February 8, 2017 Return My King Beijing-based developer Elex soft-launches Sega-licensed mobile game Total War: King's Return Base-building with historical accuracy
February 7, 2017 Grow Your Own The hows and whys of talent acquisition and nurturing a successful team in games Ella Romanos asks some experts
February 7, 2017 Break The Ice $14 million Finnish investment fund Icebreaker wants to help established developers create startups Bringing people together to create exciting new software
February 7, 2017 Nintendo On Mobile Nintendo considering partnerships with developers other than DeNA for future mobile games Also talks staff size and Switch architecture
February 7, 2017 Super Mario Korea Super Mario Run shoots to the top of App Store download charts in South Korea Not doing as well in grossing ranks
February 7, 2017 Zynga Board Additions Zynga bolsters Board of Directors with two new additions Carol Mills and Janice Roberts boost numbers to 10
February 7, 2017 Pokemon Damages Developers now need permits to use Milwaukee parks in their games thanks to Pokemon GO 'damage' County Parts Department attempted to hold Niantic accountable for damage to park
February 7, 2017 Innogames 2016 Financials InnoGames proves shift to mobile is working with revenues up 25% in 2016 Mobile revenues also up 68%
February 6, 2017 Added Apps How developers are combining physical toys with digital worlds Annakaisa Kultima walks us through her research
February 6, 2017 Square Enix Financials Square Enix scores profits of $151 million but goes quiet on flagship mobile title Mobius Final Fantasy Brave Exvius is the clear winner
February 6, 2017 Sega Financials Q3 Fy16 Sega Sammy profits and revenues up despite slowing pace of Japan's mobile games market Existing games continuing to rake in the cash
February 6, 2017 Most Read Mike Olsen joins Glu Mobile, GREE on skating to where the puck is going, and Konami's big profits in Q3 FY17 The hottest articles of last week
February 3, 2017 Gacha! Harry Holmwood on how Western developers should implement gacha in their games Better retention and monetisation through a desire to collect
February 3, 2017 Apple In India Apple expected to start manufacturing iPhones in India by the end of April Production will take place in Bangalore
February 3, 2017 Pokemon Go Billionaire Pokemon GO surpasses $1 billion in revenue in seven months Sensor Tower thinks it has a long future ahead
February 3, 2017 Gungho Financials Q4 Fy16 GungHo's profits fall 36% as interest in Puzzle & Dragons wanes Still trying to push engagement through toys and apps
February 3, 2017 Indie Mavens How will integrated reviews and ratings in iOS games affect indie developers? Our Indie Mavens weigh in
February 3, 2017 Roviocon 2017 Rovio to host talks and panels from industry legends at second RovioCon in Helsinki on April 20th Followed by jazz and jolly conversation
February 2, 2017 Zenimax Sues Oculus ZeniMax sues Oculus for $500 million for failing to comply with an NDA Former CEO Brendan Iribe paying $150 million himself
February 2, 2017 Funding Play PlayFund promises 250% returns for UK investors starting at £20,000 minimum investments Targets mobile games specifically
February 2, 2017 Taptica Partnership Taptica makes first move into Japan through Adinnovation partnership Pushing further into the APAC region
February 2, 2017 Fire Emblem Launches Nintendo's third mobile game Fire Emblem Heroes lands on Android and iOS Will it be a success?
February 2, 2017 Mobile Market 2016 Mobile games generated $40.6 billion in revenues worldwide in 2016 SuperData and Unity come together for a report
February 2, 2017 Hutch Investment Hot Wheels: Race Off developer Hutch raises $5.5 million in investment Index Ventures and Backed VC co-lead the round
February 1, 2017 Accessibility How to make your mobile games more accessible to people with disabilities and impairments Ian Hamilton gives a few practical tips
February 1, 2017 Crytek Job Cuts Crytek cuts 15 jobs at Frankfurt studio amid financial troubles No word on if its paid its staff yet
February 1, 2017 Fishlabs Job Cuts Galaxy on Fire developer Deep Silver Fishlabs cuts 10 jobs Around 10% of its workforce
February 1, 2017 Capcom Financials Q3 Fy17 Capcom all but forgets mobile as profits limp along to $24.4 million Toware no Paruma was a top grossing game in Q2, not Q3
February 1, 2017 Take Point Take-Two acquires Spanish mobile developer Social Point for $250 million $175 million in cash, the rest in shares
February 1, 2017 Ea Financials Q3 Fy17 Star Wars: Galaxy of Heroes is still EA's top mobile game with average daily sessions of 155 minutes FIFA Mobile gets strong downloads but needs better monetisation
January 31, 2017 Indie Survival Guide How to survive the mobile games industry's "indie apocalypse" Nick Parker gives the good news and bad news
January 31, 2017 War With Friends Chillingo generated $6 million in revenue in January 2017 following launch of WarFriends Apptopia spills the beans
January 31, 2017 Women In Games Gram Games aims to bring more women into the games industry with The 22% Project Breaking barriers to try to balance the gender divide in games
January 31, 2017 Next Razer Razer acquires cloud-focused smartphone manufacturer Nextbit Looking forward to disrupting more technologies
January 31, 2017 Konami Financials Q3 Fy17 Konami profits up to $182 million as Yu-Gi-Oh! Duel Links surpasses 25 million downloads Jikkyou Pawafuru Puroyakyu still a favourite
January 31, 2017 Super Mario Revenue Super Mario Run generates $39 million from 78 million downloads Tatsumi Kimishima finally offers some numbers
January 31, 2017 Nintendo Financials Q3 Fy17 Nintendo posts profits of $904 million thanks to Pokemon GO and Super Mario Run Pushes Animal Crossing Mobile back to next fiscal year
January 30, 2017 Tools Of The Trade What tools does Candy Crush maker King use to develop its hugely successful games? Oleg Pridiuk looks behind the curtain
January 30, 2017 Most Read How Seriously won a YouTube award, did Dawn of Titans launch too late, and why Fire Emblem Heroes is going Japan-first The hottest articles of last week
January 27, 2017 Customer First Mana Cube on how to delight players with amazing customer service Mana Cube's CEO and COO talk personality and speed
January 27, 2017 Deal Me In Digital CCGs set to generate $1.4 billion worldwide in 2017 SuperData Research looks at how the genre will perform
January 27, 2017 Mansell Takes Up Mantle Jagex's Phil Mansell becomes acting CEO as Rod Cousens departs No word on why Cousens has left
January 27, 2017 Gsn Job Cuts GSN Games cuts up to 20 jobs as it restructures into five distinct studios Cross-functional teams, QA and creative affected
January 27, 2017 Influence The Future Space Ape Games to host Indie Dev Influencers Junket on January 30th Bringing devs and influencers together
January 26, 2017 Follow The Leader The importance of leadership and business know-how when creating a successful games company Walid El Cheikh explains all
January 26, 2017 The People's Download Scopely releases licensed match-3 RPG WWE Champions after 13 months in soft launch Time to smell what Scopely's been cooking
January 26, 2017 Crazy Money Sega turns Crazy Taxi into an idle clicker for soft-launched Crazy Taxi Gazillionaire All the crazy without the driving
January 26, 2017 Line Financials Q4 Fy16 LINE grows revenues to $1.2 billion despite global MAUs falling by three million Revenues going up, users going down
January 26, 2017 Running Up That Hill Fingersoft's Hill Climb Racing 2 speeds past 40 million downloads in first two months A long way to go to catch up to its predecessor
January 26, 2017 A Kind Of Magic Bubble Witch 3 Saga flies past 10 million downloads in first two weeks So says Sensor Tower