July 20, 2015 Create Your Own Fabzat's Florent Pitoun on the opportunity for game devs in the $10 billion 'phygital' merchandising market New streams
July 20, 2015 Stacking Papers Pop-up game Tengami made 90% of its $1.1 million sales on iOS, and still sells strongly Not bad for a £55,000 investment
July 17, 2015 Strength In Big Numbers Square Enix Collective on the power of IP and the psychology of crowdfunding What's been learned?
July 16, 2015 Relative Failure Did Fallout Shelter really only make $5.1 million during its peak weeks? Superdata reckons so
July 16, 2015 New Old Bird On The Block Rovio will lay Angry Birds 2-shaped egg on July 30 Angry Birds 2 inks in a launch date
July 16, 2015 Jet Fuel 6 ways to fund your startup Ignited Artists' Danielle Deibler runs through the options
July 16, 2015 Sunny View Marmalade opens a game development office in Lisbon, Portugal London overflow
July 16, 2015 Good Better Best Goodgame continues new look, appoints Ubisoft vet Simon Andrews to run new studio Expansion apace
July 16, 2015 Piggybacker Why Supernatural is the ideal TV brand for mobile game exploitation TinyCo's Jeremy Horn talks licensing
July 16, 2015 Why Did The Chicken? Still pushing alternative revenues, Hipster Whale launches official Crossy Road merchandise store Fine for superfans
July 16, 2015 Don't Churn Perion's expanded Growmobile platform adds engagement solution Grownmobile launches engagement offering Beta
July 16, 2015 Lift Off Kongregate's Launchpad program helps web indies go mobile Online gaming specialist Kongregate wants small devs to go mobile
July 16, 2015 Pastures New Scopely scoops Bernard Chen as GM and VP product Official blog post welcomes Bernard Chen to Scopely
July 16, 2015 Making A Noise Why you need to build your game's community months before it's released Shark Punch CEO reveals some tricks
July 15, 2015 Helping Hands Does your game need a publisher or not? Publishers make the case at PGC San Francisco 2015
July 15, 2015 Touchyfeely Apple reboots iPod touch range with new colours and A8 chip Something old, something new
July 15, 2015 Do It Yourself How Seriously built the Best Fiends' brand from scratch Matt McMahon on the journey so far
July 15, 2015 Ad It Up glispa gNative ad platform accesses half the world's smartphone users New native ad platform comes out of Beta
July 15, 2015 Against The Odds 8 things you need to do to become a successful eSports developer Smite dev Hi-Rez shares insights
July 15, 2015 Feed The Small Fish GameAnalytics enters publishing with indie-focused Runway Runway will help small indie studios looking to soft launch
July 15, 2015 Futureshock With a 10x opportunity in the west, we're not even close to peak mobile gaming. says Neil Young N3twork CEO is bullish
July 14, 2015 Right Whales You need to love your F2P game and love your F2P players, says GodFinger 2's dev Jiggery Pokery Matthew Wiggins on real success
July 14, 2015 Levelling Up Amazon's Mike Hines on moving from players and IAPs to fans and alternative revenue streams A new way to play
July 14, 2015 Innovation Through Convention Zombie Match Defense wins the Very Big Indie Pitch at #PGCSanFran But VR wins the war
July 14, 2015 Boost Your Game Mobile, smartwatch, VR, or handheld game developers wanted for Big Indie Pitch at Gamescom 2015 One of the best things indies can do for their game
July 14, 2015 New Vision Why Patrick O'Luanaigh is convinced VR gaming will be a success But not in 2016
July 14, 2015 Do Your Ad-ition New Supersonic Ad placement tool enables rewarded video customisation Ad Placement Technology helps devs integrate rewarded ads.
July 14, 2015 Eastern Network Join our PG Mobile Mixer at ChinaJoy 2015 And stick around for the Superhero Party...
July 14, 2015 Psychological Hooks Western devs need to think more about chance and less about skill says Marvelous' Harry Holmwood New ways to win
July 14, 2015 Cologne Come Along Mobile gaming industry invited to our PG Mobile Mixer at Gamescom 2015 Not all at once, though - the venue isn't THAT big
July 14, 2015 Show And Tell Free ebook teaches app marketing on a tight budget Big Ideas Machine has some ideas about app marketing
July 13, 2015 Small Screen Heroes How to harness the volatile power of YouTubers Seriously’s Phil Hickey on influencing the influencers
July 13, 2015 Nascent The challenges and opportunities of Apple Watch development William Volk sees good and bad
July 13, 2015 Let's Get Critical Stugan: How to deal with criticism The Stugan devs talk game development
July 13, 2015 #ripiwata Twitter floods with tributes mourning Satoru Iwata The president of Nintendo has passed away, aged 55
July 11, 2015 History Ain't Bunk How DomiNations used world history as IP, while being a notch more complex than Clash of Clans Tim Train on more interesting decisions
July 10, 2015 Switch Twitch rakes in more revenue than YouTube, says report Superdata reveals Twitch's rise to the top
July 10, 2015 Branded Good HyprMX launches its simple video incent ad management system HyprMediate Highest paying videos selection
July 9, 2015 Futureshock Four technologies that will change the aesthetics of game development Benjamin Sutherland is looking ahead
July 9, 2015 Real Objects Real Cash We're enabling all developers to do a Skylanders, says phygital toy outfit FabZat Florent Pitoun on a new revenue stream
July 9, 2015 Next China? With 300 million smartphones expected by the end of 2015, now is the time to enter India Amit Khanduja sets out the opportunity
July 9, 2015 Beam Me In Disruptor Beams bolsters executive team, hires CMO Pete Arden Former CCP Games VP goes mobile.
July 9, 2015 Helping Hand Altara Games supports studios in Games Tax Relief interim A new UK company is fronting cash for young studios
July 9, 2015 Golden Gate To Success Why the Bay Area is a such as sweetspot for social game development SGN's Josh Yguado on the right location
July 8, 2015 Branded Values Ad campaign pushes 600,000 players of Google's location game Ingress to visit AXA insurance offices Click and collect
July 8, 2015 A #pgcsanfran Marvel From Marvel Contest of Champions to Frozen Free Fall: Disney on the power of its brands Disney's Chris Heatherly explains all
July 8, 2015 Super Hero Despite super villainous file size, Marvel Future Fight hits 20 million downloads Netmarble has a big hit
July 8, 2015 Success Story Her Story scored almost half its sales on iOS Mobile detectives catch up with PC PCs.
July 8, 2015 Pulling The Plug KongZhong is latest Chinese NASDAQ-floated company to consider going private Trend gathers pace
July 8, 2015 Your Hero Amazon offers customizable 3D-printed video game characters Sandboxr offers 3D printing services to Amazon