January 30, 2014 UKIE urges UK Government to speed through Games Tax Relief Bolstered British film industry highlights benefits
January 30, 2014 PocketGamer.biz Top 30 Chinese Developers of 2014: The complete listing Who's who in the fastest growing market
January 30, 2014 Rolling Retention Why Flurry's retention metrics are misleading developers Playground's Wilhelm Taht reveals all
January 30, 2014 Google flushes $9 billion down the toilet as Lenovo picks up Motorola Holds on to 17,000 strong patent library
January 30, 2014 Power of mobile ads: Facebook's 2013 sales up 55% to $7.9 billion Now a majority mobile outfit by users and revenue
January 30, 2014 Thanks to Quiz RPG's TV ads, Colopl sees FY13 sales rise 230% to $170 million Profit up 306% to $33 million
January 30, 2014 China In 2014 Distribution fragmentation is over, says Wandoujia Riding the year of the horse
January 30, 2014 Android claims 79% of smartphone market, outsells Apple and Microsoft four times over But its growth is slowing
January 30, 2014 UKIE: Games industry must work with OFT on in-app purchase principles CEO Twist unveils briefing sessions for developers
January 29, 2014 PaeDae taps up appMobi to create 'world's largest mobile ad engagement network' It all ads up
January 29, 2014 Stateside: Nevermind smartphone games, Nintendo's next move should be a Mario Mobile Giant needs to do something revolutionary
January 29, 2014 UKIE launches discounted training programme for games businesses Crucial training, affordable prices
January 29, 2014 Amazon cold-calling Google Play's top devs in attempt to bolster its own Appstore Throwing kindling onto the fire
January 29, 2014 China In 2014 WeChat heading for 30% market share, says Chukong We're riding the year of the horse
January 29, 2014 Lockscreen ad platform start-up Buzzvil raises $3 million from Softbank Got your screen
January 29, 2014 PocketGamer.biz Top 30 Chinese Developers of 2014: 20 to 11 From Hoolai to Magic Universe
January 29, 2014 EA Mobile sees Q3 FY14 sales up 13% to $97 million Simpsons leads - lifetime sales now $130 million
January 28, 2014 Gameloft sees 2013 sales up 12% to $320 million, but misses guidance Blames game delays and weakness of the dollar
January 28, 2014 The Charticle: Just how powerful is an Apple Game of the Year award? Tracking Ridiculous Fishing, Device 6 and Badland
January 28, 2014 Amazon allows developers to set prices for HTML5 apps in its Appstore New monetisation stream is live today
January 28, 2014 Heading to Casual Connect in Amsterdam? Come to our latest Mobile Mixer An evening of beer, bites, and banter
January 28, 2014 The In-App Purchase Inspector: Joe Danger Infinity gets the treatment IAPs from the players' perspective
January 28, 2014 The Lure Of Asia If you're thinking of taking on China, be prepared to 'suffer' Our Mavens on the lure of Asia
January 28, 2014 Racing ahead: Samsung extends lead over Apple in record breaking quarter 86 million handsets shipped in Q4 2013
January 28, 2014 iPhone 5C slump takes shine off record quarter for Apple 51 million iPhones sold in Q1 2014
January 27, 2014 Chart of the Week: Why the 288% rise in US CPI costs is good news Unsustainable model finally breaks?
January 27, 2014 Pitch your game to the press at Apps World San Francisco Judges include Technorati, [A]listdaily and 148Apps
January 27, 2014 King fires back against trademark backlash and cloning allegations It's all about protecting IP, says social studio
January 27, 2014 Capcom heralds 5 year plan to get to grips with mobile Adding 100 developers per annum to workforce
January 27, 2014 Opinion: Very Big Indie Pitch proves mobile's still the market that matters Innovation and creativity flourishing
January 27, 2014 Shanda Games receives $1.9 billion offer to take it private Shanda Interactive and Primavera make their move
January 27, 2014 Only 1 in 3 of successful gaming Kickstarters ever delivers to backers And mobile suffers the most
January 27, 2014 Hot Five: PlayRaven takes flight, Arrow draws a bead on the west, and Die Hard versus Citizen Kane Last week's top 5 stories
January 27, 2014 Big in Japan: Kemco goes against the flow, while Square Enix shares rise high Weekly digest from Tokyo
January 26, 2014 Diary of a Promiscuous Gamer: One big arrival and a massive clear out This guy will play anything as long as it's free
January 25, 2014 PocketGamer.biz Week That Was: Phablets explode, PlayRaven raises $2.3M, Linekong raises $80M, and lessons learned from PG Connects The past 7 days in bite-sized portions
January 24, 2014 Ruby Seven Studios on why social casino should not be confused with gambling It's more like Candy Crush Saga
January 24, 2014 Chart of the Week: They're lucrative but how open are Korea, China and Japan to western content? You need to think local
January 24, 2014 Umeng reckons first WeChat games had 1-day retention of 32% Market analytics from China
January 23, 2014 The Asian app market grew 162% in 2013, accounting for 41% of global sales And it's only going to get bigger
January 23, 2014 Mobile games are the future of an interconnected world but only if you innovate, says Robert Tercek Ripping off kids or Supercell is not a business model
January 23, 2014 Top 9 tips on how to pitch your mobile game like a pro Get faster, cleaner and smarter