October 19, 2016 Cards On The Table Four companies, five cartoons, one game: the making of Animation Throwdown: The Quest for Cards Kongregate's Peter Eykemans and Jeff Gurian share insights
October 19, 2016 Playraven Profile How PlayRaven is embracing Finland's sharing culture to reboot Spymaster CEO Lasse Seppanen on the journey so far
October 18, 2016 New Face, Same Direction Reginaldo Valadares appointed Rovio Stockholm GM as Patrick Liu leaves for Spotify Patrick Liu seeks pastures new
October 18, 2016 Mobile Mavens What do mobile games industry pros think of App Store Search Ads? Mobile Mavens debate the latest app discovery tool
October 18, 2016 Spil The Beans How to get a job at fast-growing mobile publisher Spil Games CEO Tung Nguyen-Khac shares insights
October 17, 2016 Learn From Experience Jobs in Games: Gram Games' Kerem Alemdar on how to get a job as a user acquisition manager The man behind Six! and 1010!'s UA campaigns shares career insights
October 13, 2016 Live And Kicking Postmortem: Dawn of Steel one year on Former Superweapon President Amer Ajami reflects on an eventful year
October 13, 2016 Iap Inspector How FIFA Mobile finally nails free-to-play football IAPs from the players' perspective
October 12, 2016 Minute To Win It Three people, 30,000 sales in the first month, and played by PewDiePie: the making of 60 Seconds! Robot Gentleman reflect on the post-apocalyptic indie hit
October 12, 2016 Valerian Mobile Spil Games bags mobile game licence for upcoming sci-fi blockbuster Valerian and the City of a Thousand Planets Mobile strategy game tie-in launching in 2017
October 12, 2016 Prodding The Sleeping Giant Flixy Games on breaking the barriers to mobile gaming success in India CEO Felix Manojh on waking a sleeping giant
October 11, 2016 Big Pond How to get a job at Deep Silver Fishlabs Senior HR Manager Christoph Hillermann shares insights
October 11, 2016 Mobile Mavens Mobile games industry experts react to Google Pixel and Daydream View VR Mobile Mavens react to Google's announcements
October 10, 2016 Uk's Biggest Outplay Entertainment becomes the UK's largest independent mobile studio, employing over 150 New title lined up for November
October 7, 2016 Jam-packed Ex-EA EVP and Linden Labs CEO Rod Humble joins Jam City And Robert Zakari joins as General Counsel and EVP of Corporate Development
October 7, 2016 Iap Inspector How does Wooga's midcore debut Warlords monetise? IAPs from the players' perspective
October 6, 2016 Short Burst Storytelling Disruptor Beam wants players to succeed and fail together in The Walking Dead: March to War Director of Product & Design Joey Lapegna on the latest IP to get the Disruptor Beam treatment
October 6, 2016 Indian Mavens Is localising games for India a smart move? Indian Mavens discuss Flixy Games' strategy
October 5, 2016 The Ideal Mixi Marvel Tsum Tsum developer Mixi on catering to the new casual Marvel fan Senior Producer Erika Nakamura explains why Disney chose Mixi
October 4, 2016 Mobile Mavens Why did Ubisoft buy Ketchapp? The industry's best and brightest discuss
September 30, 2016 Iap Inspector How does Animation Throwdown: The Quest for Cards monetise? IAPs from the players' perspective
September 30, 2016 Beyond A Billion Why the team behind hit mobile game Subway Surfers is opening a new publishing arm Director of Publishing Jeppe Bisbjerg explains all
September 29, 2016 Keeping Control Ubisoft CEO Yves Guillemot blasts Vivendi's quest for control as "dangerous" Warns of the "great risk" to shareholders
September 29, 2016 Now Hiring How to get a job at MMX Racing developer Hutch CEO Shaun Rutland shares insights
September 27, 2016 New Blood Hutch bolsters its team with ex-Lionhead and Codemasters staff And Peter Hansen-Chambers joins as Commercial Director
September 27, 2016 The Race Is On Western devs must get better at F2P before Chinese giants steal their players, says NetEase's Tom van Dam Great game design can't overcome F2P naivety
September 27, 2016 Philanthropic, Or Just For Profit? What do mobile developers think of King's game engine Defold? Mobile Mavens debate the engine and its motivations
September 26, 2016 Best Of 2016 BAFTA Games Awards 2017 now open for entry Event to be held on April 7th
September 26, 2016 Clawing It Back Ubisoft fights Vivendi's request for greater control by buying back $137.5 million in stock Bringing 3.2% back under control
September 26, 2016 Leading The Pack Supercell made up 80% of all Finnish game revenues in 2015, report claims Powering Finland to Nordic dominance
September 26, 2016 The Saga Concludes From paperbacks to touchscreens: the making of Sorcery! Creative Director Jon Ingold reflects on the four-part epic
September 23, 2016 In Preview Amazon Lumberyard Beta 1.5 goes live with new Asset Builder SDK Lumberyard strengthens its feature set
September 23, 2016 On The Map New UK Games Map shows country's 2,000 games companies Showing the true scale of the British games industry
September 21, 2016 Free To Paid AlphaPit developer on going premium after $240 lifetime revenue from ad-supported free-to-play Shane McCafferty on ditching F2P for premium
September 20, 2016 Ilkka Paananen Interview Supercell CEO Ilkka Paananen talks company culture, expansion plans and eSports Digging deep after the BAFTA Games Lecture
September 19, 2016 Supercell Expansion? Supercell weighing up investments in other developers and opening new studios CEO Ilkka Paananen expands on his previous hints
September 19, 2016 Powering Ideas Why King is entering the game engine space with Defold and how it will help other devs launch their games Evangelist Oleg Pridiuk explains all
September 16, 2016 Borrowed Time Marmalade 8.6 launches with iOS 10 and Android N support The SDK gears up for new OS updates
September 16, 2016 Indian Mavens Does iPhone 7's high price seal its doom in India? Indian Mavens discuss the $900 phone
September 15, 2016 East Meets West Goodgame Studios bets on gacha-based Asian-style RPGs after restructuring The new 30-strong RPG team speaks out
September 15, 2016 Indian Potential Mobile advertising platform Leadbolt opens Bangalore office Sydney-based ad platform targets India's 204m smartphones
September 13, 2016 2009-2016 Angry dev bemoans Apple's removal of iosoftware’s games "without warning" CEO Eugene Ivanov protests innocence
September 13, 2016 Mobile Mavens Would Supercell acquiring other studios be a good idea? Our Mobile Mavens discuss Ilkka Paananen's hints
September 12, 2016 Make Room In Your Schedule Fireproof Games' Barry Meade to speak at NASSCOM Game Developer Conference 2016 The Room developer sets sights on Hyderabad
September 9, 2016 Cultural Divide Chinese tech fans unimpressed by iPhone 7, but devices are selling out in the US But Chinese less bothered by the loss of a headphone jack
September 9, 2016 Moving On Ex-Relentless staffers set up work-for-hire mobile and VR studio BottledBy Games in Brighton Developing its own games and offering a range of services
September 9, 2016 Gram Goes Midcore Six! developer Gram Games officially opens London studio to focus on midcore Shifting genres, moving headquarters
September 8, 2016 Fully Operational Bandai Namco opens new Malaysia studio Heading up visual art in the region
September 7, 2016 Beyond Helsinki Supercell looking at ways to bring its company culture to "teams in other locations" Ilkka Paananen thinks big on company culture
September 7, 2016 Not A Peep 22Cans and Kongregate soft launch The Trail: A Frontier Journey Learning from Godus