August 26, 2014 Interview HandyGames' CEO on why he's looking to take a leading role in the world of wearables A goldmine in the making?
August 26, 2014 Big Indie Pitch at Unite 2014 a huge success The Pocket Gamer team returns from Unity's annual developer show with some great new games
August 26, 2014 Miniclip, Matmi and Bossa talking at TIGA's Smartphone and Tablet Games conference All happening on 18 September in London
August 26, 2014 Opinion Rethinking design, monetisation and skill for successful local multiplayer gaming Oscar Clark wants you to make an appointment with play
August 25, 2014 Interview InMobi on how its native first emotionally lead approach can increase CPMs to $20 Leveraging player's emotional state
August 25, 2014 Video Rovio, Creative Mobile and Lima Sky discuss building global brands Panel talking from PG Connects Helsinki
August 25, 2014 Video How Oink can help F2P developers tap into the young adult market Power means responsibility
August 25, 2014 Interview I just tweeted to say 'I love you': Keith Stuart on the positivity of #WeLoveGameDevs A karmic Kickstarter
August 25, 2014 Mobile Mavens Love your game vs. Hope you die: Is Twitter worth the hate? The Mavens think personal about social media
August 25, 2014 The Charticle How Godus found followers in Europe but apostasy in the US Truly divine?
August 25, 2014 Hot Five 10 trends shaping the industry, a F2P defence, and the making of 80 Days Last week's top 5 stories
August 23, 2014 Week That Was Unity CEO on helping devs ride the smartphone wave, what we learned at Gamescom, and why premium pricing builds respect The past 7 days in bite-sized portions
August 22, 2014 Unite 2014 Hearthstone and Monument Valley double up at Unity Awards 2014 Blizzard title picks up Golden Cube
August 22, 2014 Deal Peak Candy Crush delayed as Tencent releases King's top grosser in China A whole new kingdom opens up
August 22, 2014 TapSense and Women Who Code join forces for GDC Next mobile hackathon The Hacker Bus is coming to LA
August 22, 2014 Video Why QA is even more important for F2P games Panel wisdom from Pocket Gamer Connects Helsinki
August 22, 2014 Deals GungHo makes $74 million selling its share of Supercell back to SoftBank Japanese dev is now focusing on Asia market
August 21, 2014 Unite 2014 Going multiplatform 'increases the awesome', says Snuggle Truck dev Owlchemy Labs on how to reduce the risk
August 21, 2014 Jobs Gumi looks to go big outside of Japan, setting up 4 studios in US and Europe Being born in the USA
August 21, 2014 Unite 2014 Going "end to end" with Unity: Helgason on helping developers ride the smartphone wave Growth 'won't last forever'
August 21, 2014 Opinion China: An opportunity or a threat for indie Korean mobile game developers? The News Gangnam Style
August 21, 2014 Jobs Former Wooga and Chillingo man Tom Kinniburgh joins Ayopa Games Mobile experience
August 21, 2014 Exclusive Weekly UK App Store Charts: Minecraft takes back its crown as Godus becomes a freemium deity August 11 - August 17, 2014
August 21, 2014 Going big in the Big Apple at the NY Games Conference 2014 Opening its doors on 8 September
August 21, 2014 Video Applifier's Jussi Laakkonen on how heavy spenders drive virality and community Direct from Pocket Gamer Connects Helsinki 2014
August 21, 2014 Video Yoga dev Gajatri Studio on turning 'authentic' content into revenue Make the most of your players
August 21, 2014 Having informed Romanian devs, Pocket Gamer and SkyMobi head to Budapest on 28 August A bridge between China and Eastern Europe
August 20, 2014 Unite 2014 Unity goes open source with 'select components' Company reveals future blueprint at Unite 2014
August 20, 2014 Humble Bundle gears up for more mobile bundles with Sega Mobile Bundle Adding a Mobile tab to website
August 20, 2014 Unite 2014 Helgason: 45% of of mobile games with third-party engines use Unity And 90% of Oculus Rift games
August 20, 2014 Video Mark Sorrell on behavioural economics and encouraging spending using ugly brother pricing Pulling in players
August 20, 2014 Chart Of The Week Why every developer should be looking to harness the power of push Push and pull
August 20, 2014 Unite 2014 Watch Unity CEO David Helgason give his Unite 2014 keynote here Live streaming from Seattle
August 20, 2014 Video Mobile and console games are combining into a sweetspot says Remedy's Myllyrinne Conclusions from PGC Helsinki IP Power Panel
August 20, 2014 Opinion 7 reasons why the Chinese mobile games market is a constipated mess for indies Innovation can not get out
August 19, 2014 Investment The wild wild east: Chinese construction company spends $960 million on Family Farm publisher DianDian FunPlus reboots for more adventures
August 19, 2014 Jobs GameDuell appoints former Rockstar man Ian J. Bowden as art director Casual high life
August 19, 2014 Financials Perfect World sees FY14 Q2 sales up 4% to $150 million DOTA 2 does the business in China
August 19, 2014 Last call for Pocket Gamer Connects London 2015 speakers If you want the mobile world to hear your story, get in touch by 29 August
August 19, 2014 20 Slides, 400 Seconds Pocket Gamer Connects Helsinki meets PechaKucha 20 slides, 400 seconds
August 19, 2014 Monetizer Mavens Monetizer Mavens on their best games of 2014 so far Learning from the best
August 19, 2014 Blizzard alumni Awfully Nice Studios come out on top at Gamescom 2014's Big Indie Pitch Pocket Gamer's indie launchpad uncovers the best of GDC Europe
August 19, 2014 Interview We're trying to build respect with our players, explains inkle's Jon Ingold A premium trip
August 19, 2014 Video Challenge, engage, and analyse your players, says Plarium's Oren Todoros Challenging investment
August 19, 2014 Financials With 21 games in development, CMGE sees FY14 Q2 sales up 28% to $44 million All systems go