February 12, 2016 Bigger Better Bangalore Get the lowdown on the fast-growing Indian mobile games market on 21-22 April at PGC Bangalore 2016 Grab a head start on the next big mobile games market
February 12, 2016 Respecting Kid-ivacy AgeCheq 3 offers mobile devs 'Compliance as a Service' for US and EU child privacy laws Offers compliance with COPPA, GDPR, and PECR
February 12, 2016 Keep It Lean Flaregames' Miikka Luotio on the challenges and opportunities of making games with small teams Bigger may not be better
February 12, 2016 Player Lifecycle Oscar Clark on measuring the player lifecycle and making the most of your data He didn't rip his trousers off, thankfully
February 12, 2016 Tallinn Inbound Cheaper and more welcoming, Estonian conference GameDev Days takes an indie focus for 2016 But service providers restricted
February 12, 2016 In-game Events AppsFlyer's Alexander Grach on the in-game events you need to be measuring Making the most of your data
February 12, 2016 Mobile Market The global mobile market according to Nevosoft's Pavel Ryaykkonen The state of the world, and advice for the future
February 12, 2016 Community Of Clans How Marika Appel +1 manages the 25m strong Clash of Clans community You can't please everyone, especially not in video games
February 12, 2016 Head To Moscone Samsung opens its arms to developers, announcing its Developers Conference 2016 on 27-28 April Plus Day 0 pre-event day
February 11, 2016 Extended Play Chartboost acquires influencer network Roostr to tap into fast-growing social UA opportunity Watch this now
February 11, 2016 The Right Ads The power of rewarded ads within your monetization mix Adam Salamon has the right present for you
February 11, 2016 Decoupled Announcing support for Unity and Unreal Engine, Chukong spins out SDKBOX Mobile services framework goes solo
February 11, 2016 Like It Taptica to lead the marketing charge as Locojoy's Chrono Heroes goes global Facebook's the platform
February 11, 2016 Talk Talk Speaker submissions for the Develop: Brighton 2016 now open Conference running 12-14 July
February 11, 2016 Feat Of Endurance Holding on too long for a hero: the monetisation of Marvel Avengers Academy IAPs from the players' perspective
February 11, 2016 Ustwo Plus Four Join Ida: Monument Valley developer ustwo games is hiring New recruits wanted at the London HQ
February 10, 2016 Pgc Bangalore Speakers Call for speakers for Pocket Gamer Connects Bangalore 2016 Come share your thoughts
February 10, 2016 Rock On Glasgow studio Team Rock Games building a team, hiring artists and programmers Music-based media outlet branching out
February 10, 2016 Island Retreat How to get a job at Canadian data-focused F2P dev Icejam Founder and CEO Stuart Duncan shares insights
February 10, 2016 Outgunning The Rest No competition: Machine Zone owned the US UA battlefield in Q4 2015 Sensor Tower reveals the damage
February 10, 2016 Controlled Qaos Short, sweet and unexpected: How Qaos Games hopes to shake up the App Store Doing things differently
February 10, 2016 Rules Of The Game Everything you ever wanted to know about paid UA in 2,000 words Torulf Jernström on when to splash your cash
February 9, 2016 Online Focused Amazon announces Web Services and Twitch-integrated Lumberyard game engine Console now, mobile to come
February 9, 2016 Turning The Page Rovio's decoupling continues as book publishing activity spun out Books become separate affiliate
February 9, 2016 Drag-and-drop Development How solo-developed Color Switch topped the App Store using 'codeless' dev tool Buildbox Color Switch's David Reichelt and Buildbox founder Trey Smith tell all
February 9, 2016 Never Let Me Go 3 simple steps to improving your retention Mike Herron wants you to stay
February 9, 2016 Now Accepting Pitches The motivation behind Nitrome's new modest-yet-creative publishing initiative Ultimate Briefcase out now
February 8, 2016 Most Read Puzzle & Dragons' long decline, looking beyond LTV, and Merged! passes 1M downloads in a week The hottest articles of last week
February 5, 2016 Making It Video: Disco Pixel's Trevor Stricker on making it as an indie Everyone's doing it
February 5, 2016 Body In San Fran, Eyes On Beijing Chartboost hiring Mandarin speakers for China-focused roles San Francisco ad platform Chartboost seeks Asia experts
February 5, 2016 On The Up Strong Madden NFL Mobile growth sees EA Mobile's sales up 3% to $128 million But non-GAAP sales up 43%
February 5, 2016 Levelling Up Com2uS' Summoners War-fueled growth continues with 2015 sales up 85% to $369 million Another big year
February 5, 2016 Incoming Miniclip management team bolstered with HR and CMO hires Sarah Rose and Nick Tsimpidaros join the team
February 5, 2016 Promiscuous Gamer The Promiscuous Gamer gathers his Digimon Heroes and shows off his Pirate Power This guy will play anything if it's free...
February 4, 2016 Swift Rebound? Despite 2015 sales of $250 million, Glu slips back into loss Kim Kardashian is maturing
February 4, 2016 Get It Right Video: Mobile Game Partners on how to get self-publishing right General design tips too
February 4, 2016 Quick Off The Mark Merged! surpasses 1 million downloads in less than a week Gram Games confident it will improve upon 1010!
February 4, 2016 Power Of Web Why you should be thinking 'mobile last', not 'mobile first' Derrick Morton sees things in reverse
February 4, 2016 Iap Inspector At war with the system: the monetisation of Path of War IAPs from the players' perspective
February 4, 2016 Studio Profile How 360 Studios mixed card-battling and strategy with the world of MMA Phil Goddard and Sean Salloux talk partnerships, soft launching, and Rick Giolito
February 4, 2016 You Belong With Me Glu continues its celebrity roll-up with a Taylor Swift mobile game due in 2016 Singing the same tune
February 3, 2016 Make The Right Choice How Downtown Showdown embodies the best and worst of genre hybridisation A lesson in extremes from COLOPL NI's city builder
February 3, 2016 Riding P&d's Long Tail Blaming market saturation, GungHo sees 2015 profits down 23% What's next?
February 3, 2016 Investment Investigation Video: Ignited Artists on the 6 types of funding Six ways to get funded
February 3, 2016 Oem Muscle Following Chinese Android success, Xiaomi releases Garfield Chef on iOS Animoca Brands latest hook-up
February 3, 2016 Mind The Gap With profits down 36%, Nintendo's second 'high profile character' mobile game becomes even more vital Miitomo due out March
February 3, 2016 Applications Open Swedish game accelerator Stugan heads back to the woods for 2016 Spend the summer in Sweden
February 3, 2016 Helping Hand Making the most of free UA opportunities Torulf Jernström has a popular friend