January 23, 2014 Why mobile payment expert Fortumo is advising Chinese devs to release internationally Stressing the opportunities of emerging markets
January 23, 2014 Spurred on by 300% revenue growth, Grow Mobile expands management team Growing strong
January 22, 2014 5 vital user acquisition tips from Mobile Games Forum 2014 From community and retention to updates and videos
January 22, 2014 South Korea, Japan and US now generate 75% of Google Play revenues, says App Annie Google's OS ruling in Asia
January 22, 2014 Apportable launches SpriteBuilder cross-platform development suite Running Objective-C code as a native Android app
January 22, 2014 Tilting Point and Quark to cooperate over multiple core mobile games Next generation not-publisher signs fifth dev deal
January 22, 2014 He ain't heavy: iPad 2 and 4 sales bomb as iPad Air soars Mini also doing the business
January 22, 2014 Phablet shipments expected to increase 500 percent in 2014 Go bigger than 5.5-inches or go home
January 21, 2014 Clone Wars - GMGC recommends diplomacy first when dealing with Chinese copies Think local
January 21, 2014 Supercell investors back in play as Finnish start-up PlayRaven closes $2.3 million seed funding round Looking to reinvent mobile strategy
January 21, 2014 PGC: Western developers need to learn Gatcha monetisation techniques So says publisher Gumi
January 21, 2014 Opinion: Nintendo needs to break down the console-handheld divide, not rush into mobile Band-Aid fix will hurt everyone
January 21, 2014 PGC: Indie Rock Stars panel on solving the discoverability issue with good PR Snapchat, LinkedIn, Twitter... pubs!
January 21, 2014 Exclusive: Miniclip bringing hit Korean multiplayer game Arrow to the West Hit targeted
January 21, 2014 PGC: You don't need a publisher but you do need publishing, says Playground's Taht Insights from the indie Band Together panel
January 21, 2014 PGC: MyGamez CEO says there is a market for Western games in China if you work with OEMs Mikael Leinonen speaks out
January 21, 2014 PGC: How Where's My Water? became Where's My XiYangYang? ATH Studios' Chinese remake
January 21, 2014 PGC: iDreamsky's Jeff Lyndon says ignore the Chinese market at your peril And highlights the key differences between the East and West
January 21, 2014 It's over: DeNA and Namco Bandai announce joint venture split BNDeNA partnership ending in March
January 21, 2014 PCG: Angry Birds is as big as Twitter says The Mighty Eagle Has 200 million players every month
January 21, 2014 PGC: Die Hard not Citizen Kane is the perfect model for an aspiring game developer, says Mike Bithell Lessons to be learnt from John McClane
January 21, 2014 PGC: King's success has been all about fan engagement and word of mouth, says Tommy Palm The Games Guru kicks off Pocket Gamer Connects
January 21, 2014 Adways invests in 5Rocks to create better mobile marketing channel Japanese ad and Korean data companies take on world
January 20, 2014 PG Connects speaker spotlight: Tomas Piktozis, SponsorPay Video ads and word-of-mouth marketing will be key in 2014
January 20, 2014 Linekong raises $80 million in Series C round Setting the scene prior to expected IPO
January 20, 2014 The Charticle: No Massive World Success for Halfbrick's Colossatron Robot destruction worm not yet turned
January 20, 2014 Big Bangs: The making of Colossatron: Massive World Threat Halfbrick's tactical actioneer dissected
January 20, 2014 Apple IP law disarray forcing devs into the arms of lawyers, says osu!stream studio Giant needs to clarify its position
January 20, 2014 Pocket Gamer Connects gears up for landmark London event Come along to the Big Indie Pitch today
January 20, 2014 Hot Five: Tizen takes a tumble, PS4 set to boost Vita's chances, and can we all give up on being the next Supercell? Last week's top 5 stories
January 19, 2014 Big in Japan: Good news for Colopl and GREE, while Capcom's got rhythm Weekly digest from Tokyo
January 18, 2014 PocketGamer.biz Week That Was: Ouya runs into trouble, social apps explode, and PG Connects is just around the corner The past 7 days in bite-sized portions
January 18, 2014 3DS was 2013's top seller, but Nintendo still cuts back projections Down to 13.5 million
January 18, 2014 Cut the Rope 2 pushes Yodo1 past 100 million users in China Game amassed 2 million downloads in first 10 days
January 17, 2014 Pg Connects Speaker Spotlight "Stop copying and start innovating" Joel Breton, 505 Games
January 17, 2014 Stateside: Taking Ridiculous Fishing F2P would be a 'disaster' Vlambeer got it right the first time
January 17, 2014 Mobile in Malmo: Sweden has the political will to succeed in the smartphone race Swedish Games Industry's Per Strömbäck reveals all
January 17, 2014 T is for trouble: NTT DoCoMo cans plans to launch Tizen in Japan Samsung's OS looking shaky
January 17, 2014 Mobile games on Kickstarter trigger 'unbelievable backlash', says Mutant League Football dev 'Sunk' on day one
January 17, 2014 Sponsored feature: Building Android NDK applications with Intel Integrated Performance Primitives Tips and tricks from the Intel Dev Zone
January 16, 2014 The Copenhagen Collective: How the Danish indie scene is tooled up to usurp the big boys Playdead and Knapnok on the city's small stories
January 16, 2014 PG Connects speaker spotlight: Mika Kuusisto, Applifier Don't forget what's most important - amazing games!
January 16, 2014 Over 550 signed up to PG Connects as we countdown to 20 January Join them (and us) at London's Vinopolis
January 16, 2014 Building blocks: The making of Lost Toys How science and exploration lead to an indie sensation
January 16, 2014 We need to meet core gamers' needs, and satisfy the casual audience, says Game Insight CEO Alisa Chumachenko on going broad and deep in 2014