June 3, 2013 Hot Five: HandyGames is 50 million-strong, Glu goes gambling again, the size of whales, and Running with Friends gets paid Last week's top five stories
June 2, 2013 AppLift closes $13 million series A round with Prime Ventures Throwing rocket fuel on the fire
June 1, 2013 Week That Was: Messaging services and games go huge globally, Square Enix looks for mobile revival, and Sony to let Vita shine The past 7 days in bite-sized portions
May 31, 2013 Power of the voice: Appington's VoiceOver tech increases FishFarm's ARPU 50% A word in your ear
May 31, 2013 Best of British: Stephen Morris considers the split second timings needed for intuitive controls Does your ADSR match the cognitive modeling method?
May 31, 2013 Yandex, Opera, SlideME and CodeNgo combine to fix Android app distribution and billing Founders of the One Platform Foundation
May 31, 2013 Apple's switch from UDID to IDFA a non-event according to Fiksu's Indicies Facebook's increasing traction more important
May 31, 2013 Forking move: How LINE, KakaoTalk and GREE's social apps also rule on Google Play It's not just about the games
May 31, 2013 Announcing core title Champs Battlegrounds, Quark's Shawn Foust says midcore is a fallacy You're either core, or you're not
May 30, 2013 Immersion shakes things up, adds SDK support via Unity, Marmalade and GameMaker Give your Android games more feeling
May 30, 2013 Spacetime Studios on the cross-platform disciplines required to generate 250 million game sessions We really mean 'Play with anyone, anywhere, anytime'
May 30, 2013 Taptica launches 'multi-arm bandit' smarts to optimise your user acquisition Learning from the gambler's dilemma
May 30, 2013 Darya Trushkina on why interactive comic app NARR8 doesn't need big licences... yet Bootstrapping its growth with original IP
May 30, 2013 Glu to launch cash prize competitions in US starting with Deer Hunter on Android Integrating the Skillz platform
May 30, 2013 Rising Robot: Mobage generated 48% of its $10.7 million US April revenue via Google Play Distimo points to growing app store parity
May 30, 2013 DeNA rolls out casual games to its Comm messaging service Fighting back against LINE and Kakao
May 30, 2013 Deutsche Telekom leads $13.6 million round in cloud vendor Numecent Will expand to support Android and Linux
May 29, 2013 Infinity and beyond: Spacetime Studios exceeds 250 million play sessions That's 7,000 of your earth years
May 29, 2013 What's my name? Amazon steps up to battle Facebook and Google with new open ID scheme Login with Amazon available for iOS, Android, web
May 29, 2013 The Charticle: After a slow start, Zynga accelerates with paid versions of Running with Friends Great game, struggling with monetisation
May 29, 2013 Sony looks to revitalise PS Vita with Remote Play mandated for PS4 games Your own little living room OnLive
May 29, 2013 Stateside: Don't be ashamed of F2P, but don't assume players will spend out of the goodness of their hearts Dirty lessons from the coal face
May 28, 2013 Nordeus, Epic, Double Fine and Bigpoint confirmed for talks at GDC Europe 2013 Kicking off in Cologne 19 August
May 28, 2013 50 million downloads-strong: HandyGames on taming and monetising Google Play Pushing a high quality portfolio
May 28, 2013 Will PS4 and Xbox One embrace the mobile explosion or will unconsoles eat the nextgen lunch? Mavens through the LookingSmartGlass
May 28, 2013 Chart of the Week: How 0.0077% of players generate 33% of F2P game revenue The stark numbers behind the business
May 28, 2013 Are game designers confusing immersion with engagement? And does it matter? Anna Marsh's world is starting to spin
May 27, 2013 Square Enix's future profits based on thinking local, going open, plus smartphone and tablet success MD Matsuda highlights three strategic shifts
May 27, 2013 Building on the '11 million manager' success of Top Eleven, Nordeus looks to new games, including social sports betting All based on unified gaming experiences
May 27, 2013 GameDuell hires new HR head to lead its 120-strong expansion Rüdiger von Hennig joins from Bigpoint
May 27, 2013 Hot Five: Vlambeer worries about F2P, Unity goes free and Halfbrick talks Fish Out of Water Last week's top five stories
May 25, 2013 PocketGamer.biz Week That Was: Xbox One snubs mobile, Unity goes free and Amazon goes global The past 7 days in bite-sized portions
May 24, 2013 Unity to offer 'discounts on future purchases' rather than refunds to existing licensees Valid for devs who signed up in last 30 days
May 24, 2013 Another promising UK Kickstarter game fails to reach its target Atomhawk vows to try again in the US
May 24, 2013 We didn't want to 'shoe-horn' in F2P: ustwo's mills on opting for ads in Blip Blup But monetisation experiments will follow
May 24, 2013 Short Cuts: With Unity and gamepad support, BlackBerry is now on its game R&D lead Sean Paul Taylor explains
May 24, 2013 Short Cuts: Ouya CEO Julie Uhrman on disrupting the console business Not scared of PlayStation 4 or Xbox One
May 24, 2013 Amazon sparks Android assault as Kindle Fire HD and Appstore expand global footprint Marketplace expands to 190 countries
May 23, 2013 Samsung Galaxy S4 hits 10 million milestone in first month Selling at four units per second
May 23, 2013 11 million managers-strong Top Eleven dev Nordeus looks to office expansion in Ireland and Macedonia Transfer to a winning team
May 23, 2013 How to plan for a profitable mobile app launch, by Taptica Part 1: Know your numbers, or at least plan to
May 23, 2013 The short cycle of mobile games is what's driving opportunities, says Unity's Helgason Embrace change, he tells Nordic Game 2013
May 23, 2013 Keflings dev NinjaBee on the 'crazy potential' of Windows 8, and the cross-platform appeal of Xbox One 'Tons of devs' love cross-platform, says Bascom
May 23, 2013 Warner Bros, Storm8, KIXEYE, GREE and Immersion speak up for Pocket Gamer's San Francisco Mobile Mixer Panel talk analyses current trends