September 6, 2016 Alternate Timeline Clash Royale based on a prototype developed before Clash of Clans Would a 2012 Clash Royale have been a hit?
September 6, 2016 Learn From The Best 5 things we learned about Supercell from Ilkka Paananen's BAFTA Games lecture The world's least powerful CEO in the spotlight
September 6, 2016 Winding Back The Clock Paid game subscriptions now live on iOS Can subscriptions thrive in a F2P world?
September 6, 2016 Something From Nothing Opportunity to build a team from scratch as Head of Studio at "blank slate" startup Skill Nation Power to recruit own team at Amsterdam-based skill games studio
September 6, 2016 The Hunt Is On "My goal as the CEO is to be the dumbest guy in the company" TreasureHunt CEO Kyle Smith talks hiring the perfect team and drawing inspiration from Pixar
September 6, 2016 Mobile Mavens Mobile developers react to iOS 10's Limit Ad Tracking changes Can the UA market cope?
September 5, 2016 Crashing Head-on Why Richard Hazenberg left Lunagames after 12 years to pursue real-time game Destruction Derby Multiplayer Swapping casual for synchronous PvP action
September 2, 2016 Pgc Helsinki Speaker Spotlight 1010! and Six! developer Gram Games on its game-specific UA approaches UA Manager Kerem Alemdar explains all
September 2, 2016 Disconnected If retention is the most important metric in mobile games, why are we turned away when we lose connection? An easy way to kill momentum
September 1, 2016 Gtr Accelerator Global Top Round incubator awards 10 studios $50,000 each to develop their games Mentorship and publisher access on offer for the selected studios
September 1, 2016 Pgc Helsinki Speaker Spotlight UA expert Eric Seufert on his new challenge at marketing agency Heracles Weighing up in-house UA vs. life at Heracles
September 1, 2016 Pgc Helsinki Speaker Spotlight Mana Cube on its "Player Happiness Agents" and going the extra mile with customer service CEO Nicolas Godement-Berline on the soapbox
September 1, 2016 Indian Mavens Is Shilpa Shetty's newly co-founded Viaan Studios set for success? Leading Indian developers weight up the new studio's chances
August 31, 2016 Apply Now Angry Birds Action developer Tag Games hiring Producer and Senior Game Designer Dundee-based studio now hiring
August 31, 2016 Mobile Focus How to get a job at Forge of Empires developer InnoGames HR Director Andreas Giesa shares insights
August 30, 2016 E3 On Borrowed Time? Updated with post-Gamescom impressions: Mobile Mavens discusss Gamescom's B2B-meets-consumer approach Mobile Mavens discuss the ideal trade show
August 30, 2016 Money Makers Community-funded startup Janeious on designing games for the high-spending 1% Mark Peterson on the psychology of an affluent mobile gamer
August 26, 2016 The Time Is Soon Wooga on establishing a scalable smartwatch gaming market ahead of Apple Watch 2 and watchOS 3 CEO Jens Begemann on Fish Time and experimenting with IAP
August 25, 2016 Learn From The Best What other mobile shooters should learn from Glu Mobile's Rival Fire The case for Rival Fire as a best-in-class shooter
August 25, 2016 Scaling Up 1010! developer Gram Games on opening a new London studio and developing midcore games New recruit Alex Willink reveals all about the company's plans
August 24, 2016 Good Catch? Endemol Shine sets up new London studio Good Catch Games, developing official game of YouTuber KSI Hiring Product Manager, UA Manager, and Head of Development
August 24, 2016 Be The Baddies Why Turbine wants you to see yourself become the villain in Batman: Arkham Underworld Behind the scenes with Executive Producer Athena Peters
August 24, 2016 Party With Pocket Gamer Join Pocket Gamer, Rovio and KamaGames for the PG Connects Helsinki Party Register for PGC Helsinki to get access
August 23, 2016 Apply Now How to get a job at Ruzzle developer MAG Interactive HR Manager Ida Wate shares insights
August 22, 2016 Back From Cologne 5 things we learned at Gamescom, GDC Europe and Respawn 2016 Three conferences, one week
August 19, 2016 Now In Soft Launch Indian studio June Software signs publishing deal with Tango, soft launches Warrior Dash Game launched in seven markets
August 19, 2016 The Puppy Gets It Goodgame Studios cuts 100+ jobs as it ditches casual and PC client games to focus on core RPGs in, casual games out
August 19, 2016 Ready For Launch Ex-LucasArts and EA vet Darrell Rodriguez joins mixed reality firm CastAR as CEO Zynga's former SVP of Games, Steve Parkis, joins as COO
August 19, 2016 War Theory Meets Supercell Plarium on the Strategic, Operational, and Tactical levels of war in Clash Royale Guy Ulmer on the games disrupting the flow
August 18, 2016 Strategy And Celebrity Titles Incoming Bollywood star Shilpa Shetty sets up new Indian game developer Viaan Studios Indian handset manufacturer Viaan Industries diversifies
August 18, 2016 No Code, No Problem Apple has featured more than 50 games made in codeless dev tool Buildbox Engine behind Color Switch powers Apple's favourites
August 18, 2016 Exposing Hidden Talent PlayJam and Marmalade vets join to launch new UK publisher PlayStack Founded by former Marmalade CEO Harvey Elliott
August 18, 2016 See You In Cologne Updated: Pocket Gamer's Gamescom and GDC Europe 2016 party and networking guide Drink, eat, and chat after-hours
August 17, 2016 New Frames Needed How to convert your freemium-hating colleagues to F2P MegaZebra's Matthew Laurence on challenging stigma
August 15, 2016 Learn From Experience Pitching advice from 45-year industry stalwart Don Daglow How to sell your vision
August 15, 2016 No Babysitting OKAM Studio on empowering designers with Godot Engine's adventure game framework Escoria Ariel Manzur on letting designers design
August 15, 2016 Secret Service Unity Finland working on mysterious "revolutionary" Project X Jussi Laakkonen teases details
August 12, 2016 All Aboard Ex-Kabam COO Chris Carvalho joins G5 Entertainment's board of directors Mobcrush and Playfab investor on board
August 12, 2016 Nearly Free-to-play Top Indian indie games selling at $0.15 apiece as part of Indian App Store's Independence Week Four Indian Mavens featured
August 11, 2016 Child's Play Kids' game publisher TabTale crosses 1 billion downloads Tel Aviv studio scores big with family-friendly angle
August 11, 2016 The Xtra Mile Backend as a Service provider Clan of the Cloud rebrands as XtraLife, gives devs open source access Wandrille Pruvot appointed new CEO
August 11, 2016 Premium Or F2p? Indian Mavens discuss Blyss and the power of an App Store feature for paid games Is premium still too risky?
August 10, 2016 Ready To Grow Unity relocates Brighton office to newly-built CityView tech hub A 16,124 square foot commitment
August 10, 2016 Be In The Running 2016 Unity Awards now open for submissions Categories include Best Mobile Game and Best VR Game
August 9, 2016 Together Again Matthieu Burleraux named Business Development Director as Playlab snaps up ex-Gumi trio Yevgeniy Maiboroda and Charlotte Gailledreau also incoming
August 9, 2016 All About Volume Why 25-person Israeli studio Ilyon Dynamics releases up to 10 games a week From army officers to casual game developers
August 9, 2016 Time To Network Pocket Gamer and G-STAR to team up for the best industry party at Gamescom, in association with G2A Join us for drinks and networking on 17 August
August 8, 2016 Mobile Mavens Do mobile game developers actually care about Nintendo? Does NX bridge the gap to mobile, or is it more of the same?
August 5, 2016 Multiplayer Made Easy New V-Play feature lets devs implement real-time and turn-based multiplayer for free Multiplayer implementation with less than 100 lines of code
August 5, 2016 Freeing Resources Third-party Pokemon GO apps "hurt" game and delayed Latin America launch Niantic explains why it blocked them