October 31, 2014 Jobs Gamevil opens Berlin office with ex-GameGenetics' David Mohr as GM European expansion
October 31, 2014 Opinion Are you ready? Only two months left before new European VAT rules will be in force European Games Developer Federation's Jari-Pekka Kaleva advises
October 31, 2014 Financials Despite Kim Kardashian: Hollywood generating $43 million, Glu's shares drop 20% Will Next Celeb sequel spark the bulls?
October 30, 2014 Financials Thanks to Kim Kardashian, Glu Mobile sees FY14 Q3 sales up 199% to a record $65 million Game generated majority of quarter's sales
October 30, 2014 Smartphone wars: Samsung and Apple lead the way but Xiaomi, Lenovo and LG are catching up Top two account for 36% of market
October 30, 2014 Ex-DeNA, Kixeye-r Caryl Shaw on ditching F2P games to reclaim her soul with Telltale She'll be telling all at GDC Next 2014
October 30, 2014 China joy: Tencent's daily app downloads pass 100 million Jump 33 percent since July
October 30, 2014 Monetizer Mavens On F2P games' moral core, ability to unlock creative freedom and redistribute wealth Our Monetizer Mavens lead the fightback
October 30, 2014 Osao Games and Nyamyam win big at Game Connection Development Awards Plus Herocraft recognised for Warhammer 40.000: Space Wolf
October 30, 2014 Exclusive Weekly UK App Store Charts: Construction Simulator builds its success October 20 - October 26
October 30, 2014 Deal From startup to consolidation in 2 months: Next Games buys Helsinki Gameworks The Walking Dead dev gains talent and original IP
October 30, 2014 Data Rise and fall: The numbers behind the lifecycle of mobile games Fisku's chief strategy officer Craig Palli considers retention
October 30, 2014 MyGamez kicks off gaming for China Unicom's set-top boxes with Tunnel Ground The Finnish connection
October 30, 2014 Data Despite growth of 73%, iResearch claims the $4 billion Chinese mobile games market is 'maturing' Estimates Q3 market value at $1.1 billion
October 29, 2014 Unity signs global alliance with Korean giant NHN Entertainment Set to build on 60% share of output
October 29, 2014 Game Connection 2014 How to accelerate your success in the Chinese mobile market TalkingData's Ibrahim Dai lends a helping hand
October 29, 2014 Pitch your indie game at the Big Indie Pitch Helsinki on 17 Nov Be in it to win it in Finland
October 29, 2014 Deals Rumour: GungHo Online buys 70% stake in PlayPhone to gain US and emerging markets reach Android mobile social gaming network snapped up
October 29, 2014 Pay-to-play Pay-to-play: Why Fotonica's digital paradise is worth every cent of your $3 Run with me
October 29, 2014 Virtual Reality Dexmo hand exoskeleton adds touch to virtual reality The craziest contraption since the Nintendo Power Glove takes to Kickstarter
October 29, 2014 Opinion Girlfriend in a coma: Nokia isn't dead, just resting until 2016 Microsoft has put the Finnish giant to sleep, but don't bet against it waking up
October 29, 2014 Curiouser and curiouser: Shanda CEO steps down with immediate effect The saga continues
October 29, 2014 Data EA Mobile says audience for its mobile sports games is up 250% Madden and FIFA Ultimate Team working their magic
October 29, 2014 Financials EA Mobile sees Q2 FY15 revenue rise 64% to $123 million Steady quarter-on-quarter
October 28, 2014 Inside The Game: What happened after High School Story peaked on the App Store? Pixelberry on when the real work started
October 28, 2014 Interview Turrican and Rogue Squadron dev Julian Eggebrecht on taking 4 years to make the perfect iOS fish tank sim The big ambitions behind TouchFish
October 28, 2014 Opinion If you want to succeed, you need to harness the power of your community James Kaye looks to the past to point to the future
October 28, 2014 Chukong rolls out Cocos Services to provide one-stop mobile game-making shop Adds monetisation, analytics and operations
October 28, 2014 Mobile Mavens VR is cool, but currently lacks commercial viability say our Indie Mavens Show us the retail units!
October 28, 2014 Jobs Over 1,000 staff, but Hamburg-based Goodgames is still hiring More talent required
October 28, 2014 Investment Traplight Games raises $500,000 to launch user-generated social racer What on Earth! Serial investors Nikolaj Nyholm and Henric Suuronen involved
October 27, 2014 Beyond geeky: Nike and Apple promise more integrated, stylish wearable tech Plans are revealed for new collaboration
October 27, 2014 No big puzzle: GungHo continues western push with 17-BIT deal Set to publish future releases
October 27, 2014 Charticle Can New Words With Friends continue the franchise's success? New game, same words
October 27, 2014 Oculus SDK update now supports Unity Free for virtual reality games Experimental Linux support also being rolled out
October 27, 2014 Rise of Nations designer Brian Reynolds reboots Big Huge Games to revolutionise mobile strategy DomiNations due in 2015, published by Nexon M
October 27, 2014 Mobile Mavens What Unity did next: Industry reacts to Riccitiello appointment Is Unity looking to sell, float or..?
October 27, 2014 Game Connection 2014 Game Connection 2014 announces record 900 attending companies Kicking off in Paris
October 27, 2014 Pocket Gamer to mix and party in Paris for Game Connection 2014 Two events hitting Paris on 30 October
October 27, 2014 Drink up with Pocket Gamer and Everyplay at GDC Next We'll be downing the drinks on 3 November in LA
October 27, 2014 Hot Five Mobile gaming to be worth $41 billion by 2017, 12 funding tips, and whatever happened to tablet gaming? Last week's top 5 stories
October 25, 2014 Week That Was A new direction for Unity as Riccitiello replaces Helgason, 12 top funding tips, and whatever happened to tablet gaming? The past 7 days in bite-sized portions
October 24, 2014 Full Indie Uk Column KPIs are important but don't fall into the Ludic Fallacy Solve the problem not the symptom says Luke Dicken
October 24, 2014 Jobs Board Riccitiello steps up, Playfab bring in Donahue, and Vivid, Next, and Gunjin Games look for new recruits Positions available
October 24, 2014 Stateside Death threats and dictatorships: Why 'ban happy' platform holders are good for no-one What Newell-gate says about the power of platform holders