs up 400%: What happened when MobilityWare fell in love with retention and segmentation Alex Tarrand on the power of data
July 13, 2016 Vr Hyperbole Hideo Kojima on virtual reality’s potential to change the world "I really think the possibilities are infinite"
July 13, 2016 Mobile Challengers Global VR Challenge: The mobile VR contenders We profile the developers targetting smartphones
July 13, 2016 Between Worlds Rewind Wednesday: Niantic Labs' John Hanke on the opportunities for location-based mobile games The power of position
July 13, 2016 Sweetspot How do mobile game developers balance their ad and IAP monetization strategies? DeltaDNA asks the question
July 12, 2016 New Reality Asobo: Augmented reality devices closer to market than you think AR more user friendly than VR, says David Dedeine
July 12, 2016 After The Gold Rush Auroch Digital on how to run a successful Kickstarter in a world of jaded backers It's hard, but you can do it
July 12, 2016 Mobile Mavens Does Pokemon GO's success validate Nintendo's approach to mobile games? Mobile games industry reacts to the location-based smash
July 12, 2016 180 And Growing How to get a job at Trivia Crack developer Etermax Recruiting Lead Fernanda Rodriguez shares insights
July 12, 2016 Lessons In Vr Why VR game developers need to "sacrifice creativity for comfort" Player Research on the lessons developers have learned in VR
July 12, 2016 Ar Or Vr? Should indie developers be working on AR or VR? Koolhaus Games thinks it's AR
July 12, 2016 New Hat TinyBuild's Twitch guru Mike Rose joins Ripstone Games Seeking third-party PC, console, and mobile games to publish
July 12, 2016 After Hours Pocket Gamer's Develop:Brighton 2016 party and networking guide Rounding up the best extracurricular activities
July 12, 2016 Big Beast App Annie reckons Pokemon GO could generate $1 billion a year Fastest grossing
July 11, 2016 High Reward, Risk For unicorn wannabes like Kabam, the mobile games market is now boom or bust Can you afford a $20 million bet?
July 11, 2016 Going Strong In the US, Pokemon GO is bigger than Tinder, and it's on track to have more DAUs than Twitter AR game rivals messaging apps for usage
July 11, 2016 Off To A Flyer Pokémon GO making $1.6 million per day on the US App Store Topping both Downloads and Grossing charts
July 11, 2016 Gotta Count Them All Pokemon Go adds $8 billion to Nintendo's value over the weekend Market cap up 40%
July 11, 2016 Worth Spending? How does Pokemon GO monetize compared to Miitomo? IAPs from the players' perspective
July 11, 2016 Most Read Netmarble is eyeing Playtika, Flaregames triples sales, and how to get a job at Future Games of London The hottest articles of last week
July 8, 2016 Mobile Focus Turbine cuts jobs as it focuses on free-to-play mobile development PC MMO teams cut significantly
July 8, 2016 Clash China Tencent starts distributing Clash Royale through China Not that it wasn't already there
July 8, 2016 Ninten-go Nintendo's market value shoots to $23 billion following launch of Pokémon GO Share values rise 10%
July 8, 2016 A Good Harvest Farm Heroes Super Saga was the fastest growing Android game in June, as Clash Royale falls rapidly Clash Royale engagement starting to fall
July 8, 2016 Games Meet Movies SGN targets big brand "gamertainment" with TinyCo acquisition Gateway to new genres and working with IP
July 8, 2016 Kitted Out DeePoon VR dev kits make way to Global VR Challenge contenders Developers ready their games for next round of judging
July 7, 2016 One Special Day UK studios making 15 July One Special Day by offering revenues to disabled gaming charity SpecialEffect Bossa Studios, Tag Games, and many more on board
July 7, 2016 The Big One Save the date: PG Connects London 2017 is go on January 16th-17th Call for speakers, Super Early Bird tickets - we're all set
July 7, 2016 Apple Crumble Apple drops to fifth place in China's mobile market as local competitors thrive Not even a new iPhone could help
July 7, 2016 Choked By Bureaucracy Chinese government's new mobile game approval rules already drawing the ire of indies Indie devs take aim at SAPPRFT regulations
July 7, 2016 Crashing China Koukoi Games partners with MyGamez to bring Crashing Season to China Despite further restrictions on mobile games
July 7, 2016 To The Test Up to 90% of App Store views 'don’t generate installs' The importance of A/B testing
July 6, 2016 Up And Up Indian studio Nazara announces revenues of $32 million Domestic market focus pays off
July 6, 2016 Gunning For The Top How Canada-made FPS Kill Shot Bravo hit #5 in Chinese App Store downloads with little culturalization Hothead Games Director of Development Vlad Ceraldi shares insights
July 6, 2016 Poker Face Netmarble reportedly eyeing social casino with a $4.3 billion Playtika acquisition New markets
July 6, 2016 $0.82 Difference India's paying mobile consumers spend almost as much on IAPs as global average Smaller, more frequent purchases
July 6, 2016 No Stopping Flaregames triples revenue as Nonstop Knight surpasses four million downloads Pivot to publishing a huge success
July 6, 2016 Nintendo For All Mario Mobile?: Nintendo plans to open all original IP up for mobile development Looking to make games and apps for everyone
July 6, 2016 Nintendo Controllers Nintendo looking into smartphone controllers, VR, and more The sky's the limit
July 6, 2016 From 2015 Rewind Wednesday: Nintendo's $30m Niantic Labs investment shows it's not taking the conventional mobile approach Deal shows that Nintendo remains bold
July 6, 2016 End Game How Superbugs explains the science behind the rise of antibiotic-resistant bacteria Ben Courtney does the science bit
July 5, 2016 Brexit Rights TIGA urges UK government to protect rights of EU workers following Brexit 15% of UK games industry made up of migrants from other EU countries
July 5, 2016 Chinajoy Mobile Mixer Join us for our PG Mobile Mixer at Chinajoy 2016 Drinks and networking for all
July 5, 2016 London Calling How to get a job at Ubisoft's Future Games of London HR Manager Amarpreet Lidder shares insights
July 4, 2016 Best Fiends Forever Seriously's clicker sequel Best Fiends Forever returns to soft launch Less idle, more RPG
July 4, 2016 Hero's Struggle King's midcore title Hero pulled from soft launch for a second time Will probably be back in a month