June 30, 2020 Jobs In Games Remote Working: How Luna Labs CEO Steven Chard runs the company across London and Minsk from home "I would say that being required to work remotely forced our hand internally to further improve our remote culture."
June 29, 2020 Most Read Hot Five: Rovio cancels Phoenix Rangers, Apple rejects Facebook Gaming App, and we speak to Supercell's Hay Day Pop designer The hottest articles of last week
June 26, 2020 #blacklivesmatter POC in Mobile: The Game Band lead animator Cedric Adams on why we need diverse main characters "We need to inspire and facilitate growth in diverse creators"
June 26, 2020 Takin' Care Of Business Mobile games jobs weekly: Rogue Games shakes up its leadership, Luna Labs makes six hires, and Tom Hall joins Resolution Games The movers, shakers and job opportunities in mobile gaming
June 26, 2020 Bitter Pill To Swallow What happened to Dr. Mario World? Nearly one year on, how has the plumber turned medical professional fared?
June 25, 2020 Live & Kicking Live and Kicking: GSN Games SVP Wilhelm Taht on Bingo Bash's 10-year survival "We've had some of the very best months in the history of Bingo Bash at the beginning of 2020"
June 24, 2020 Winding Worlds Indie Spotlight: Why KO_OP believes Apple Arcade is the perfect introduction for non-gamers KO_OP art director and game designer Sam Boucher on the forming of the studio
June 24, 2020 Unite 'em All Tencent and The Pokémon Company debut Pokémon Unite Five-versus-five MOBA will launch on mobile and Nintendo Switch
June 23, 2020 No Go Phoenix Rangers Rovio cancels in-development puzzle RPG Phoenix Rangers after seven months in soft launch Team will be reassigned to different projects within the studio
June 23, 2020 Jobs In Games Remote Working: Supercell's Hay Day Pop designer Ayushman Datta Gupta on developing games from home "Personally, I can't wait to go back to working in the office"
June 19, 2020 Takin' Care Of Business Mobile games jobs weekly: Square Enix and SockMonkey look to expand, while Tastypill ups recruitment The movers, shakers and job opportunities in mobile gaming
June 18, 2020 130 Million Players Live and Kicking: How Plague Inc. took over the world Ndemic Creations founder James Vaughan on the "unbelievable journey"
June 17, 2020 Let's Go Brush Teeth Pokémon Smile, Pokémon Café Mix and Pokémon Snap sequel debut in digital event Set to follow up with another presentation next week
June 17, 2020 Ice Ice Baby Making Of: How Frogmind's Rumble Hockey was turned around in 9 months "Approximately 50,000 new players per day since its launch"
June 16, 2020 Western Launch Incoming? Update: Bethesda and Gaea Mobile launch Fallout Shelter Online in Asia Available to download in Indonesia, Malaysia, Thailand, Japan, and more
June 16, 2020 Jobs In Games Remote Working: Jessica Sundell on her journey from Angry Birds to The Walking Dead to Hatch Kids "The lockdown and its limitations have challenged us to be extra creative in addressing issues"
June 15, 2020 Most Read Hot Five: Brawl Stars heads to China, Wooga offers a murder mystery and Zynga plans more acquisitions The hottest stories from the mobile games industry over the last week
June 12, 2020 Takin' Care Of Business Mobile games jobs weekly: Spotify ad boss joins Activision, Rovio's Jakob Longer promoted, Ubisoft RedLynx vacancies aplenty The movers, shakers and job opportunities in mobile gaming
June 11, 2020 Tales Of Memo Indie Spotlight: How a school maths assignment inspired Tales of Memo "The game originated from a conversation I had with my daughter"
June 11, 2020 Pgc Digital PGC Digital: MyTona's Cooking Diary serves up more than 10 million downloads One million daily active users
June 11, 2020 Pgc Digital PGC Digital: King's Zoe Williams discusses the differences between live ops Reoccuring versus Unique versus Uppercase
June 10, 2020 Jobs In Games Remote Working: Pixel Federation co-founder Lucia Šicková on the "rollercoaster of Zoom" "I discovered that the [gaming] space is a perfect mix of creativity and structure where I can make the most of my skill set."
June 10, 2020 Pgc Digital PGC Digital: Critical Ops fires to 80 million installs worldwide Five million monthly active users
June 10, 2020 Pgc Digital PGC Digital: Garena's valuation has grown by 23 times in six years, according to Bitkfraft Ventures Singaporean developer's value jump from $1 billion to $23 billion
June 10, 2020 Pgc Digital PGC Digital: Mobile esports tournament platform BAASH soft-launches on Android Partnership teased with PC brand
June 10, 2020 Pgc Digital PGC Digital: PUBG Mobile esports surpassed 532 million views globally in 2019 56 million hours worth of watched content
June 9, 2020 Pgc Digital PGC Digital: So Real Digital Twins head Kelly Vero on the benefits of machine learning with game art "We're creating a solution for a problem for something everyone has or will have"
June 9, 2020 Pgc Digital PGC Digital: "I believe as an industry we’ve become too data-driven," says Boomzap Entertainment co-founder Christopher Natsuume was part of a panel discussing 'Workflow Tricks for Growing Teams'
June 9, 2020 Pgc Digital PGC Digital: AppMagic CEO Max Samorukov on building a product strategy from market research "What games make up the majority of these downloads in this genre?"
June 8, 2020 Pgc Digital PGC Digital: Animal Crossing: Pocket Camp experiences its best month for downloads ever Over 7 million downloads for the month
June 8, 2020 Pgc Digital PGC Digital: Games-related acquisitions down 45% year-on-year in Q1 2020 Declining activity in China across the period
June 8, 2020 Pgc Digital PGC Digital: Social, IP and localisation pivotal when launching in the West, says Tencent's Aras Senyuz Netmarble's partnership with Marvel on Marvel Future Fight cited
June 8, 2020 Pgc Digital PGC Digital: Rovio's Alexei Ryan outlines industry shortcuts on hiring and why recruiters should improve A third of hires take place internally globally today
June 8, 2020 Most Read Hot Five: Zynga acquires Peak Games, Playrix soft-launches Puzzle Breakers and picks up Cateia Games The hottest stories from the mobile games industry over the last week
June 5, 2020 Street Life How does Forza Street monetise? Is the racer's mobile debut generous or greedy?
June 4, 2020 2.5 Million Dau Making Of: How Scrabble GO achieved "the best launch ever for a mobile word game" "Over 2.5 million people are playing daily for an average of 100 minutes each day"
June 3, 2020 From Rockstar To Indie Indie Spotlight: Tony Gowland reflects on running Ant Workshop for five years "One thing I really liked when I got away from triple-A development was that the teams and development times got a lot smaller."
June 2, 2020 Jobs In Games Remote Working: Amber head Mihai Sfrijan on balancing the positives and negatives of lockdown "I was a bit wary of how all of this was going to work"
June 2, 2020 Missingno What happened to Pokémon Sleep? One year on and we still are none the wiser as to what the iOS and Android game is
June 1, 2020 Breakout Playrix soft-launches new match-three RPG Puzzle Breakers New title available on Android in the Philippines
May 29, 2020 Expansion Square Enix branches out into "entertainment AI" with forming of new company Square Enix AI and Arts Alchmey Co. will spearhead research and development
May 29, 2020 End Of Battle Terra Battle developer "heartbroken" to end service six years after launch RPG from Final Fantasy creator will shut on June 30th, 2020
May 29, 2020 Full Throttle KartRider Rush+ zooms to 10 million global downloads in two weeks 3.57 million daily active users
May 29, 2020 Live And Learn Sega and Paramount Pictures reteam for Sonic the Hedgehog film sequel Jeff Fowler returning to direct the motion picture
May 28, 2020 Back From The Brink Indie Spotlight: Efecto Studios CEO and co-founder Eivar Rojas Castro on bouncing back from closure "It was a six-person team with no clients and no local industry"
May 28, 2020 Rise Of 7.6% Slovakian games industry to reach $60.5 million revenue in 2020 Pixel Federation tops employers across the country
May 28, 2020 Three Is A Magic Number Match-three games dominate US iOS market at 21% of revenue Candy Crush, Toy Blast, Gardenscapes, and more
May 28, 2020 Pokemon Stay Home Pokemon GO Fest goes digital with two-day global event Scheduled to take place from July 25th to 26th, 2020
May 28, 2020 1.5 Million Users Carry1st raises $4 million to help grow mobile games in Africa "Social gaming is the largest and fastest-growing form of mobile media"
May 27, 2020 Jobs In Games Remote Working: Clipwire Games' James Aiken on developing from home after just relocating "When you can't go out and see friends and family it’s important to make plans to communicate with people outside of work"