January 9, 2014 App Annie adds Windows Phone to its analytics roster A new addition to the Store Stats family
January 9, 2014 PG Connects speaker spotlight: Nikola Cavic, Nordeus The new global platforms change everything in 2014
January 9, 2014 Toki Tori dev Two Tribes falls on hard times, 'reboots' as publisher Daughter company created for future projects
January 9, 2014 Game off: BlackBerry to abandon touchscreens following Z10 flop Focus returning to enterprise customers
January 8, 2014 Monetizer Special: 8 games with very weird IAP economies Some clever and some stupid decisions revealed
January 8, 2014 Stateside: Developers, video sharing is your future Let gamers record gameplay and then reap the benefits
January 8, 2014 Asphalt 8: Airborne, D&D Lords of Waterdeep, and Reaper are the top-reviewed iOS and Android games of 2013 Critical acclaim
January 8, 2014 Multiplatform master: The making of Skulls of the Shogun Making the leap from XNA to iOS
January 8, 2014 Chinese mobile games market hots up as Alibaba takes on Tencent $100 billion company makes move on $120 billion rival
January 8, 2014 Four for all: DEVICE 6 dominates IGF nominations Up for 4 gongs, received 'honourable mentions' in 2 others
January 8, 2014 'Doctor Who was at the top of our list': Why Doctor Who: Legacy was a labour of love for Tiny Rebel Games Major brand gave 'an early edge'
January 8, 2014 PG Connects speaker spotlight: Paul Croft, Mediatonic Indies need to focus on genre and platform niches
January 8, 2014 Sponsored feature: Developing Sensor Applications on Intel Atom Processor-Based Android Phones and Tablets Tips and tricks from the Intel Dev Zone
January 7, 2014 Monetizer Special: Categorising F2P games via their average IAP price It's time for a new metric
January 7, 2014 Sponsored feature: It's time to translate market data into informed decisions says Distimo The power of numbers
January 7, 2014 PG Connects speaker spotlight: Perry Tam, Storm8 Looking to make the most of a $10 billion market
January 7, 2014 App Store's generated more than $15 billion for developers since 2008 Including more than $7 billion during 2013
January 7, 2014 Data is good, but not all data is equally good Do you know the difference, asks Oscar Clark
January 7, 2014 Feeling the squeeze: Samsung under pressure as giant forecasts 6% profit drop Apple, Nokia and HTC chipping away
January 7, 2014 Life on Windows Phone: 3 years on, how are developers finding Microsoft's mobile platform? Rovio and Vanguard speak out
January 7, 2014 PG Connects speaker spotlight: Nicolas Godement-Berline, gumi Europe We're seeing amazing growth in Korea, Taiwan and Thailand
January 7, 2014 Hall Of Fame Hall of Fame: Markus and Christopher Kassulke The HandyGames brothers on becoming a media house
January 7, 2014 Sneaking up on Puzzle & Dragons, Quiz RPG hits 17 million users in Japan Growth more than doubled in 3 months
January 7, 2014 Indonesia's now a social mobile gaming battlefield as WeChat joins Kakao and LINE Nation of 250 million is a prize worth fighting over
January 6, 2014 Monetizer Special: IAP economic trends during 2013 Consolidation around de facto standards
January 6, 2014 Finnish-ing touch: Nokia kills Symbian, MeeGo app support Focus shifting to Windows Phone, Asha
January 6, 2014 Holidays Hot Five: QuizUp cashes up, Clash of Clans crashes out, and what's going to happen in 2014 Top five Christmas stories
January 6, 2014 The Charticle: The launch of Angry Birds Go! The early reaction to Rovio first F2P release
January 6, 2014 PG Connects speaker spotlight: Xavier Louis, Brainbow We need more category-defining games
January 5, 2014 Reading List: The Effective Executive Listen to Peter Drucker's advice to get organised in 2014
January 4, 2014 Diary of a Promiscuous Gamer: Epic Empire stalls, Dark District shines and Adventure Town grows This guy will play anything that's free
January 3, 2014 PG Connects speaker spotlight: Franco Breciano, ZupCat Do you know what makes your game stand out?
January 3, 2014 2013 In Review: PocketGamer.biz contributor Kirk Mckeand Devs need to 'be nice to each other' in 2014
January 3, 2014 Opinion: It's time to acknowledge that mobile isn't the only game in town As it turns out, consoles aren't dead
January 3, 2014 2013 In Review: Nokia's Alex Bubb On Microsoft's 'dramatic' buyout of a Finnish giant
January 3, 2014 The Charticle: QuizUp - the least successful most successful iPhone game ever Ruling downloads, nowhere in top grossing
January 3, 2014 2013 In Review: UKIE's Jo Twist 'There is room in the market for all business models'
January 2, 2014 Are you ready for a $16,000 fine per COPPA violation? If not, talk to AgeCheq Don't ignore US law that cost Playdom $3M
January 2, 2014 2014 Preview: 5 mobile predictions that will almost definitely come true in 2014 Possibly, maybe, perhaps
January 2, 2014 2013 In Review: Full Indie UK's Dave Mitchell, Jake Birkett, Alistair Aitcheson and Tim Wicksteed 'Someone will make the Citizen Kane of F2P games'
January 2, 2014 Short Cuts: 15 predictions for the future of mobile games in 2014 Video interviews from Game Connection Europe
January 2, 2014 PG Connects speaker spotlight: David McCarthy, Metaps The opportunity is huge across the whole of Asia
January 1, 2014 2013 In Review: EEDAR's Patrick Walker Your idea for a city builder isn't that original