February 17, 2015 Antifragile Culture trumps strategy: Why Neogames looks beyond Excel to define Finland's success KooPee Hiltunen is number crunching
February 17, 2015 Jam Jute Games Tag Games doubles office space for ChilliWorks expansion Tools business on the up
February 17, 2015 Mobile Mavens Why indies should be more open about personal finance and development costs It's not all about success stories
February 17, 2015 Discount Deal Last chance to get PG Connects Bangalore at Early Bird rates You've got less than 24 hours...
February 16, 2015 Rejoignez-nous Execution Labs launches GamePlaySpace to coalesce Montreal indie game devs The non-profit will unite indie studios under one roof
February 16, 2015 Pay Once & Play Apple promotes games without in-app purchases App Store differentiation
February 16, 2015 All About Mii Still wary of mobile gaming, Nintendo announces Mii mobile app No plans to launch Nintendo classics on mobile
February 16, 2015 Aces High Gambling software outfit Playtech buys GameMaker dev YoYo Games for $16.4 million Making better gambling games
February 16, 2015 Networking F2P Summit 2015 unveils speakers from Bossa and Monsters and Monsters Bound for London on 26 March
February 16, 2015 Grinding Up How Heroes Charge charged up the top grossing charts in Germany, Russia, Korea and the US Power of TV advertising
February 14, 2015 Week That Was Money The good, the great and the ugly: Com2uS, Gamevil, Zynga and King announces 2014 financials The past 7 days in bite-sized portions
February 14, 2015 Slowing Decline Despite going majority mobile, Zynga sees 2014 revenue down 21% to $690 million Hard year ahead
February 13, 2015 Includification Why your games should play well with disabilities Carter Dotson makes the moral call
February 13, 2015 The Sizzle How Grey Alien rose to the challenge of marketing a casual solitaire game Gearing up social muscle
February 13, 2015 Banhammer Trumps Guns Apple bans App Store screens with characters holding guns, but not melee weapons Enforcing 4+ age ranking on metadata
February 12, 2015 Battle Nations Saga Expanding into new genres, King buys Z2Live for up to $150 million Second midcore acquisition
February 12, 2015 Flash Cash Spouting a fountain of cash, King sees 2014 sales up 20% to $2.4 billion More players, less payers but they're paying more
February 12, 2015 Research Cash Metaps raises $36 million to research smarter AI for better UA Goal to become the world's brain
February 12, 2015 Scattergun Why all data on the size of the Chinese mobile game market is wrong Making it up as they go
February 12, 2015 Plan Of Action Gamevil's future success will be built on global RPG mega brands and support for 15 languages How to reach $200 million in 2015
February 12, 2015 Think Drink Win 4 free Pocket Gamer events at GDC 2015 Awards, Party, Big Indie Pitch and Drink Up to fulfil all your needs
February 12, 2015 Ads The Way Appsfire acquired by Mobile Network Group for a rumoured $30 million Going for scale
February 12, 2015 India Got Talent Chennai-based Smaat Apps & Technologies wins third Game Hack The studio's Zombie Strokes 3D takes a bite out of the competition
February 11, 2015 Totally Unique InMobi's network now over one billion devices strong Mobile ad platform hits milestone
February 11, 2015 Financial Roundup Snapshot of Korean mobile game company financials Marking mobile gamings winners and losers
February 11, 2015 Big Year Thanks to southeast Asia, Com2uS sees 2014 sales up 188% to $216 million International sales up 523%
February 11, 2015 Ambition Rising With 2014 sales up 79% to $131 million, Gamevil predicts 2015's sales will rise another 120% Korean RPGs drive the growth
February 11, 2015 Players Not Wallets 5 monetization missteps in Midnight Star's UI Time to streamline the flow
February 11, 2015 Deep Data Using SimilarWeb Pro to analyze the performance of top Trivia games Trivia Crack, Logo Quiz, Family Feud 2 and QuizUp ranked
February 11, 2015 Bric By Brick Glispa reports 90% growth in BRIC regions Mobile marketing thriving in explosive-growth regions
February 10, 2015 On The Rise PC and mobile games drive 29% rise in NetEase's 2014 sales to $2 billion Building from PC to mobile
February 10, 2015 Vision Becomes Reality Open Source Virtual Reality signs up 13 new partners Partnership requests accelerate, and Academia Support Program detailed
February 10, 2015 Keep It Core Tencent leads investment in Hammer & Chisel's Series B Funding success fuels Citron's ambition
February 10, 2015 Pc To Mobile Gamevil bringing two top Korean PC games to mobile Age of Storm Mobile and Devilian Mobile inbound
February 10, 2015 Cheaper Better Users Retargeting your way to success in 2015 Don't let your players get away
February 10, 2015 Rival Realities Has Microsoft HoloLens helped augmented reality overtake virtual reality? Our VR Mavens discuss the impact of the new holographic headset
February 10, 2015 Financial Roundup Snapshot of Japanese mobile game company financials Marking mobile gamings winners and losers
February 10, 2015 Higher Standards Supercell pulls the plug on fourth game Spooky Pop Soft launch wasn't a success
February 9, 2015 Small And Mighty 3 UA megatrends small devs should ride to outperform the big boys in 2015 Eric Seufert calls the changes
February 9, 2015 The Road Ahead What advice would you give a F2P developer without $500,000 for UA? Our Mavens debate broken app stores, crippling UA costs and a misguided bar for success
February 9, 2015 Big Backing Supercell and King investors join Hutch Games' board of directors Hutch gears up for MMX Racing Multiplayer launch
February 9, 2015 Hot Five Glu gets Perry, Norway is small but booming, and Neeson52 is Angry Last week's top 5 stories
February 7, 2015 Week That Was Gameloft 360 on in-game adverts, Superbowl ad success considered, and Katy Perry boosts Glu Mobile The past 7 days in bite-sized chunks
February 6, 2015 Tough Times DeNA still in transition with FY14 Q3 revenues down 4% But coin sales on the up
February 6, 2015 Hopes From Oslo Still small but Norway's games industry is on the rise Nordic Game Bits opinion
February 6, 2015 Get Involved Develop: Brighton 2015 speaker applications now open 10th games development conference calls for industry talent
February 6, 2015 Oops I Did It Again Glu's market cap rises $150 million on strong 2014 financials and the promise of Katy Perry Overnight sensation
February 5, 2015 Awards Monument Valley, Hearthstone and Threes among SXSW 2015 Gaming Awards finalists 'Tis the season of award-ies
February 5, 2015 Pocket Showroom Porsche reveals Cayman GT4 in Real Racing 3 update Complete challenge for in-game ownership
February 5, 2015 Super Success Did the $15 million spent on Super Bowl XLIX UA ads score app store success? Post-game app store rankings revealed